Difference between revisions of "CMake/Policies"

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The CMake Policy mechanism provides backwards compatibility as a
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{{CMake/Template/Moved}}
first-class feature.
 
  
=Motivation=
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This page has moved [https://gitlab.kitware.com/cmake/community/wikis/doc/cmake/Policies here].
 
 
CMake is an evolving project.  The developers strive to support
 
existing projects as much as possible as changes are made.
 
Unfortunately there are some cases where it is not possible to fix
 
bugs and preserve backwards compatibility at the same time.  We give
 
some examples here.
 
 
 
==Interface of ADD_DEFINITIONS==
 
 
 
Consider the <code>add_definitions</code> command:
 
 
 
  add_definitions(-DFOO)
 
 
 
When originally introduced the command was intended only to add simple
 
definitions.  Its implementation was simply to pass its arguments on
 
to the compiler's command line.  Since CMake supports configured
 
header files using the <code>configure_file</code> command it is not
 
necessary to pass complicated definitions on compile command lines.
 
However, some project authors tried to do so anyway with code like
 
 
 
  add_definitions("-DFOO=\"some string\"")
 
 
 
but found that it did not work.  The string
 
 
 
  -DFOO="some string"
 
 
 
would appear on the command line and the compiler would receive a
 
definition equivalent to
 
 
 
  #define FOO some string
 
 
 
Some authors proceeded to work around the problem by adding escape
 
sequences manually:
 
 
 
  add_definitions("-DFOO=\"\\\"some string\\\"\"")
 
 
 
The escape sequences work for some native build tools (such as Unix
 
Makefiles) but not others.  The proper way to deal with this issue was
 
to fix the implementation in CMake to actually produce the correct
 
escape sequences for each native build tool automatically.
 
 
 
Unfortunately introducing the fix would break existing projects that
 
add their own escape sequences because the escapes themselves would be
 
escaped.  In order to support such projects no fix was introduced for
 
years.  This allowed many more projects to continue to suffer from the
 
problem and add their own work-arounds which must now also be
 
supported.
 
 
 
This problem with <code>add_definitions</code> is an example of a
 
class of problems: how are we to fix an interface without breaking
 
work-arounds for the very problem being fixed?  The policy mechanism
 
is a solution to this problem.
 
 
 
==Magic Link Directories==
 
 
 
When using CMake 2.4 or below projects may write this (wrong) code and it works by accident:
 
 
 
  add_executable(myexe myexe.c)
 
  target_link_libraries(myexe /path/to/libA.so B)
 
 
 
where "<code>B</code>" is meant to link "<code>/path/to/libB.so</code>".  This code is incorrect because it asks CMake to link to <code>B</code> but does not provide the proper linker search path for it.  The correct code would be
 
 
 
  link_directories(/path/to)
 
  add_executable(myexe myexe.c)
 
  target_link_libraries(myexe /path/to/libA.so B)
 
 
 
or even better
 
 
 
  add_executable(myexe myexe.c)
 
  target_link_libraries(myexe /path/to/libA.so /path/to/libB.so)
 
 
 
CMake 2.4 implemented the link to library A partly by adding
 
<code>-L/path/to</code> to the linker command line.  This allowed
 
library B to be found even though no linker search path was provided
 
for it.  CMake 2.6 implements linking to library A by passing
 
<code>/path/to/libA.so</code> directly to the linker as a path. This
 
leaves out the <code>-L/path/to</code> which may prevent library B
 
from being found.
 
 
 
While the code above leading to this problem is technically wrong it
 
worked with a previous CMake release and needs to be supported.
 
Therefore CMake 2.6 has support for passing the directories containing
 
libraries whose full paths are known as linker search paths even
 
though they are not needed for correct user code.  Full compatibility
 
would require us to support this behavior by default forever.  That
 
would allow new projects to be written with the same bug.
 
 
 
This problem is an example of a class of problems: how are we to fix
 
an implementation without breaking projects depending on undocumented
 
details of the original implementation?  The policy mechanism is a
 
solution to this problem.
 
