VTK  9.4.20241226
vtkOpenGLTextActor3D.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
3
9#ifndef vtkOpenGLTextActor3D_h
10#define vtkOpenGLTextActor3D_h
11
12#include "vtkRenderingOpenGL2Module.h" // For export macro
13#include "vtkTextActor3D.h"
14
15VTK_ABI_NAMESPACE_BEGIN
17
18class VTKRENDERINGOPENGL2_EXPORT vtkOpenGLTextActor3D : public vtkTextActor3D
19{
20public:
23 void PrintSelf(ostream& os, vtkIndent indent) override;
24
26
27protected:
30
32
33private:
35 void operator=(const vtkOpenGLTextActor3D&) = delete;
36};
37
38VTK_ABI_NAMESPACE_END
39#endif // vtkOpenGLTextActor3D_h
a simple class to control print indentation
Definition vtkIndent.h:108
Access GL2PS functionality.
OpenGL2 override for vtkTextActor3D.
int RenderTranslucentPolygonalGeometry(vtkViewport *viewport) override
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
~vtkOpenGLTextActor3D() override
static vtkOpenGLTextActor3D * New()
int RenderGL2PS(vtkViewport *vp, vtkOpenGLGL2PSHelper *gl2ps)
An actor that displays text.
abstract specification for Viewports
Definition vtkViewport.h:65