Kent's Case: Difference between revisions

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Subject: How to Bump Animation One Step<br>
Subject: How to Bump Animation One Step<br>
From: Kent Eschenberg <eschenbe@psc.edu><br>
From: Kent Eschenberg <eschenbe@psc.edu><br>
Date: Mon, 23 Oct 2006 11:24:52


What is the class/method to call to bump the animation one step forward? There is a button in the GUI to do this but I need to make it happen from within the code.
What is the class/method to call to bump the animation one step forward? There is a button in the GUI to do this but I need to make it happen from within the code.
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Kent
Kent
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Latest revision as of 17:57, 2 February 2007

Subject: How to Bump Animation One Step
From: Kent Eschenberg <eschenbe@psc.edu>
Date: Mon, 23 Oct 2006 11:24:52


What is the class/method to call to bump the animation one step forward? There is a button in the GUI to do this but I need to make it happen from within the code.

Here's the reason: we are creating a "live" display of information as it is being created. In our case we will use a pvd file to declare the names of the files for all time steps including those that don't yet exist.

The plan is to look for the next file (or set of files) and then bump the animation one step. It seems this should be done by a new routine added to the server background loop.

Which leads to another question: can someone say where the server background loop is executed?

Kent


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