Difference between revisions of "VTK/Examples/Cxx/Visualization/LegendScaleActor"
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Jump to navigationJump to searchDaviddoria (talk | contribs) (New page: ==LegendScaleActor.cxx== <source lang="cpp"> #include <vtkSmartPointer.h> #include <vtkLegendScaleActor.h> #include <vtkPolyData.h> #include <vtkSphereSource.h> #include <vtkPolyDataMapper...) |
(Style cleanup) |
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Line 20: | Line 20: | ||
//Create a mapper and actor | //Create a mapper and actor | ||
− | vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); | + | vtkSmartPointer<vtkPolyDataMapper> mapper = |
+ | vtkSmartPointer<vtkPolyDataMapper>::New(); | ||
mapper->SetInputConnection(sphereSource->GetOutputPort()); | mapper->SetInputConnection(sphereSource->GetOutputPort()); | ||
− | vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); | + | vtkSmartPointer<vtkActor> actor = |
+ | vtkSmartPointer<vtkActor>::New(); | ||
actor->SetMapper(mapper); | actor->SetMapper(mapper); | ||
//Create a renderer, render window, and interactor | //Create a renderer, render window, and interactor | ||
− | vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); | + | vtkSmartPointer<vtkRenderer> renderer = |
− | vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); | + | vtkSmartPointer<vtkRenderer>::New(); |
+ | vtkSmartPointer<vtkRenderWindow> renderWindow = | ||
+ | vtkSmartPointer<vtkRenderWindow>::New(); | ||
renderWindow->AddRenderer(renderer); | renderWindow->AddRenderer(renderer); | ||
− | vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); | + | vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = |
+ | vtkSmartPointer<vtkRenderWindowInteractor>::New(); | ||
renderWindowInteractor->SetRenderWindow(renderWindow); | renderWindowInteractor->SetRenderWindow(renderWindow); | ||
vtkSmartPointer<vtkLegendScaleActor> legendScaleActor = | vtkSmartPointer<vtkLegendScaleActor> legendScaleActor = | ||
vtkSmartPointer<vtkLegendScaleActor>::New(); | vtkSmartPointer<vtkLegendScaleActor>::New(); | ||
− | |||
//Add the actor to the scene | //Add the actor to the scene | ||
Line 40: | Line 44: | ||
renderer->AddActor(legendScaleActor); | renderer->AddActor(legendScaleActor); | ||
− | renderer->SetBackground( | + | renderer->SetBackground(.3, .2, .3); |
//Render and interact | //Render and interact |
Revision as of 16:33, 5 May 2010
LegendScaleActor.cxx
#include <vtkSmartPointer.h>
#include <vtkLegendScaleActor.h>
#include <vtkPolyData.h>
#include <vtkSphereSource.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkLegendScaleActor.h>
int main(int argc, char *argv[])
{
vtkSmartPointer<vtkSphereSource> sphereSource =
vtkSmartPointer<vtkSphereSource>::New();
sphereSource->Update();
//Create a mapper and actor
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(sphereSource->GetOutputPort());
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
//Create a renderer, render window, and interactor
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
vtkSmartPointer<vtkLegendScaleActor> legendScaleActor =
vtkSmartPointer<vtkLegendScaleActor>::New();
//Add the actor to the scene
renderer->AddActor(actor);
renderer->AddActor(legendScaleActor);
renderer->SetBackground(.3, .2, .3);
//Render and interact
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt
cmake_minimum_required(VERSION 2.6)
PROJECT(LegendScaleActor)
FIND_PACKAGE(VTK REQUIRED)
INCLUDE(${VTK_USE_FILE})
ADD_EXECUTABLE(LegendScaleActor LegendScaleActor.cxx)
TARGET_LINK_LIBRARIES(LegendScaleActor vtkHybrid)