#include <vtkWebGPUInternalsRenderPipelineDescriptor.h>
Inherits wgpu::RenderPipelineDescriptor.
◆ vtkWebGPUInternalsRenderPipelineDescriptor() [1/3]
vtkWebGPUInternalsRenderPipelineDescriptor::vtkWebGPUInternalsRenderPipelineDescriptor |
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◆ vtkWebGPUInternalsRenderPipelineDescriptor() [2/3]
◆ vtkWebGPUInternalsRenderPipelineDescriptor() [3/3]
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ EnableDepthStencil()
wgpu::DepthStencilState* vtkWebGPUInternalsRenderPipelineDescriptor::EnableDepthStencil |
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wgpu::TextureFormat |
format = wgpu::TextureFormat::Depth24PlusStencil8 | ) |
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◆ DisableDepthStencil()
void vtkWebGPUInternalsRenderPipelineDescriptor::DisableDepthStencil |
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◆ kMaxVertexBuffers
constexpr int vtkWebGPUInternalsRenderPipelineDescriptor::kMaxVertexBuffers = 8u |
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staticconstexpr |
◆ kMaxVertexAttributes
constexpr int vtkWebGPUInternalsRenderPipelineDescriptor::kMaxVertexAttributes = 16u |
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staticconstexpr |
◆ kMaxColorAttachments
constexpr int vtkWebGPUInternalsRenderPipelineDescriptor::kMaxColorAttachments = 8u |
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staticconstexpr |
◆ cBuffers
std::array<wgpu::VertexBufferLayout, kMaxVertexBuffers> vtkWebGPUInternalsRenderPipelineDescriptor::cBuffers |
◆ cAttributes
std::array<wgpu::VertexAttribute, kMaxVertexAttributes> vtkWebGPUInternalsRenderPipelineDescriptor::cAttributes |
◆ cTargets
std::array<wgpu::ColorTargetState, kMaxColorAttachments> vtkWebGPUInternalsRenderPipelineDescriptor::cTargets |
◆ cBlends
std::array<wgpu::BlendState, kMaxColorAttachments> vtkWebGPUInternalsRenderPipelineDescriptor::cBlends |
◆ cFragment
wgpu::FragmentState vtkWebGPUInternalsRenderPipelineDescriptor::cFragment |
◆ cDepthStencil
wgpu::DepthStencilState vtkWebGPUInternalsRenderPipelineDescriptor::cDepthStencil |
The documentation for this class was generated from the following file: