vtkOpenGLProperty Member List

This is the complete list of members for vtkOpenGLProperty, including all inherited members.

AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObject [inline]
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObject [inline]
AddShaderVariable(const char *name, int numVars, int *x)vtkOpenGLProperty [virtual]
AddShaderVariable(const char *name, int numVars, float *x)vtkOpenGLProperty [virtual]
AddShaderVariable(const char *name, int numVars, double *x)vtkOpenGLProperty [virtual]
vtkProperty::AddShaderVariable(const char *name, int v)vtkProperty [inline]
vtkProperty::AddShaderVariable(const char *name, float v)vtkProperty [inline]
vtkProperty::AddShaderVariable(const char *name, double v)vtkProperty [inline]
vtkProperty::AddShaderVariable(const char *name, int v1, int v2)vtkProperty [inline]
vtkProperty::AddShaderVariable(const char *name, float v1, float v2)vtkProperty [inline]
vtkProperty::AddShaderVariable(const char *name, double v1, double v2)vtkProperty [inline]
vtkProperty::AddShaderVariable(const char *name, int v1, int v2, int v3)vtkProperty [inline]
vtkProperty::AddShaderVariable(const char *name, float v1, float v2, float v3)vtkProperty [inline]
vtkProperty::AddShaderVariable(const char *name, double v1, double v2, double v3)vtkProperty [inline]
AmbientvtkProperty [protected]
AmbientColorvtkProperty [protected]
BackfaceCullingvtkProperty [protected]
BackfaceCullingOff()vtkProperty [virtual]
BackfaceCullingOn()vtkProperty [virtual]
BackfaceRender(vtkActor *a, vtkRenderer *ren)vtkOpenGLProperty [virtual]
BreakOnError()vtkObject [static]
CachedShaderProgram2vtkOpenGLProperty [protected]
CollectRevisions(ostream &os)vtkObjectBase [protected, virtual]
ColorvtkProperty [protected]
CurrentShaderProgram2vtkOpenGLProperty [protected]
DebugvtkObject [protected]
DebugOff()vtkObject [virtual]
DebugOn()vtkObject [virtual]
DeepCopy(vtkProperty *p)vtkProperty
DefaultMainFSvtkOpenGLProperty [protected]
DefaultMainVSvtkOpenGLProperty [protected]
DefaultPropFSvtkOpenGLProperty [protected]
DefaultPropVSvtkOpenGLProperty [protected]
Delete()vtkObjectBase [virtual]
DiffusevtkProperty [protected]
DiffuseColorvtkProperty [protected]
EdgeColorvtkProperty [protected]
EdgeVisibilityvtkProperty [protected]
EdgeVisibilityOff()vtkProperty [virtual]
EdgeVisibilityOn()vtkProperty [virtual]
FastDelete()vtkObjectBase [virtual]
FrontfaceCullingvtkProperty [protected]
FrontfaceCullingOff()vtkProperty [virtual]
FrontfaceCullingOn()vtkProperty [virtual]
GetAmbient()vtkProperty [virtual]
GetAmbientColor()vtkProperty [virtual]
GetAmbientColor(double &, double &, double &)vtkProperty [virtual]
GetAmbientColor(double[3])vtkProperty [virtual]
GetBackfaceCulling()vtkProperty [virtual]
GetClassName()vtkOpenGLProperty [virtual]
vtkObjectBase::GetClassName() const vtkObjectBase
GetColor()vtkProperty
GetColor(double rgb[3])vtkProperty
GetColor(double &r, double &g, double &b)vtkProperty
GetCommand(unsigned long tag)vtkObject
GetCurrentShaderProgram2()vtkOpenGLProperty [virtual]
GetDebug()vtkObject
GetDiffuse()vtkProperty [virtual]
GetDiffuseColor()vtkProperty [virtual]
GetDiffuseColor(double &, double &, double &)vtkProperty [virtual]
GetDiffuseColor(double[3])vtkProperty [virtual]
GetEdgeColor()vtkProperty [virtual]
GetEdgeColor(double &, double &, double &)vtkProperty [virtual]
GetEdgeColor(double[3])vtkProperty [virtual]
GetEdgeVisibility()vtkProperty [virtual]
GetFrontfaceCulling()vtkProperty [virtual]
GetGlobalWarningDisplay()vtkObject [static]
GetInterpolation()vtkProperty [virtual]
GetInterpolationAsString()vtkProperty [inline]
GetLighting()vtkProperty [virtual]
