VTK
dox/Rendering/vtkTextureUnitManager.h
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00001 /*=========================================================================
00002 
00003   Program:   Visualization Toolkit
00004   Module:    vtkTextureUnitManager.h
00005 
00006   Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
00007   All rights reserved.
00008   See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
00009 
00010      This software is distributed WITHOUT ANY WARRANTY; without even
00011      the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
00012      PURPOSE.  See the above copyright notice for more information.
00013 
00014 =========================================================================*/
00029 #ifndef __vtkTextureUnitManager_h
00030 #define __vtkTextureUnitManager_h
00031 
00032 #include "vtkObject.h"
00033 
00034 class vtkOpenGLRenderWindow;
00035 
00036 class VTK_RENDERING_EXPORT vtkTextureUnitManager : public vtkObject
00037 {
00038 public:
00039   vtkTypeMacro(vtkTextureUnitManager,vtkObject);
00040 
00041   void PrintSelf(ostream& os, vtkIndent indent);
00042   
00043   static vtkTextureUnitManager *New();
00044   
00046 
00050   void SetContext(vtkOpenGLRenderWindow *context);
00051   vtkGetObjectMacro(Context,vtkOpenGLRenderWindow);
00053   
00055   int GetNumberOfTextureUnits();
00056   
00062   virtual int Allocate();
00063   
00067   bool IsAllocated(int textureUnitId);
00068   
00072   virtual void Free(int textureUnitId);
00073   
00074 protected:
00076   vtkTextureUnitManager();
00077   
00079   ~vtkTextureUnitManager();
00080   
00083   void DeleteTable();
00084 
00085   vtkOpenGLRenderWindow *Context;
00086   
00087   int NumberOfTextureUnits;
00088   bool *TextureUnits;
00089 
00090 private:
00091   vtkTextureUnitManager(const vtkTextureUnitManager&);  // Not implemented.
00092   void operator=(const vtkTextureUnitManager&);  // Not implemented.
00093 };
00094 
00095 #endif