Difference between revisions of "VTK/Examples/Cxx/Visualization/LegendScaleActor"
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+ | <div class="floatright">[[File:VTK_Examples_Baseline_Visualization_TestLegendScaleActor.png]]</div> | ||
==LegendScaleActor.cxx== | ==LegendScaleActor.cxx== | ||
<source lang="cpp"> | <source lang="cpp"> |
Revision as of 10:29, 2 August 2010
LegendScaleActor.cxx
#include <vtkSmartPointer.h>
#include <vtkLegendScaleActor.h>
#include <vtkPolyData.h>
#include <vtkSphereSource.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkLegendScaleActor.h>
int main(int, char *[])
{
vtkSmartPointer<vtkSphereSource> sphereSource =
vtkSmartPointer<vtkSphereSource>::New();
sphereSource->Update();
//Create a mapper and actor
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(sphereSource->GetOutputPort());
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
//Create a renderer, render window, and interactor
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
vtkSmartPointer<vtkLegendScaleActor> legendScaleActor =
vtkSmartPointer<vtkLegendScaleActor>::New();
//Add the actor to the scene
renderer->AddActor(actor);
renderer->AddActor(legendScaleActor);
renderer->SetBackground(.3, .2, .3);
//Render and interact
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
CMakeLists.txt
cmake_minimum_required(VERSION 2.6)
PROJECT(LegendScaleActor)
FIND_PACKAGE(VTK REQUIRED)
INCLUDE(${VTK_USE_FILE})
ADD_EXECUTABLE(LegendScaleActor LegendScaleActor.cxx)
TARGET_LINK_LIBRARIES(LegendScaleActor vtkHybrid)