00001 /*========================================================================= 00002 00003 Program: Visualization Toolkit 00004 Module: vtkVolumeRayCastFunction.h 00005 00006 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen 00007 All rights reserved. 00008 See Copyright.txt or http://www.kitware.com/Copyright.htm for details. 00009 00010 This software is distributed WITHOUT ANY WARRANTY; without even 00011 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR 00012 PURPOSE. See the above copyright notice for more information. 00013 00014 =========================================================================*/ 00015 00030 #ifndef __vtkVolumeRayCastFunction_h 00031 #define __vtkVolumeRayCastFunction_h 00032 00033 #include "vtkObject.h" 00034 00035 class vtkRenderer; 00036 class vtkVolume; 00037 class vtkVolumeRayCastMapper; 00038 00039 // Define a couple of structures we need to hold all the important information 00040 // This first structure hold the dynamic information - stuff that changes per 00041 // ray 00042 typedef struct 00043 { 00044 // These are the return values - RGBA 00045 float Color[4]; 00046 float ScalarValue; 00047 00048 // Ray information transformed into local coordinates 00049 float TransformedStart[4]; 00050 float TransformedEnd[4]; 00051 float TransformedDirection[4]; 00052 float TransformedIncrement[3]; 00053 00054 // The number of steps we want to take if this is 00055 // a ray caster that takes steps 00056 int NumberOfStepsToTake; 00057 00058 // The number of steps we actually take if this is 00059 // a ray caster that takes steps 00060 int NumberOfStepsTaken; 00061 00062 } vtkVolumeRayCastDynamicInfo; 00063 00064 // This second structure hold the static information - things that don't 00065 // change over the whole image 00066 typedef struct 00067 { 00068 // A pointer to the volume 00069 vtkVolume *Volume; 00070 00071 // A pointer to the renderer 00072 vtkRenderer *Renderer; 00073 00074 // Matrices for switching from view to volume coordinate, and back 00075 float WorldToVoxelsMatrix[16]; 00076 float VoxelsToWorldMatrix[16]; 00077 float ViewToVoxelsMatrix[16]; 00078 00079 float *ClippingPlane; 00080 int NumberOfClippingPlanes; 00081 00082 // The camera thickness (distance between near and far) is necessary 00083 // for computing sampling distance 00084 float CameraThickness; 00085 00086 // The type of the data and a pointer to it, and the information 00087 // about its size, spacing, origin and precomputed increment 00088 int ScalarDataType; 00089 void *ScalarDataPointer; 00090 int DataIncrement[3]; 00091 int DataSize[3]; 00092 double DataSpacing[3]; 00093 double DataOrigin[3]; 00094 00095 // Information from the vtkVolumeProperty 00096 int Shading; 00097 int ColorChannels; 00098 float Color[3]; 00099 int InterpolationType; 00100 00101 // The shading tables from the vtkEncodedGradientShader 00102 // that will be used for shading the volume. 00103 float *RedDiffuseShadingTable; 00104 float *GreenDiffuseShadingTable; 00105 float *BlueDiffuseShadingTable; 00106 float *RedSpecularShadingTable; 00107 float *GreenSpecularShadingTable; 00108 float *BlueSpecularShadingTable; 00109 00110 // Info needed from the gradient estimator 00111 unsigned short *EncodedNormals; 00112 unsigned char *GradientMagnitudes; 00113 00114 // Image information 00115 int ImageInUseSize[2]; 00116 int ImageMemorySize[2]; 00117 int ImageViewportSize[2]; 00118 int ImageOrigin[2]; 00119 unsigned char *Image; 00120 00121 int *RowBounds; 00122 00123 // Is a MIP ray cast function in use? This will control 00124 // how subsegments of the ray are combined when non-subvolume 00125 // cropping is used. If maximize opacity is used, the color[3] 00126 // value is used to find the max othersize the dynamicInfo->ScalarValue 00127 // value is used 00128 int MIPFunction; 00129 int MaximizeOpacity; 00130 } vtkVolumeRayCastStaticInfo; 00131 00132 class VTK_VOLUMERENDERING_EXPORT vtkVolumeRayCastFunction : public vtkObject 00133 { 00134 public: 00135 vtkTypeMacro(vtkVolumeRayCastFunction,vtkObject); 00136 virtual void PrintSelf(ostream& os, vtkIndent indent); 00137 00138 //BTX 00140 00145 void FunctionInitialize( vtkRenderer *ren, 00146 vtkVolume *vol, 00147 vtkVolumeRayCastStaticInfo *staticInfo ); 00149 00150 virtual void CastRay( vtkVolumeRayCastDynamicInfo *dynamicInfo, 00151 vtkVolumeRayCastStaticInfo *staticInfo )=0; 00152 //ETX 00153 00156 virtual float GetZeroOpacityThreshold( vtkVolume *vol )=0; 00157 00158 protected: 00159 vtkVolumeRayCastFunction() {}; 00160 ~vtkVolumeRayCastFunction() {}; 00161 00162 //BTX 00164 00166 virtual void SpecificFunctionInitialize( vtkRenderer *ren, 00167 vtkVolume *vol, 00168 vtkVolumeRayCastStaticInfo *staticInfo, 00169 vtkVolumeRayCastMapper *mapper )=0; 00170 //ETX 00171 private: 00172 vtkVolumeRayCastFunction(const vtkVolumeRayCastFunction&); // Not implemented. 00173 void operator=(const vtkVolumeRayCastFunction&); // Not implemented. 00174 }; 00176 00177 #endif