VTK
dox/Rendering/OpenGL/vtkOpenGLCoincidentTopologyResolutionPainter.h
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00001 /*=========================================================================
00002 
00003   Program:   Visualization Toolkit
00004   Module:    vtkOpenGLCoincidentTopologyResolutionPainter.h
00005 
00006   Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
00007   All rights reserved.
00008   See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
00009 
00010      This software is distributed WITHOUT ANY WARRANTY; without even
00011      the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
00012      PURPOSE.  See the above copyright notice for more information.
00013 
00014 =========================================================================*/
00020 #ifndef __vtkOpenGLCoincidentTopologyResolutionPainter_h
00021 #define __vtkOpenGLCoincidentTopologyResolutionPainter_h
00022 
00023 #include "vtkRenderingOpenGLModule.h" // For export macro
00024 #include "vtkCoincidentTopologyResolutionPainter.h"
00025 
00026 class VTKRENDERINGOPENGL_EXPORT vtkOpenGLCoincidentTopologyResolutionPainter :
00027   public vtkCoincidentTopologyResolutionPainter
00028 {
00029 public:
00030   static vtkOpenGLCoincidentTopologyResolutionPainter* New();
00031   vtkTypeMacro(vtkOpenGLCoincidentTopologyResolutionPainter,
00032     vtkCoincidentTopologyResolutionPainter);
00033   void PrintSelf(ostream& os, vtkIndent indent);
00034 
00035 protected:
00036   vtkOpenGLCoincidentTopologyResolutionPainter();
00037   ~vtkOpenGLCoincidentTopologyResolutionPainter();
00038 
00040 
00045   virtual void RenderInternal(vtkRenderer* renderer, vtkActor* actor,
00046                               unsigned long typeflags, bool forceCompileOnly);
00048 
00049   void RenderPolygonOffset(vtkRenderer *renderer, vtkActor *actor,
00050     unsigned long typeflags, bool forceCompileOnly);
00051   void RenderShiftZBuffer(vtkRenderer *renderer, vtkActor *actor,
00052     unsigned long typeflags, bool forceCompileOnly);
00053 
00054 private:
00055   vtkOpenGLCoincidentTopologyResolutionPainter(
00056     const vtkOpenGLCoincidentTopologyResolutionPainter&); // Not implemented.
00057   void operator=(const vtkOpenGLCoincidentTopologyResolutionPainter&); // Not implemented.
00058 };
00059 
00060 #endif