VTK
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00001 /*========================================================================= 00002 00003 Program: Visualization Toolkit 00004 Module: vtkTerrainDataPointPlacer.h 00005 00006 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen 00007 All rights reserved. 00008 See Copyright.txt or http://www.kitware.com/Copyright.htm for details. 00009 00010 This software is distributed WITHOUT ANY WARRANTY; without even 00011 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR 00012 PURPOSE. See the above copyright notice for more information. 00013 00014 =========================================================================*/ 00039 #ifndef __vtkTerrainDataPointPlacer_h 00040 #define __vtkTerrainDataPointPlacer_h 00041 00042 #include "vtkInteractionWidgetsModule.h" // For export macro 00043 #include "vtkPointPlacer.h" 00044 00045 class vtkPropCollection; 00046 class vtkProp; 00047 class vtkPropPicker; 00048 00049 class VTKINTERACTIONWIDGETS_EXPORT vtkTerrainDataPointPlacer : public vtkPointPlacer 00050 { 00051 public: 00053 static vtkTerrainDataPointPlacer *New(); 00054 00056 00057 vtkTypeMacro(vtkTerrainDataPointPlacer,vtkPointPlacer); 00058 void PrintSelf(ostream& os, vtkIndent indent); 00060 00061 // Descuription: 00062 // Add an actor (that represents a terrain in a rendererd scene) to the 00063 // list. Only props in this list are considered by the PointPlacer 00064 virtual void AddProp( vtkProp * ); 00065 virtual void RemoveAllProps(); 00066 00068 00072 vtkSetMacro(HeightOffset,double); 00073 vtkGetMacro(HeightOffset,double); 00075 00077 00082 virtual int ComputeWorldPosition( vtkRenderer *ren, 00083 double displayPos[2], 00084 double worldPos[3], 00085 double worldOrient[9] ); 00087 00089 00092 virtual int ComputeWorldPosition( vtkRenderer *ren, 00093 double displayPos[2], 00094 double refWorldPos[3], 00095 double worldPos[3], 00096 double worldOrient[9] ); 00098 00101 virtual int ValidateWorldPosition( double worldPos[3] ); 00102 00104 virtual int ValidateDisplayPosition( vtkRenderer *, double displayPos[2] ); 00105 00107 00109 virtual int ValidateWorldPosition( double worldPos[3], 00110 double worldOrient[9] ); 00112 00114 00115 vtkGetObjectMacro( PropPicker, vtkPropPicker ); 00117 00118 protected: 00119 vtkTerrainDataPointPlacer(); 00120 ~vtkTerrainDataPointPlacer(); 00121 00122 // The props that represents the terrain data (one or more) in a rendered 00123 // scene 00124 vtkPropCollection *TerrainProps; 00125 vtkPropPicker *PropPicker; 00126 double HeightOffset; 00127 00128 private: 00129 vtkTerrainDataPointPlacer(const vtkTerrainDataPointPlacer&); //Not implemented 00130 void operator=(const vtkTerrainDataPointPlacer&); //Not implemented 00131 }; 00132 00133 #endif