VTK
vtkOpenGLLight Member List
This is the complete list of members for vtkOpenGLLight, including all inherited members.
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObject [inline]
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObject [inline]
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObject [inline]
AmbientColorvtkLight [protected]
AttenuationValuesvtkLight [protected]
BreakOnError()vtkObject [static]
CollectRevisions(ostream &)vtkObjectBase [inline, protected, virtual]
ConeAnglevtkLight [protected]
DebugvtkObject [protected]
DebugOff()vtkObject [virtual]
DebugOn()vtkObject [virtual]
DeepCopy(vtkLight *light)vtkLight
Delete()vtkObjectBase [virtual]
DiffuseColorvtkLight [protected]
ExponentvtkLight [protected]
FastDelete()vtkObjectBase [virtual]
FocalPointvtkLight [protected]
GetAmbientColor()vtkLight [virtual]
GetAmbientColor(double data[3])vtkLight [virtual]
GetAttenuationValues()vtkLight [virtual]
GetAttenuationValues(double data[3])vtkLight [virtual]
GetClassName() const vtkObjectBase
GetCommand(unsigned long tag)vtkObject
GetConeAngle()vtkLight [virtual]
GetDebug()vtkObject
GetDiffuseColor()vtkLight [virtual]
GetDiffuseColor(double data[3])vtkLight [virtual]
GetExponent()vtkLight [virtual]
GetFocalPoint()vtkLight [virtual]
GetFocalPoint(double data[3])vtkLight [virtual]
GetGlobalWarningDisplay()vtkObject [static]
GetIntensity()vtkLight [virtual]
GetLightType()vtkLight [virtual]
GetMTime()vtkObject [virtual]
GetPosition()vtkLight [virtual]
GetPosition(double data[3])vtkLight [virtual]
GetPositional()vtkLight [virtual]
GetReferenceCount()vtkObjectBase [inline]
GetSpecularColor()vtkLight [virtual]
GetSpecularColor(double data[3])vtkLight [virtual]
GetSwitch()vtkLight [virtual]
GetTransformedFocalPoint(double &a0, double &a1, double &a2)vtkLight
GetTransformedFocalPoint(double a[3])vtkLight
GetTransformedFocalPoint()vtkLight
GetTransformedPosition(double &a0, double &a1, double &a2)vtkLight
GetTransformedPosition(double a[3])vtkLight
GetTransformedPosition()vtkLight
GetTransformMatrix()vtkLight [virtual]
GlobalWarningDisplayOff()vtkObject [inline, static]
GlobalWarningDisplayOn()vtkObject [inline, static]
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
IntensityvtkLight [protected]
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)vtkObject [protected]
InternalReleaseFocus()vtkObject [protected]
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObject [inline]
InvokeEvent(const char *event)vtkObject [inline]
IsA(const char *type)vtkOpenGLLight [virtual]
IsA(const char *type)vtkOpenGLLight [virtual]
IsTypeOf(const char *type)vtkOpenGLLight [static]
IsTypeOf(const char *type)vtkOpenGLLight [static]
LightTypevtkLight [protected]
LightTypeIsCameraLight()vtkLight
LightTypeIsHeadlight()vtkLight
LightTypeIsSceneLight()vtkLight
Modified()vtkObject [virtual]
MTimevtkObject [protected]
New()vtkOpenGLLight [static]
New()vtkOpenGLLight [static]
NewInstance() const vtkOpenGLLight
NewInstance() const vtkOpenGLLight
NewInstanceInternal() const vtkOpenGLLight [protected, virtual]
NewInstanceInternal() const vtkOpenGLLight [protected, virtual]
vtkLight::vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBase [inline, protected]
PositionvtkLight [protected]
PositionalvtkLight [protected]
PositionalOff()vtkLight [virtual]
PositionalOn()vtkLight [virtual]
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBase [virtual]
