VTK
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00001 /*========================================================================= 00002 00003 Program: Visualization Toolkit 00004 Module: vtkVariantCast.h 00005 00006 ------------------------------------------------------------------------- 00007 Copyright 2008 Sandia Corporation. 00008 Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, 00009 the U.S. Government retains certain rights in this software. 00010 ------------------------------------------------------------------------- 00011 00012 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen 00013 All rights reserved. 00014 See Copyright.txt or http://www.kitware.com/Copyright.htm for details. 00015 00016 This software is distributed WITHOUT ANY WARRANTY; without even 00017 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR 00018 PURPOSE. See the above copyright notice for more information. 00019 00020 =========================================================================*/ 00021 00038 #ifndef __vtkVariantCast_h 00039 #define __vtkVariantCast_h 00040 00041 #include <vtkUnicodeString.h> 00042 00043 template<typename T> 00044 T vtkVariantCast(const vtkVariant& value, bool* valid = 0) 00045 { 00046 vtkGenericWarningMacro( 00047 << "Cannot convert vtkVariant containing [" << value.GetTypeAsString() << "] " 00048 << "to unsupported type [" << typeid(T).name() << "]. " 00049 << "Create a vtkVariantCast<> specialization to eliminate this warning." 00050 ); 00051 00052 if(valid) 00053 *valid = false; 00054 00055 static T dummy; 00056 return dummy; 00057 } 00058 00059 template<> 00060 inline char vtkVariantCast<char>(const vtkVariant& value, bool* valid) 00061 { 00062 return value.ToChar(valid); 00063 } 00064 00065 template<> 00066 inline unsigned char vtkVariantCast<unsigned char>(const vtkVariant& value, bool* valid) 00067 { 00068 return value.ToUnsignedChar(valid); 00069 } 00070 00071 template<> 00072 inline short vtkVariantCast<short>(const vtkVariant& value, bool* valid) 00073 { 00074 return value.ToShort(valid); 00075 } 00076 00077 template<> 00078 inline unsigned short vtkVariantCast<unsigned short>(const vtkVariant& value, bool* valid) 00079 { 00080 return value.ToUnsignedShort(valid); 00081 } 00082 00083 template<> 00084 inline int vtkVariantCast<int>(const vtkVariant& value, bool* valid) 00085 { 00086 return value.ToInt(valid); 00087 } 00088 00089 template<> 00090 inline unsigned int vtkVariantCast<unsigned int>(const vtkVariant& value, bool* valid) 00091 { 00092 return value.ToUnsignedInt(valid); 00093 } 00094 00095 template<> 00096 inline long vtkVariantCast<long>(const vtkVariant& value, bool* valid) 00097 { 00098 return value.ToLong(valid); 00099 } 00100 00101 template<> 00102 inline unsigned long vtkVariantCast<unsigned long>(const vtkVariant& value, bool* valid) 00103 { 00104 return value.ToUnsignedLong(valid); 00105 } 00106 00107 #ifdef VTK_TYPE_USE___INT64 00108 00109 template<> 00110 inline __int64 vtkVariantCast<__int64>(const vtkVariant& value, bool* valid) 00111 { 00112 return value.To__Int64(valid); 00113 } 00114 00115 template<> 00116 inline unsigned __int64 vtkVariantCast<unsigned __int64>(const vtkVariant& value, bool* valid) 00117 { 00118 return value.ToUnsigned__Int64(valid); 00119 } 00120 00121 #endif 00122 00123 00124 #ifdef VTK_TYPE_USE_LONG_LONG 00125 00126 template<> 00127 inline long long vtkVariantCast<long long>(const vtkVariant& value, bool* valid) 00128 { 00129 return value.ToLongLong(valid); 00130 } 00131 00132 template<> 00133 inline unsigned long long vtkVariantCast<unsigned long long>(const vtkVariant& value, bool* valid) 00134 { 00135 return value.ToUnsignedLongLong(valid); 00136 } 00137 00138 #endif 00139 00140 template<> 00141 inline float vtkVariantCast<float>(const vtkVariant& value, bool* valid) 00142 { 00143 return value.ToFloat(valid); 00144 } 00145 00146 template<> 00147 inline double vtkVariantCast<double>(const vtkVariant& value, bool* valid) 00148 { 00149 return value.ToDouble(valid); 00150 } 00151 00152 template<> 00153 inline vtkStdString vtkVariantCast<vtkStdString>(const vtkVariant& value, bool* valid) 00154 { 00155 if(valid) 00156 *valid = true; 00157 00158 return value.ToString(); 00159 } 00160 00161 template<> 00162 inline vtkUnicodeString vtkVariantCast<vtkUnicodeString>(const vtkVariant& value, bool* valid) 00163 { 00164 if(valid) 00165 *valid = true; 00166 00167 return value.ToUnicodeString(); 00168 } 00169 00170 template<> 00171 inline vtkVariant vtkVariantCast<vtkVariant>(const vtkVariant& value, bool* valid) 00172 { 00173 if(valid) 00174 *valid = true; 00175 00176 return value; 00177 } 00178 00179 #endif 00180