, including all inherited members.
Cast() const | vtkQuaternion< double > | |
Compare(const vtkTuple< double, Size > &other, const double &tol) const | vtkTuple< double, 4 > | [inline] |
Conjugate() | vtkQuaternion< double > | |
Conjugated() const | vtkQuaternion< double > | |
Data | vtkTuple< double, 4 > | [protected] |
FromMatrix3x3(const doubleA[3][3]) | vtkQuaternion< double > | |
Get(doublequat[4]) const | vtkQuaternion< double > | |
GetData() | vtkTuple< double, 4 > | [inline] |
GetData() const | vtkTuple< double, 4 > | [inline] |
GetRotationAngleAndAxis(doubleaxis[3]) const | vtkQuaternion< double > | |
GetSize() const | vtkTuple< double, 4 > | [inline] |
GetW() const | vtkQuaternion< double > | |
GetX() const | vtkQuaternion< double > | |
GetY() const | vtkQuaternion< double > | |
GetZ() const | vtkQuaternion< double > | |
Identity() | vtkQuaternion< double > | [static] |
InnerPoint(const vtkQuaternion< double > &q1, const vtkQuaternion< double > &q2) const | vtkQuaternion< double > | |
Inverse() const | vtkQuaternion< double > | |
Invert() | vtkQuaternion< double > | |
Norm() const | vtkQuaternion< double > | |
Normalize() | vtkQuaternion< double > | |
Normalized() const | vtkQuaternion< double > | |
NormalizedWithAngleInDegrees() const | vtkQuaternion< double > | |
NormalizeWithAngleInDegrees() | vtkQuaternion< double > | |
operator()(int i) const | vtkTuple< double, 4 > | [inline] |
operator*(const vtkQuaternion< double > &q) const | vtkQuaternion< double > | |
operator*(const double &scalar) const | vtkQuaternion< double > | |
operator*=(const double &scalar) const | vtkQuaternion< double > | |
operator+(const vtkQuaternion< double > &q) const | vtkQuaternion< double > | |
operator-(const vtkQuaternion< double > &q) const | vtkQuaternion< double > | |
operator/(const vtkQuaternion< double > &q) const | vtkQuaternion< double > | |
operator/(const double &scalar) const | vtkQuaternion< double > | |
operator/=(const double &scalar) | vtkQuaternion< double > | |
operator=(const vtkQuaternion< double > &q) | vtkQuaternion< double > | |
operator[](int i) | vtkTuple< double, 4 > | [inline] |
operator[](int i) const | vtkTuple< double, 4 > | [inline] |
Set(const double &w, const double &x, const double &y, const double &z) | vtkQuaternion< double > | |
Set(doublequat[4]) | vtkQuaternion< double > | |
SetRotationAngleAndAxis(doubleangle, doubleaxis[3]) | vtkQuaternion< double > | |
SetRotationAngleAndAxis(const double &angle, const double &x, const double &y, const double &z) | vtkQuaternion< double > | |
SetW(const double &w) | vtkQuaternion< double > | |
SetX(const double &x) | vtkQuaternion< double > | |
SetY(const double &y) | vtkQuaternion< double > | |
SetZ(const double &z) | vtkQuaternion< double > | |
Slerp(doublet, const vtkQuaternion< double > &q) const | vtkQuaternion< double > | |
SquaredNorm() const | vtkQuaternion< double > | |
ToIdentity() | vtkQuaternion< double > | |
ToMatrix3x3(doubleA[3][3]) const | vtkQuaternion< double > | |
ToUnitExp() | vtkQuaternion< double > | |
ToUnitLog() | vtkQuaternion< double > | |
UnitExp() const | vtkQuaternion< double > | |
UnitLog() const | vtkQuaternion< double > | |
vtkQuaternion() | vtkQuaternion< double > | |
vtkQuaternion(const double &scalar) | vtkQuaternion< double > | [inline, explicit] |
vtkQuaternion(const double *init) | vtkQuaternion< double > | [inline, explicit] |
vtkQuaternion(const double &w, const double &x, const double &y, const double &z) | vtkQuaternion< double > | |
vtkQuaterniond() | vtkQuaterniond | [inline] |
vtkQuaterniond(double w, double x, double y, double z) | vtkQuaterniond | [inline, explicit] |
vtkQuaterniond(double scalar) | vtkQuaterniond | [inline, explicit] |
vtkQuaterniond(const double *init) | vtkQuaterniond | [inline, explicit] |
vtkQuaternionOperatorMacro(vtkQuaterniond, double) | vtkQuaterniond | |
vtkTuple() | vtkTuple< double, 4 > | [inline] |
vtkTuple(const double &scalar) | vtkTuple< double, 4 > | [inline, explicit] |
vtkTuple(const double *init) | vtkTuple< double, 4 > | [inline, explicit] |