GetLineStipplePattern()vtkProperty [virtual]
GetLineStippleRepeatFactor()vtkProperty [virtual]
GetLineWidth()vtkProperty [virtual]
GetMaterial()vtkProperty [virtual]
GetMaterialName()vtkProperty [virtual]
GetMTime()vtkObject [virtual]
GetNumberOfTextures()vtkProperty
GetOpacity()vtkProperty [virtual]
GetPointSize()vtkProperty [virtual]
GetPropProgram()vtkOpenGLProperty [virtual]
GetReferenceCount()vtkObjectBase [inline]
GetRepresentation()vtkProperty [virtual]
GetRepresentationAsString()vtkProperty [inline]
GetShaderDeviceAdapter2()vtkOpenGLProperty [virtual]
GetShaderProgram()vtkProperty [virtual]
GetShading()vtkProperty [virtual]
GetSpecular()vtkProperty [virtual]
GetSpecularColor()vtkProperty [virtual]
GetSpecularColor(double &, double &, double &)vtkProperty [virtual]
GetSpecularColor(double[3])vtkProperty [virtual]
GetSpecularPower()vtkProperty [virtual]
GetTexture(const char *name)vtkProperty
GetTexture(int unit)vtkProperty
GetTextureAtIndex(int index)vtkProperty [protected]
GetTextureUnit(const char *name)vtkProperty [protected]
GetTextureUnitAtIndex(int index)vtkProperty [protected]
GlobalWarningDisplayOff()vtkObject [inline, static]
GlobalWarningDisplayOn()vtkObject [inline, static]
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)vtkObject [protected]
InternalReleaseFocus()vtkObject [protected]
InterpolationvtkProperty [protected]
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObject [inline]
InvokeEvent(const char *event)vtkObject [inline]
IsA(const char *type)vtkOpenGLProperty [virtual]
IsTypeOf(const char *type)vtkOpenGLProperty [static]
LastPropProgramvtkOpenGLProperty [protected]
LastRendererShaderProgram2vtkOpenGLProperty [protected]
LightingvtkProperty [protected]
LightingOff()vtkProperty [virtual]
LightingOn()vtkProperty [virtual]
LineStipplePatternvtkProperty [protected]
LineStippleRepeatFactorvtkProperty [protected]
LineWidthvtkProperty [protected]
LoadMaterial(const char *name)vtkProperty
LoadMaterial(vtkXMLMaterial *)vtkProperty
LoadMaterialFromString(const char *materialxml)vtkProperty
LoadMember(vtkXMLDataElement *elem)vtkProperty [protected]
LoadMultiTexturingExtensions(vtkRenderer *ren)vtkOpenGLProperty [protected]
LoadPerlineNoise(vtkXMLDataElement *)vtkProperty [protected]
LoadProperty()vtkProperty [protected]
LoadTexture(vtkXMLDataElement *elem)vtkProperty [protected]
LoadTextures()vtkProperty [protected]
MaterialvtkProperty [protected]
MaterialNamevtkProperty [protected]
Modified()vtkObject [virtual]
MTimevtkObject [protected]
New()vtkOpenGLProperty [static]
OpacityvtkProperty [protected]
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBase [inline, protected]
PointSizevtkProperty [protected]
PostRender(vtkActor *a, vtkRenderer *r)vtkOpenGLProperty [virtual]
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBase [virtual]
PrintRevisions(ostream &os)vtkObjectBase
PrintSelf(ostream &os, vtkIndent indent)vtkOpenGLProperty [virtual]
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBase [virtual]
PropProgramvtkOpenGLProperty [protected]
ReadFrameworkMaterial()vtkOpenGLProperty [protected, virtual]
ReferenceCountvtkObjectBase [protected]
Register(vtkObjectBase *o)vtkObjectBase [virtual]
RegisterInternal(vtkObjectBase *, int check)vtkObject [protected, virtual]
ReleaseGraphicsResources(vtkWindow *win)vtkOpenGLProperty [virtual]
RemoveAllObservers()vtkObject
RemoveAllTextures()vtkProperty
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
RemoveTexture(int unit)vtkProperty
RemoveTexture(const char *name)vtkProperty
Render(vtkActor *a, vtkRenderer *ren)vtkOpenGLProperty [virtual]
ReportReferences(vtkGarbageCollector *)vtkObjectBase [protected, virtual]
