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00028 #ifndef __vtkPoints_h
00029 #define __vtkPoints_h
00030
00031 #include "vtkObject.h"
00032
00033 #include "vtkDataArray.h"
00034
00035 class vtkIdList;
00036 class vtkPoints;
00037
00038 class VTK_COMMON_EXPORT vtkPoints : public vtkObject
00039 {
00040 public:
00041
00042 static vtkPoints *New(int dataType);
00043
00044 static vtkPoints *New();
00045
00046 vtkTypeMacro(vtkPoints,vtkObject);
00047 void PrintSelf(ostream& os, vtkIndent indent);
00048
00050 virtual int Allocate(const vtkIdType sz, const vtkIdType ext=1000);
00051
00053 virtual void Initialize();
00054
00056
00062 virtual void SetData(vtkDataArray *);
00063 vtkDataArray *GetData() {return this->Data;};
00065
00068 virtual int GetDataType();
00069
00071
00072 virtual void SetDataType(int dataType);
00073 void SetDataTypeToBit() {this->SetDataType(VTK_BIT);};
00074 void SetDataTypeToChar() {this->SetDataType(VTK_CHAR);};
00075 void SetDataTypeToUnsignedChar() {this->SetDataType(VTK_UNSIGNED_CHAR);};
00076 void SetDataTypeToShort() {this->SetDataType(VTK_SHORT);};
00077 void SetDataTypeToUnsignedShort() {this->SetDataType(VTK_UNSIGNED_SHORT);};
00078 void SetDataTypeToInt() {this->SetDataType(VTK_INT);};
00079 void SetDataTypeToUnsignedInt() {this->SetDataType(VTK_UNSIGNED_INT);};
00080 void SetDataTypeToLong() {this->SetDataType(VTK_LONG);};
00081 void SetDataTypeToUnsignedLong() {this->SetDataType(VTK_UNSIGNED_LONG);};
00082 void SetDataTypeToFloat() {this->SetDataType(VTK_FLOAT);};
00083 void SetDataTypeToDouble() {this->SetDataType(VTK_DOUBLE);};
00085
00088 void *GetVoidPointer(const int id) {return this->Data->GetVoidPointer(id);};
00089
00091 virtual void Squeeze() {this->Data->Squeeze();};
00092
00094 virtual void Reset() {this->Data->Reset();};
00095
00097
00100 virtual void DeepCopy(vtkPoints *ad);
00101 virtual void ShallowCopy(vtkPoints *ad);
00103
00110 unsigned long GetActualMemorySize();
00111
00113 vtkIdType GetNumberOfPoints() { return this->Data->GetNumberOfTuples();};
00114
00119 double *GetPoint(vtkIdType id) { return this->Data->GetTuple(id);};
00120
00122 void GetPoint(vtkIdType id, double x[3]) { this->Data->GetTuple(id,x);};
00123
00125
00128 void SetPoint(vtkIdType id, const float x[3]) { this->Data->SetTuple(id,x);};
00129 void SetPoint(vtkIdType id, const double x[3]) { this->Data->SetTuple(id,x);};
00130 void SetPoint(vtkIdType id, double x, double y, double z);
00132
00134
00136 void InsertPoint(vtkIdType id, const float x[3])
00137 { this->Data->InsertTuple(id,x);};
00138 void InsertPoint(vtkIdType id, const double x[3])
00139 {this->Data->InsertTuple(id,x);};
00140 void InsertPoint(vtkIdType id, double x, double y, double z);
00142
00144
00145 vtkIdType InsertNextPoint(const float x[3]) {
00146 return this->Data->InsertNextTuple(x);};
00147 vtkIdType InsertNextPoint(const double x[3]) {
00148 return this->Data->InsertNextTuple(x);};
00149 vtkIdType InsertNextPoint(double x, double y, double z);
00151
00155 void SetNumberOfPoints(vtkIdType number);
00156
00158 void GetPoints(vtkIdList *ptId, vtkPoints *fp);
00159
00161 virtual void ComputeBounds();
00162
00164 double *GetBounds();
00165
00167 void GetBounds(double bounds[6]);
00168
00169 protected:
00170 vtkPoints(int dataType=VTK_FLOAT);
00171 ~vtkPoints();
00172
00173 double Bounds[6];
00174 vtkTimeStamp ComputeTime;
00175 vtkDataArray *Data;
00176
00177 private:
00178 vtkPoints(const vtkPoints&);
00179 void operator=(const vtkPoints&);
00180 };
00181
00182 inline void vtkPoints::SetNumberOfPoints(vtkIdType number)
00183 {
00184 this->Data->SetNumberOfComponents(3);
00185 this->Data->SetNumberOfTuples(number);
00186 }
00187
00188 inline void vtkPoints::SetPoint(vtkIdType id, double x, double y, double z)
00189 {
00190 double p[3];
00191 p[0] = x;
00192 p[1] = y;
00193 p[2] = z;
00194 this->Data->SetTuple(id,p);
00195 }
00196
00197 inline void vtkPoints::InsertPoint(vtkIdType id, double x, double y, double z)
00198 {
00199 double p[3];
00200
00201 p[0] = x;
00202 p[1] = y;
00203 p[2] = z;
00204 this->Data->InsertTuple(id,p);
00205 }
00206
00207 inline vtkIdType vtkPoints::InsertNextPoint(double x, double y, double z)
00208 {
00209 double p[3];
00210
00211 p[0] = x;
00212 p[1] = y;
00213 p[2] = z;
00214 return this->Data->InsertNextTuple(p);
00215 }
00216
00217 #endif
00218