 
 
=Design Goals=
 
 
 
The design goals for the CMake Policy mechanism were as follows:
 
 
 
# '''Existing projects should build with versions of CMake newer than that used by the project authors'''
 
#* Users should not need to edit code to get the projects to build
 
#* Warnings may be issued but the projects should build
 
# '''Correctness of new interfaces or bugs fixed in old ones should not be inhibited by compatibility requirements'''
 
#* Any reduction in correctness of the latest interface is not fair to new projects
 
# '''Every change to CMake that may require changes to project code should be documented'''
 
#* Each change should also have a unique identifier that can be referenced by warning and error messages
 
#* The new behavior is enabled only when the project has somehow indicated it is supported
 
# '''We must be able to eventually remove code implementing compatibility with ancient CMake versions'''
 
#* Such removal is necessary to keep the code clean and allow internal refactoring
 
#* After such removal attempts to build projects written for ancient versions must fail with an informative message
 
 
 
=Policies=
 
 
 
We've introduced the notion of a '''policy''' for dealing with changes
 
in CMake behavior.  Each policy has
 
 
 
* A name of the form '''<code>CMP_''NNNN''</code>''' where ''NNNN'' is an integer identifier
 
* '''OLD''' behavior that preserves compatibility with earlier versions of CMake
 
* '''NEW''' behavior that is considered correct and preferred for use by new projects
 
* Documentation detailing the motivation for the change and the OLD and NEW behaviors
 
 
 
Projects may configure the setting of each policy to request OLD or
 
NEW behavior.  When CMake encounters user code that may be affected by
 
a particular policy it checks to see whether the project has set the
 
policy.  If the policy has been set (to OLD or NEW) then CMake follows
 
the behavior specified.  If the policy has not been set then the old
 
behavior is used but a warning is produced telling the project author
 
to set the policy.
 
 
 
==Setting Policies by CMake Version==
 
 
 
In most cases a project release should simply set a ''policy version'' corresponding to the release version of
 
CMake for which the project is written.  Setting the policy version
 
requests NEW behavior for all policies introduced in the corresponding
 
version of CMake or earlier.  Policies introduced in later versions
 
are marked as not set in order to produce proper warning messages.
 
 
 
The policy version is set using the <code>cmake_policy</code>
 
command's <code>VERSION</code> signature.  For example, the code
 
 
 
  cmake_policy(VERSION 2.6)
 
 
 
will request NEW behavior for all policies introduced in CMake 2.6 or
 
earlier.  The <code>cmake_minimum_required</code> command will also
 
set the policy version which is convenient for use at the top of
 
projects.  A project should typically begin with the lines
 
 
 
  cmake_minimum_required(VERSION 2.6)
 
  project(MyProject)
 
  # ...code using CMake 2.6 policies
 
 
 
Of course one should replace "<code>2.6</code>" with a higher version
 
as necessary.
 
 
 
When a new version of CMake is released that introduces new policies
 
it will still build old projects because they do not request NEW
 
behavior for any of the new policies.  When starting a new project one
 
should always specify the most recent release of CMake to be supported
 
as the policy version level.  This will make sure that the project is
 
written to work using policies from that version of CMake and not
 
using any old behavior.
 
 
 
==Setting Policies Individually==
 
 
 
Each policy may be set individually to help project authors
 
incrementally convert their projects to use new behavior or silence
 
warnings about dependence on old behavior.  The
 
<code>cmake_policy</code> command's <code>SET</code> signature may be
 
used to explicitly request OLD or NEW behavior for a particular
 
policy.
 
 
 
For example, CMake 2.6 introduces policy <code>CMP_0002</code> which
 
requires all logical target names to be globally unique (duplicate
 
target names previously worked in some cases by accident but were not
 
diagnosed).  Projects using duplicate target names and working
 
accidentally will receive warnings referencing the policy.  The
 
warnings may be silenced by the code
 
 
 
  cmake_policy(SET CMP_0002 OLD)
 
 
 
which explicitly tells CMake to use OLD behavior for the policy
 
(silently accept duplicate target names).  Another option is to use
 
the code
 
 
 
  cmake_policy(SET CMP_0002 NEW)
 
 
 
to explicitly tell CMake to use NEW behavior (produce an error when a
 
duplicate target is created).  Once this is added to the project it
 
will not build until the author removes the duplicate targets.
 
 
 
==Policy Stack==
 
 
 
Policy settings are scoped using a stack.  By default a new level of
 
the stack is created for each directory of the project.  User code may
 
use the <code>cmake_policy</code> command to PUSH and POP its own
 
stack levels.
 

Latest revision as of 10:40, 30 April 2018


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