VTK
vtkFrameBufferObject Member List
This is the complete list of members for vtkFrameBufferObject, including all inherited members.
ActivateBuffers()vtkFrameBufferObject [protected]
ActivateBuffers()vtkFrameBufferObject [protected]
ActiveBuffersvtkFrameBufferObject [protected]
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObject [inline]
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObject [inline]
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObject [inline]
Bind()vtkFrameBufferObject
Bind()vtkFrameBufferObject
BreakOnError()vtkObject [static]
CheckFrameBufferStatus(unsigned int mode)vtkFrameBufferObject
CheckFrameBufferStatus(unsigned int mode)vtkFrameBufferObject
CollectRevisions(ostream &)vtkObjectBase [inline, protected, virtual]
ColorBuffersvtkFrameBufferObject [protected]
ColorBuffersDirtyvtkFrameBufferObject [protected]
ContextvtkFrameBufferObject [protected]
ContextvtkFrameBufferObject [protected]
CreateColorBuffers(int width, int height, unsigned int mode, bool shaderSupportsTextureInt)vtkFrameBufferObject [protected]
CreateColorBuffers(int width, int height, unsigned int mode, bool shaderSupportsTextureInt)vtkFrameBufferObject [protected]
CreateDepthBuffer(int width, int height, unsigned int mode)vtkFrameBufferObject [protected]
CreateDepthBuffer(int width, int height, unsigned int mode)vtkFrameBufferObject [protected]
CreateFBO()vtkFrameBufferObject [protected]
CreateFBO()vtkFrameBufferObject [protected]
DebugvtkObject [protected]
DebugOff()vtkObject [virtual]
DebugOn()vtkObject [virtual]
Delete()vtkObjectBase [virtual]
DepthBuffervtkFrameBufferObject [protected]
DepthBufferDirtyvtkFrameBufferObject [protected]
DepthBufferNeededvtkFrameBufferObject [protected]
DestroyColorBuffers()vtkFrameBufferObject [protected]
DestroyColorBuffers()vtkFrameBufferObject [protected]
DestroyDepthBuffer()vtkFrameBufferObject [protected]
DestroyDepthBuffer()vtkFrameBufferObject [protected]
DestroyFBO()vtkFrameBufferObject [protected]
DestroyFBO()vtkFrameBufferObject [protected]
DisplayBuffer(int value)vtkFrameBufferObject [protected]
DisplayBuffer(int value)vtkFrameBufferObject [protected]
DisplayDrawBuffers()vtkFrameBufferObject [protected]
DisplayDrawBuffers()vtkFrameBufferObject [protected]
DisplayFrameBufferAttachment(unsigned int uattachment)vtkFrameBufferObject [protected]
DisplayFrameBufferAttachment(unsigned int uattachment)vtkFrameBufferObject [protected]
DisplayFrameBufferAttachments()vtkFrameBufferObject [protected]
DisplayFrameBufferAttachments()vtkFrameBufferObject [protected]
DisplayReadBuffer()vtkFrameBufferObject [protected]
DisplayReadBuffer()vtkFrameBufferObject [protected]
FastDelete()vtkObjectBase [virtual]
FBOIndexvtkFrameBufferObject [protected]
GetClassName() const vtkObjectBase
GetColorBuffer(unsigned int index)vtkFrameBufferObject
GetColorBuffer(unsigned int index)vtkFrameBufferObject
GetCommand(unsigned long tag)vtkObject
GetContext()vtkFrameBufferObject
GetContext()vtkFrameBufferObject
GetDebug()vtkObject
GetDepthBufferNeeded()vtkFrameBufferObject [virtual]
GetDepthBufferNeeded()vtkFrameBufferObject [virtual]
GetGlobalWarningDisplay()vtkObject [static]
GetLastSize()vtkFrameBufferObject [virtual]
GetLastSize(int &, int &)vtkFrameBufferObject [virtual]
GetLastSize(int[2])vtkFrameBufferObject [virtual]
GetLastSize()vtkFrameBufferObject [virtual]
GetLastSize(int &, int &)vtkFrameBufferObject [virtual]
GetLastSize(int[2])vtkFrameBufferObject [virtual]
GetMaximumNumberOfActiveTargets()vtkFrameBufferObject
GetMaximumNumberOfActiveTargets()vtkFrameBufferObject
GetMaximumNumberOfRenderTargets()vtkFrameBufferObject
GetMaximumNumberOfRenderTargets()vtkFrameBufferObject
GetMTime()vtkObject [virtual]
GetNumberOfRenderTargets()vtkFrameBufferObject [virtual]
GetNumberOfRenderTargets()vtkFrameBufferObject [virtual]
GetReferenceCount()vtkObjectBase [inline]
GlobalWarningDisplayOff()vtkObject [inline, static]
GlobalWarningDisplayOn()vtkObject [inline, static]
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)vtkObject [protected]
InternalReleaseFocus()vtkObject [protected]
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObject [inline]
InvokeEvent(const char *event)vtkObject [inline]
IsA(const char *type)vtkFrameBufferObject [virtual]
IsA(const char *type)vtkFrameBufferObject [virtual]
IsSupported(vtkRenderWindow *renWin)vtkFrameBufferObject [static]
IsSupported(vtkOpenGLRenderWindow *renWin)vtkFrameBufferObject [static]
IsTypeOf(const char *type)vtkFrameBufferObject [static]
