VTK/Examples/Cxx/PolyData/Curvatures
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Curvatures.cxx
#include <vtkSmartPointer.h>
#include <vtkCurvatures.h>
#include <vtkXMLPolyDataReader.h>
#include <vtkLookupTable.h>
#include <vtkColorTransferFunction.h>
#include <vtkColorSeries.h>
#include <vtkPointData.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkScalarBarActor.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
int main(int argc, char *argv[])
{
// Parse command line arguments
if(argc < 2)
{
std::cerr << "Usage: " << argv[0] << " Filename(.vtp)" << std::endl;
return EXIT_FAILURE;
}
// Create a polydata
vtkSmartPointer<vtkXMLPolyDataReader> reader =
vtkSmartPointer<vtkXMLPolyDataReader>::New();
reader->SetFileName(argv[1]);
vtkSmartPointer<vtkCurvatures> curvaturesFilter =
vtkSmartPointer<vtkCurvatures>::New();
curvaturesFilter->SetInputConnection(reader->GetOutputPort());
curvaturesFilter->SetCurvatureTypeToMinimum();
curvaturesFilter->SetCurvatureTypeToMaximum();
curvaturesFilter->SetCurvatureTypeToGaussian();
curvaturesFilter->SetCurvatureTypeToMean();
curvaturesFilter->Update();
// Get scalar range from command line if present, otherwise use
// range of computed curvature
double scalarRange[2];
if (argc >= 4)
{
scalarRange[0] = atof(argv[2]);
scalarRange[1] = atof(argv[3]);
}
else
{
curvaturesFilter->GetOutput()->GetScalarRange(scalarRange);
}
int scheme = 16;
if (argc >= 5)
{
scheme = atoi(argv[4]);
}
// Build a lookup table
vtkSmartPointer<vtkColorSeries> colorSeries =
vtkSmartPointer<vtkColorSeries>::New();
colorSeries->SetColorScheme(scheme);
std::cout << "Using color scheme #: "
<< colorSeries->GetColorScheme() << " is "
<< colorSeries->GetColorSchemeName() << std::endl;
vtkSmartPointer<vtkColorTransferFunction> lut =
vtkSmartPointer<vtkColorTransferFunction>::New();
lut->SetColorSpaceToHSV();
// Use a color series to create a transfer function
int numColors = colorSeries->GetNumberOfColors();
for (int i = 0; i < numColors; i++)
{
vtkColor3ub color = colorSeries->GetColor(i);
double dColor[3];
dColor[0] = static_cast<double> (color[0]) / 255.0;
dColor[1] = static_cast<double> (color[1]) / 255.0;
dColor[2] = static_cast<double> (color[2]) / 255.0;
double t = scalarRange[0] + (scalarRange[1] - scalarRange[0])
/ (numColors - 1) * i;
lut->AddRGBPoint(t, dColor[0], dColor[1], dColor[2]);
}
// Create a mapper and actor
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(curvaturesFilter->GetOutputPort());
mapper->SetLookupTable(lut);
mapper->SetScalarRange(scalarRange);
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
// Create a scalar bar
vtkSmartPointer<vtkScalarBarActor> scalarBar =
vtkSmartPointer<vtkScalarBarActor>::New();
scalarBar->SetLookupTable(mapper->GetLookupTable());
scalarBar->SetTitle(
curvaturesFilter->GetOutput()->GetPointData()->GetScalars()->GetName());
scalarBar->SetNumberOfLabels(5);
// Create a renderer, render window, and interactor
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
// Add the actors to the scene
renderer->AddActor(actor);
renderer->AddActor2D(scalarBar);
renderer->SetBackground(.1, .2, .3); // Background color blue
// Render and interact
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
Please try the new VTKExamples website.
CMakeLists.txt
cmake_minimum_required(VERSION 2.8)
PROJECT(Curvatures)
find_package(VTK REQUIRED)
include(${VTK_USE_FILE})
add_executable(Curvatures MACOSX_BUNDLE Curvatures.cxx)
if(VTK_LIBRARIES)
target_link_libraries(Curvatures ${VTK_LIBRARIES})
else()
target_link_libraries(Curvatures vtkHybrid vtkWidgets)
endif()
Download and Build Curvatures
Click here to download Curvatures. and its CMakeLists.txt file.
Once the tarball Curvatures.tar has been downloaded and extracted,
cd Curvatures/build
- If VTK is installed:
cmake ..
- If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
cmake -DVTK_DIR:PATH=/home/me/vtk_build ..
Build the project:
make
and run it:
./Curvatures
WINDOWS USERS PLEASE NOTE: Be sure to add the VTK bin directory to your path. This will resolve the VTK dll's at run time.