PrintRevisions(ostream &)vtkObjectBase [inline]
PrintSelf(ostream &os, vtkIndent indent)vtkOpenGLLight [virtual]
PrintSelf(ostream &os, vtkIndent indent)vtkOpenGLLight [virtual]
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBase [virtual]
ReadSelf(istream &is)vtkLight
ReferenceCountvtkObjectBase [protected]
Register(vtkObjectBase *o)vtkObjectBase [virtual]
RegisterInternal(vtkObjectBase *, int check)vtkObject [protected, virtual]
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
Render(vtkRenderer *ren, int light_index)vtkOpenGLLight [virtual]
Render(vtkRenderer *ren, int light_index)vtkOpenGLLight [virtual]
ReportReferences(vtkGarbageCollector *)vtkObjectBase [protected, virtual]
SafeDownCast(vtkObjectBase *o)vtkOpenGLLight [static]
SafeDownCast(vtkObjectBase *o)vtkOpenGLLight [static]
SetAmbientColor(double, double, double)vtkLight [virtual]
SetAmbientColor(double[3])vtkLight [virtual]
SetAttenuationValues(double, double, double)vtkLight [virtual]
SetAttenuationValues(double[3])vtkLight [virtual]
SetColor(double, double, double)vtkLight
SetColor(const double a[3])vtkLight [inline]
SetConeAngle(double)vtkLight [virtual]
SetDebug(unsigned char debugFlag)vtkObject
SetDiffuseColor(double, double, double)vtkLight [virtual]
SetDiffuseColor(double[3])vtkLight [virtual]
SetDirectionAngle(double elevation, double azimuth)vtkLight
SetDirectionAngle(const double ang[2])vtkLight [inline]
SetExponent(double)vtkLight [virtual]
SetFocalPoint(double, double, double)vtkLight [virtual]
SetFocalPoint(double[3])vtkLight [virtual]
SetFocalPoint(const float *a)vtkLight [inline]
SetGlobalWarningDisplay(int val)vtkObject [static]
SetIntensity(double)vtkLight [virtual]
SetLightType(int)vtkLight [virtual]
SetLightTypeToCameraLight()vtkLight [inline]
SetLightTypeToHeadlight()vtkLight [inline]
SetLightTypeToSceneLight()vtkLight [inline]
SetPosition(double, double, double)vtkLight [virtual]
SetPosition(double[3])vtkLight [virtual]
SetPosition(const float *a)vtkLight [inline]
SetPositional(int)vtkLight [virtual]
SetReferenceCount(int)vtkObjectBase
SetSpecularColor(double, double, double)vtkLight [virtual]
SetSpecularColor(double[3])vtkLight [virtual]
SetSwitch(int)vtkLight [virtual]
SetTransformMatrix(vtkMatrix4x4 *)vtkLight [virtual]
ShallowClone()vtkLight [virtual]
SpecularColorvtkLight [protected]
SubjectHelpervtkObject [protected]
Superclass typedefvtkOpenGLLight
Superclass typedefvtkOpenGLLight
SwitchvtkLight [protected]
SwitchOff()vtkLight [virtual]
SwitchOn()vtkLight [virtual]
TransformedFocalPointReturnvtkLight [protected]
TransformedPositionReturnvtkLight [protected]
TransformMatrixvtkLight [protected]
UnRegister(vtkObjectBase *o)vtkObjectBase [virtual]
UnRegisterInternal(vtkObjectBase *, int check)vtkObject [protected, virtual]
vtkLight()vtkLight [protected]
vtkObject()vtkObject [protected]
vtkObjectBase()vtkObjectBase [protected]
vtkObjectBase(const vtkObjectBase &)vtkObjectBase [inline, protected]
vtkOpenGLLight()vtkOpenGLLight [inline, protected]
vtkOpenGLLight()vtkOpenGLLight [inline, protected]
WeakPointersvtkObjectBase [protected]
WriteSelf(ostream &os)vtkLight
~vtkLight()vtkLight [protected]
~vtkObject()vtkObject [protected, virtual]
~vtkObjectBase()vtkObjectBase [protected, virtual]
~vtkOpenGLLight()vtkOpenGLLight [inline, protected]
~vtkOpenGLLight()vtkOpenGLLight [inline, protected]