IsTypeOf(const char *type)vtkFrameBufferObject [static]
LastSizevtkFrameBufferObject [protected]
LoadRequiredExtensions(vtkRenderWindow *renWin)vtkFrameBufferObject [protected, static]
LoadRequiredExtensions(vtkOpenGLRenderWindow *renWin)vtkFrameBufferObject [protected, static]
Modified()vtkObject [virtual]
MTimevtkObject [protected]
New()vtkFrameBufferObject [static]
New()vtkFrameBufferObject [static]
NewInstance() const vtkFrameBufferObject
NewInstance() const vtkFrameBufferObject
NewInstanceInternal() const vtkFrameBufferObject [protected, virtual]
NewInstanceInternal() const vtkFrameBufferObject [protected, virtual]
NumberOfRenderTargetsvtkFrameBufferObject [protected]
vtkObject::vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBase [inline, protected]
PreviousFBOIndexvtkFrameBufferObject [protected]
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBase [virtual]
PrintRevisions(ostream &)vtkObjectBase [inline]
PrintSelf(ostream &os, vtkIndent indent)vtkFrameBufferObject [virtual]
PrintSelf(ostream &os, vtkIndent indent)vtkFrameBufferObject [virtual]
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBase [virtual]
ReferenceCountvtkObjectBase [protected]
Register(vtkObjectBase *o)vtkObjectBase [virtual]
RegisterInternal(vtkObjectBase *, int check)vtkObject [protected, virtual]
RemoveAllColorBuffers()vtkFrameBufferObject
RemoveAllColorBuffers()vtkFrameBufferObject
RemoveAllObservers()vtkObject
RemoveColorBuffer(unsigned int index)vtkFrameBufferObject
RemoveColorBuffer(unsigned int index)vtkFrameBufferObject
RemoveDepthBuffer()vtkFrameBufferObject
RemoveDepthBuffer()vtkFrameBufferObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
RenderQuad(int minX, int maxX, int minY, int maxY)vtkFrameBufferObject
RenderQuad(int minX, int maxX, int minY, int maxY, vtkShaderProgram *program, vtkgl::VertexArrayObject *vao)vtkFrameBufferObject
ReportReferences(vtkGarbageCollector *)vtkObjectBase [protected, virtual]
SafeDownCast(vtkObjectBase *o)vtkFrameBufferObject [static]
SafeDownCast(vtkObjectBase *o)vtkFrameBufferObject [static]
SetActiveBuffer(unsigned int index)vtkFrameBufferObject [inline]
SetActiveBuffer(unsigned int index)vtkFrameBufferObject [inline]
SetActiveBuffers(int numbuffers, unsigned int indices[])vtkFrameBufferObject
SetActiveBuffers(int numbuffers, unsigned int indices[])vtkFrameBufferObject
SetColorBuffer(unsigned int index, vtkTextureObject *texture, unsigned int zslice=0)vtkFrameBufferObject
SetColorBuffer(unsigned int index, vtkTextureObject *texture, unsigned int zslice=0)vtkFrameBufferObject
SetContext(vtkRenderWindow *context)vtkFrameBufferObject
SetContext(vtkOpenGLRenderWindow *context)vtkFrameBufferObject
SetDebug(unsigned char debugFlag)vtkObject
SetDepthBuffer(vtkTextureObject *depthTexture)vtkFrameBufferObject
SetDepthBuffer(vtkTextureObject *depthTexture)vtkFrameBufferObject
SetDepthBufferNeeded(bool)vtkFrameBufferObject [virtual]
SetDepthBufferNeeded(bool)vtkFrameBufferObject [virtual]
SetGlobalWarningDisplay(int val)vtkObject [static]
SetNumberOfRenderTargets(unsigned int)vtkFrameBufferObject
SetNumberOfRenderTargets(unsigned int)vtkFrameBufferObject
SetReferenceCount(int)vtkObjectBase
Start(int width, int height, bool shaderSupportsTextureInt)vtkFrameBufferObject
Start(int width, int height, bool shaderSupportsTextureInt)vtkFrameBufferObject
StartNonOrtho(int width, int height, bool shaderSupportsTextureInt)vtkFrameBufferObject
StartNonOrtho(int width, int height, bool shaderSupportsTextureInt)vtkFrameBufferObject
SubjectHelpervtkObject [protected]
Superclass typedefvtkFrameBufferObject
Superclass typedefvtkFrameBufferObject
UnBind()vtkFrameBufferObject
UnBind()vtkFrameBufferObject
UnRegister(vtkObjectBase *o)vtkObjectBase [virtual]
UnRegisterInternal(vtkObjectBase *, int check)vtkObject [protected, virtual]
UserColorBuffersvtkFrameBufferObject [protected]
UserDepthBuffervtkFrameBufferObject [protected]
UserZSlicesvtkFrameBufferObject [protected]
vtkFrameBufferObject()vtkFrameBufferObject [protected]
vtkFrameBufferObject()vtkFrameBufferObject [protected]
vtkObject()vtkObject [protected]
vtkObjectBase()vtkObjectBase [protected]
vtkObjectBase(const vtkObjectBase &)vtkObjectBase [inline, protected]
WeakPointersvtkObjectBase [protected]
~vtkFrameBufferObject()vtkFrameBufferObject [protected]
~vtkFrameBufferObject()vtkFrameBufferObject [protected]
~vtkObject()vtkObject [protected, virtual]
~vtkObjectBase()vtkObjectBase [protected, virtual]