VTK  9.5.20250607
vtkOpenGLTextActor3D.h
Go to the documentation of this file.
1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
3
9#ifndef vtkOpenGLTextActor3D_h
10#define vtkOpenGLTextActor3D_h
11
12#include "vtkRenderingOpenGL2Module.h" // For export macro
13#include "vtkTextActor3D.h"
14#include "vtkWrappingHints.h" // For VTK_MARSHALAUTO
15
16VTK_ABI_NAMESPACE_BEGIN
18
19class VTKRENDERINGOPENGL2_EXPORT VTK_MARSHALAUTO vtkOpenGLTextActor3D : public vtkTextActor3D
20{
21public:
24 void PrintSelf(ostream& os, vtkIndent indent) override;
25
27
28protected:
31
33
34private:
36 void operator=(const vtkOpenGLTextActor3D&) = delete;
37};
38
39VTK_ABI_NAMESPACE_END
40#endif // vtkOpenGLTextActor3D_h
a simple class to control print indentation
Definition vtkIndent.h:108
Access GL2PS functionality.
OpenGL2 override for vtkTextActor3D.
int RenderTranslucentPolygonalGeometry(vtkViewport *viewport) override
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
~vtkOpenGLTextActor3D() override
static vtkOpenGLTextActor3D * New()
int RenderGL2PS(vtkViewport *vp, vtkOpenGLGL2PSHelper *gl2ps)
An actor that displays text.
abstract specification for Viewports
Definition vtkViewport.h:66
#define VTK_MARSHALAUTO