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00063 #ifndef __vtkCriticalSection_h
00064 #define __vtkCriticalSection_h
00065
00066 #include "vtkObject.h"
00067
00068
00069
00070 #ifdef VTK_USE_SPROC
00071 #include <abi_mutex.h>
00072 typedef abilock_t vtkCritSecType;
00073 #endif
00074
00075 #ifdef VTK_USE_PTHREADS
00076 #include <pthread.h>
00077 typedef pthread_mutex_t vtkCritSecType;
00078 #endif
00079
00080 #ifdef VTK_USE_WIN32_THREADS
00081 #include <winbase.h>
00082 typedef CRITICAL_SECTION vtkCritSecType;
00083 #endif
00084
00085 #ifndef VTK_USE_SPROC
00086 #ifndef VTK_USE_PTHREADS
00087 #ifndef VTK_USE_WIN32_THREADS
00088 typedef int vtkCritSecType;
00089 #endif
00090 #endif
00091 #endif
00092
00093
00094 class VTK_COMMON_EXPORT vtkSimpleCriticalSection
00095 {
00096 public:
00097 vtkSimpleCriticalSection()
00098 {
00099 this->Init();
00100 }
00101
00102 vtkSimpleCriticalSection(int isLocked)
00103 {
00104 this->Init();
00105 if(isLocked)
00106 {
00107 this->Lock();
00108 }
00109 }
00110
00111 void Init();
00112
00113 virtual ~vtkSimpleCriticalSection();
00114
00115 static vtkSimpleCriticalSection *New();
00116
00117
00118
00119 virtual const char *GetClassName() {return "vtkSimpleCriticalSection";};
00120 virtual int IsA(const char *name);
00121 static vtkSimpleCriticalSection *SafeDownCast(vtkSimpleCriticalSection *o);
00122
00123 void Delete() {delete this;}
00124
00126 void Lock( void );
00127
00129 void Unlock( void );
00130
00131 protected:
00132 vtkCritSecType CritSec;
00133 };
00134
00135
00136
00137 class VTK_COMMON_EXPORT vtkCriticalSection : public vtkObject
00138 {
00139 public:
00140 static vtkCriticalSection *New();
00141
00142 vtkTypeMacro(vtkCriticalSection,vtkObject);
00143 void PrintSelf(ostream& os, vtkIndent indent);
00144
00146 void Lock( void );
00147
00149 void Unlock( void );
00150
00151 protected:
00152 vtkSimpleCriticalSection SimpleCriticalSection;
00153 vtkCriticalSection() {};
00154 private:
00155 vtkCriticalSection(const vtkCriticalSection&);
00156 void operator=(const vtkCriticalSection&);
00157 };
00158
00159
00160 inline void vtkCriticalSection::Lock( void )
00161 {
00162 this->SimpleCriticalSection.Lock();
00163 }
00164
00165 inline void vtkCriticalSection::Unlock( void )
00166 {
00167 this->SimpleCriticalSection.Unlock();
00168 }
00169
00170 #endif