VTK
dox/Rendering/vtkFollower.h
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00001 /*=========================================================================
00002 
00003   Program:   Visualization Toolkit
00004   Module:    vtkFollower.h
00005 
00006   Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
00007   All rights reserved.
00008   See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
00009 
00010      This software is distributed WITHOUT ANY WARRANTY; without even
00011      the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
00012      PURPOSE.  See the above copyright notice for more information.
00013 
00014 =========================================================================*/
00037 #ifndef __vtkFollower_h
00038 #define __vtkFollower_h
00039 
00040 #include "vtkActor.h"
00041 
00042 class vtkCamera;
00043 
00044 class VTK_RENDERING_EXPORT vtkFollower : public vtkActor
00045 {
00046  public:
00047   vtkTypeMacro(vtkFollower,vtkActor);
00048   void PrintSelf(ostream& os, vtkIndent indent);
00049 
00051   static vtkFollower *New();
00052 
00054 
00056   virtual void SetCamera(vtkCamera*);
00057   vtkGetObjectMacro(Camera,vtkCamera);
00059 
00061 
00064   virtual int RenderOpaqueGeometry(vtkViewport *viewport);
00065   virtual int RenderTranslucentPolygonalGeometry(vtkViewport *viewport);
00066   virtual void Render(vtkRenderer *ren);
00068 
00070   virtual int HasTranslucentPolygonalGeometry();
00071 
00074   virtual void ReleaseGraphicsResources(vtkWindow*);
00075 
00079   virtual void ComputeMatrix();
00080 
00082   void ShallowCopy(vtkProp *prop);
00083 
00084 protected:
00085   vtkFollower();
00086   ~vtkFollower();
00087 
00088   vtkCamera *Camera;
00089   vtkActor  *Device;
00090 
00091 private:
00092   vtkFollower(const vtkFollower&);  // Not implemented.
00093   void operator=(const vtkFollower&);  // Not implemented.
00094 
00095   // hide the two parameter Render() method from the user and the compiler.
00096   virtual void Render(vtkRenderer *, vtkMapper *) {};
00097 
00098   //Internal matrices to avoid New/Delete for performance reasons
00099   vtkMatrix4x4 *InternalMatrix;
00100 
00101 };
00102 
00103 #endif
00104 
00105 
00106