19#ifndef vtkWebGPURenderWindow_h
20#define vtkWebGPURenderWindow_h
24#include "vtkRenderingWebGPUModule.h"
33VTK_ABI_NAMESPACE_BEGIN
38class vtkWebGPUTextureCache;
40class vtkTypeUInt32Array;
128 unsigned char*
GetPixelData(
int x,
int y,
int x2,
int y2,
int front,
int right)
override;
132 int x,
int y,
int x2,
int y2,
unsigned char* data,
int front,
int right)
override;
143 int x,
int y,
int x2,
int y2,
int front,
vtkFloatArray* data,
int right = 0)
override;
145 int x,
int y,
int x2,
int y2,
float* data,
int front,
int blend = 0,
int right = 0)
override;
147 int right = 0)
override;
150 int x,
int y,
int x2,
int y2,
int front,
int right = 0)
override;
154 int blend = 0,
int right = 0)
override;
156 int blend = 0,
int right = 0)
override;
175 void GetIdsData(
int x1,
int y1,
int x2,
int y2, vtkTypeUInt32Array* data);
241 wgpu::RenderPassEncoder
NewRenderPass(wgpu::RenderPassDescriptor& descriptor);
321 std::function<void(
const void* mappedData,
int bytesPerRow,
void* userdata)>;
367 void InitializeRendererComputePipelines();
373 void SubmitCommandBuffer(
int count, wgpu::CommandBuffer* commandBuffer);
378 void PostRenderComputePipelines();
384 void PostRasterizationRender();
386 struct ComponentMapping
409 ComponentMapping GetComponentMapping(wgpu::TextureFormat format,
int desiredOutComponents);
411 template <
typename TOutput,
typename TInput>
412 struct PixelReadbackCallbackData
414 TOutput* OutputValues;
415 uint32_t Width, Height;
416 ComponentMapping Mapping;
417 std::function<TOutput(TInput)> Converter;
434 template <
typename TOutput,
typename TInput>
435 TOutput* GetTextureDataInternal(wgpu::Texture texture, wgpu::TextureFormat format,
int x1,
int y1,
436 int x2,
int y2,
const ComponentMapping& componentMapping,
437 std::function<TOutput(TInput)> converter =
nullptr);
444 std::uint32_t FlipY(std::uint32_t y);
455 void ReadTextureFromGPU(wgpu::Texture& wgpuTexture, wgpu::TextureFormat format,
456 std::size_t mipLevel, wgpu::TextureAspect aspect, wgpu::Origin3D offsets,
457 wgpu::Extent3D extents, TextureMapCallback callback,
void* userData);
464 void ReadTextureFromGPU(wgpu::Texture& wgpuTexture, wgpu::TextureFormat format,
465 std::size_t mipLevel, wgpu::TextureAspect aspect, TextureMapCallback callback,
void* userData);
488 void CreateSurface();
493 void ConfigureSurface();
500 void UnconfigureSurface();
508 void CreateOffscreenColorAttachment();
509 void DestroyOffscreenColorAttachment();
518 void CreateIdsAttachment();
519 void DestroyIdsAttachment();
528 void CreateDepthStencilAttachment();
529 void DestroyDepthStencilAttachment();
537 void CreateColorCopyPipeline();
538 void DestroyColorCopyPipeline();
546 void RecreateComputeRenderTextures();
554 void RenderOffscreenTexture();
560 virtual void SyncWithHardware();
562 bool RenderTexturesSetup =
false;
564 wgpu::Surface Surface;
565 wgpu::CommandEncoder CommandEncoder;
566 int SurfaceConfiguredSize[2];
567 wgpu::TextureFormat PreferredSurfaceTextureFormat = wgpu::TextureFormat::BGRA8Unorm;
568 wgpu::TextureFormat PreferredSelectorIdsTextureFormat = wgpu::TextureFormat::RGBA32Uint;
569 struct vtkWGPUDepthStencil
571 wgpu::Texture Texture;
572 wgpu::TextureView View;
573 wgpu::TextureFormat Format;
576 vtkWGPUDepthStencil DepthStencilAttachment;
578 struct vtkWGPUAttachment
580 wgpu::Texture Texture;
581 wgpu::TextureView View;
582 wgpu::TextureFormat Format;
584 vtkWGPUAttachment ColorAttachment;
585 vtkWGPUAttachment IdsAttachment;
587 struct vtkWGPUUserStagingPixelData
589 wgpu::Origin3D Origin;