RepresentationvtkProperty [protected]
SafeDownCast(vtkObject *o)vtkOpenGLProperty [static]
SetAmbient(double)vtkProperty [virtual]
SetAmbientColor(double, double, double)vtkProperty [virtual]
SetAmbientColor(double[3])vtkProperty [virtual]
SetBackfaceCulling(int)vtkProperty [virtual]
SetColor(double r, double g, double b)vtkProperty
SetColor(double a[3])vtkProperty [inline]
SetDebug(unsigned char debugFlag)vtkObject
SetDiffuse(double)vtkProperty [virtual]
SetDiffuseColor(double, double, double)vtkProperty [virtual]
SetDiffuseColor(double[3])vtkProperty [virtual]
SetEdgeColor(double, double, double)vtkProperty [virtual]
SetEdgeColor(double[3])vtkProperty [virtual]
SetEdgeVisibility(int)vtkProperty [virtual]
SetFrontfaceCulling(int)vtkProperty [virtual]
SetGlobalWarningDisplay(int val)vtkObject [static]
SetInterpolation(int)vtkProperty [virtual]
SetInterpolationToFlat()vtkProperty [inline]
SetInterpolationToGouraud()vtkProperty [inline]
SetInterpolationToPhong()vtkProperty [inline]
SetLighting(bool)vtkProperty [virtual]
SetLineStipplePattern(int)vtkProperty [virtual]
SetLineStippleRepeatFactor(int)vtkProperty [virtual]
SetLineWidth(float)vtkProperty [virtual]
SetMaterialName(const char *)vtkProperty [protected, virtual]
SetOpacity(double)vtkProperty [virtual]
SetPointSize(float)vtkProperty [virtual]
SetPropProgram(vtkShaderProgram2 *)vtkOpenGLProperty
SetReferenceCount(int)vtkObjectBase
SetRepresentation(int)vtkProperty [virtual]
SetRepresentationToPoints()vtkProperty [inline]
SetRepresentationToSurface()vtkProperty [inline]
SetRepresentationToWireframe()vtkProperty [inline]
SetShaderProgram(vtkShaderProgram *)vtkProperty [protected]
SetShading(int)vtkProperty [virtual]
SetSpecular(double)vtkProperty [virtual]
SetSpecularColor(double, double, double)vtkProperty [virtual]
SetSpecularColor(double[3])vtkProperty [virtual]
SetSpecularPower(double)vtkProperty [virtual]
SetTexture(const char *name, vtkTexture *texture)vtkProperty
SetTexture(int unit, vtkTexture *texture)vtkProperty
ShaderDeviceAdapter2vtkOpenGLProperty [protected]
ShaderProgramvtkProperty [protected]
ShadingvtkProperty [protected]
ShadingOff()vtkProperty [virtual]
ShadingOn()vtkProperty [virtual]
SpecularvtkProperty [protected]
SpecularColorvtkProperty [protected]
SpecularPowervtkProperty [protected]
SubjectHelpervtkObject [protected]
Superclass typedefvtkOpenGLProperty
UnRegister(vtkObjectBase *o)vtkObjectBase [virtual]
UnRegisterInternal(vtkObjectBase *, int check)vtkObject [protected, virtual]
UseDefaultMainFSvtkOpenGLProperty [protected]
UseDefaultMainVSvtkOpenGLProperty [protected]
UseDefaultPropFSvtkOpenGLProperty [protected]
UseDefaultPropVSvtkOpenGLProperty [protected]
VTK_TEXTURE_UNIT_0 enum valuevtkProperty
VTK_TEXTURE_UNIT_1 enum valuevtkProperty
VTK_TEXTURE_UNIT_2 enum valuevtkProperty
VTK_TEXTURE_UNIT_3 enum valuevtkProperty
VTK_TEXTURE_UNIT_4 enum valuevtkProperty
VTK_TEXTURE_UNIT_5 enum valuevtkProperty
VTK_TEXTURE_UNIT_6 enum valuevtkProperty
VTK_TEXTURE_UNIT_7 enum valuevtkProperty
vtkGLSLShaderProgram classvtkProperty [friend]
vtkObject()vtkObject [protected]
vtkObjectBase()vtkObjectBase [protected]
vtkObjectBase(const vtkObjectBase &)vtkObjectBase [inline, protected]
vtkOpenGLProperty()vtkOpenGLProperty [protected]
vtkProperty()vtkProperty [protected]
vtkShader classvtkProperty [friend]
VTKTextureUnit enum namevtkProperty
WeakPointersvtkObjectBase [protected]
~vtkObject()vtkObject [protected, virtual]
~vtkObjectBase()vtkObjectBase [protected, virtual]
~vtkOpenGLProperty()vtkOpenGLProperty [protected]
~vtkProperty()vtkProperty [protected]


Generated on Wed Aug 24 11:51:29 2011 for VTK by  doxygen 1.5.6