590 wgpu::Extent3D Extent;
591 wgpu::TexelCopyBufferLayout Layout;
594 vtkWGPUUserStagingPixelData StagingPixelData;
596 struct vtkWGPUFullScreenQuad
599 wgpu::BindGroup BindGroup;
601 vtkWGPUFullScreenQuad ColorCopyRenderPipeline;
603 vtkSmartPointer<vtkWebGPUConfiguration> WGPUConfiguration;
604 vtkNew<vtkWebGPUShaderDatabase> WGPUShaderDatabase;
605 vtkNew<vtkWebGPURenderPipelineCache> WGPUPipelineCache;
606 vtkNew<vtkWebGPURenderTextureCache> WGPUTextureCache;
608 vtkSmartPointer<vtkWebGPUComputePipeline> DepthCopyPipeline;
609 vtkSmartPointer<vtkWebGPUComputePass> DepthCopyPass;
610 int DepthCopyBufferIndex = 0;
611 int DepthCopyTextureIndex = 0;
618 std::vector<vtkSmartPointer<vtkWebGPUComputeRenderTexture>> ComputeRenderTextures;
621#define vtkWebGPURenderWindow_OVERRIDE_ATTRIBUTES vtkWebGPURenderWindow::CreateOverrideAttributes()
dynamic, self-adjusting array of float
topologically and geometrically regular array of data
a simple class to control print indentation
Attribute for vtkObjectFactory overrides.
Hold a reference to a vtkObjectBase instance.
dynamic, self-adjusting array of unsigned char
This culler does both frustum culling and occlusion culling.
Create a webgpu device for use in rendering and compute pipelines.
Class to create and retrieve render pipelines based on a given key.
Class to create and retrieve render Textures based on a given key.
vtkGetNewMacro(WGPUPipelineCache, vtkWebGPURenderPipelineCache)
Get the pipeline cache for this renderer.
static vtkOverrideAttribute * CreateOverrideAttributes()
virtual void DestroyWindow()
Destroy a not-off-screen window.
void Frame() override
A termination method performed at the end of the rendering process to do things like swapping buffers...
void CreateCommandEncoder()
Initializes a new command encoder.
wgpu::TextureFormat GetPreferredSurfaceTextureFormat()
Get the texture format preferred for the surface.
wgpu::TextureFormat GetPreferredSelectorIdsTextureFormat()
Get the texture format preferred for selector IDs.
wgpu::TextureFormat GetDepthStencilFormat()
Get the texture format of the depth-stencil attachment.
bool EnsureDisplay() override
Ensure RenderWindow's display is opened.
vtkGetNewMacro(WGPUTextureCache, vtkWebGPURenderTextureCache)
Get the texture cache for this renderer.
std::string PreprocessShaderSource(const std::string &source) const
Replaces all include statements in the given source code with source code corresponding to the includ...
void End() override
Update the system, if needed, at end of render process.
vtkSmartPointer< vtkImageData > SaveAttachmentToVTI(AttachmentTypeForVTISnapshot type)
int SupportsOpenGL() override
Does this render window support OpenGL?
int SetZbufferData(int x1, int y1, int x2, int y2, float *buffer) override
Set/Get the zbuffer data from an image.
float * GetRGBAPixelData(int x, int y, int x2, int y2, int front, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
wgpu::CommandEncoder GetCommandEncoder()
Get the currently used command encoder.
void SetWGPUConfiguration(vtkWebGPUConfiguration *config)
vtkTypeUInt32 * GetIdsData(int x1, int y1, int x2, int y2)
Get the Ids data from the last render.
const char * ReportCapabilities() override
Get report of capabilities for the render window.
wgpu::Adapter GetAdapter()
Get the webgpu adapter.
std::function< void(const void *mappedData, int bytesPerRow, void *userdata)> TextureMapCallback
void Finalize() override
Call DestroyWindow.
bool HasStencil()
Whether the offscreen render target has stencil capabilities.
int GetPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
friend class vtkWebGPUComputeOcclusionCuller
wgpu::TextureView GetHardwareSelectorAttachmentView()
int GetRGBAPixelData(int x, int y, int x2, int y2, int front, vtkFloatArray *data, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
void ReleaseRGBAPixelData(float *data) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkWebGPURenderWindow * New()
Instantiate the class.
int GetRGBACharPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
void * GetGenericDisplayId() override
Get the generic display id for the window.
int SetPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
unsigned char * GetRGBACharPixelData(int x, int y, int x2, int y2, int front, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
float * GetZbufferData(int x1, int y1, int x2, int y2) override
Set/Get the zbuffer data from an image.
void WaitForCompletion() override
Block the thread until work queue completes all submitted work.
int SetPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
void ReleaseGraphicsResources(vtkWindow *) override
Free up any graphics resources associated with this window a value of NULL means the context may alre...
bool InitializeFromCurrentContext() override
Initialize the render window from the information associated with the currently activated OpenGL cont...
vtkGetNewMacro(WGPUShaderDatabase, vtkWebGPUShaderDatabase)
Get a database of all WebGPU shader source codes in VTK.
void Initialize() override
Creates the WebGPU context, swapchain, depth buffer, color attachment, ...
wgpu::TextureView GetDepthStencilView()
Get a view of the depth-stencil attachment used in the offscreen render target.
int SetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer) override
Set/Get the zbuffer data from an image.
int GetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer) override
Set/Get the zbuffer data from an image.
void Render() override
Handle opengl specific code and calls superclass.
int SetRGBAPixelData(int x, int y, int x2, int y2, float *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
wgpu::RenderBundleEncoder NewRenderBundleEncoder(wgpu::RenderBundleEncoderDescriptor &descriptor)
Create a new render bundle encoder on the webgpu device.
vtkSmartPointer< vtkWebGPUComputeRenderTexture > AcquireDepthBufferRenderTexture()
Returns a vtkWebGPUComputeRenderTexture ready to be added to a compute pipeline using vtkWebGPUComput...
void FlushCommandBuffers(vtkTypeUInt32 count, wgpu::CommandBuffer *buffers)
Sends a given command buffer to the device queue.
void Start() override
Start the rendering process for a frame.
const char * GetRenderingBackend() override
What rendering backend has the user requested.
vtkSmartPointer< vtkWebGPUComputeRenderTexture > AcquireFramebufferRenderTexture()
Returns a vtkWebGPUComputeRenderTexture ready to be added to a compute pipeline using vtkWebGPUComput...
wgpu::RenderPassEncoder NewRenderPass(wgpu::RenderPassDescriptor &descriptor)
Create a new render pass encoder on the webgpu device.
int SetRGBACharPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
~vtkWebGPURenderWindow() override
AttachmentTypeForVTISnapshot
void * GetGenericContext() override
Get the generic context pointer.
virtual std::string MakeDefaultWindowNameWithBackend()
Construct the window title as "Visualization Toolkit - <WindowSystem> <GraphicsBackend>" Ex: "Visuali...
int GetZbufferData(int x1, int y1, int x2, int y2, float *z) override
Set/Get the zbuffer data from an image.
wgpu::TextureView GetOffscreenColorAttachmentView()
Get a view of the color attachment used in the offscreen render target.
int SetRGBAPixelData(int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
void StereoMidpoint() override
Intermediate method performs operations required between the rendering of the left and right eye.
int GetColorBufferSizes(int *rgba) override
Get the size of the color buffer.
wgpu::Device GetDevice()
Get the webgpu device.
int SetRGBACharPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0, int right=0) override
Set/Get the pixel data of an image, transmitted as RGBARGBA...
virtual void CreateAWindow()
Create a not-off-screen window.
void GetIdsData(int x1, int y1, int x2, int y2, vtkTypeUInt32Array *data)
Get the Ids data from the last render.
unsigned char * GetPixelData(int x, int y, int x2, int y2, int front, int right) override
Set/Get the pixel data of an image, transmitted as RGBRGB... front in this context indicates that the...
Class to add and retrieve source code for shader files for a specified key.
boost::graph_traits< vtkGraph * >::vertex_descriptor source(boost::graph_traits< vtkGraph * >::edge_descriptor e, vtkGraph *)
@ Valid
Cell is in a good state.