VTK
vtkOpenGLShaderCache Member List
This is the complete list of members for vtkOpenGLShaderCache, including all inherited members.
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObject [inline]
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObject [inline]
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObject [inline]
BindShader(vtkShaderProgram *shader)vtkOpenGLShaderCache [protected, virtual]
BreakOnError()vtkObject [static]
ClearLastShaderBound()vtkOpenGLShaderCache [inline, virtual]
CollectRevisions(ostream &)vtkObjectBase [inline, protected, virtual]
DebugvtkObject [protected]
DebugOff()vtkObject [virtual]
DebugOn()vtkObject [virtual]
Delete()vtkObjectBase [virtual]
FastDelete()vtkObjectBase [virtual]
GetClassName() const vtkObjectBase
GetCommand(unsigned long tag)vtkObject
GetDebug()vtkObject
GetGlobalWarningDisplay()vtkObject [static]
GetLastShaderBound()vtkOpenGLShaderCache [virtual]
GetMTime()vtkObject [virtual]
GetReferenceCount()vtkObjectBase [inline]
GetShader(const char *vertexCode, const char *fragmentCode, const char *geometryCode)vtkOpenGLShaderCache [protected, virtual]
GlobalWarningDisplayOff()vtkObject [inline, static]
GlobalWarningDisplayOn()vtkObject [inline, static]
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
InternalvtkOpenGLShaderCache [protected]
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)vtkObject [protected]
InternalReleaseFocus()vtkObject [protected]
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObject [inline]
InvokeEvent(const char *event)vtkObject [inline]
IsA(const char *type)vtkOpenGLShaderCache [virtual]
IsTypeOf(const char *type)vtkOpenGLShaderCache [static]
LastShaderBoundvtkOpenGLShaderCache [protected]
Modified()vtkObject [virtual]
MTimevtkObject [protected]
New()vtkOpenGLShaderCache [static]
NewInstance() const vtkOpenGLShaderCache
NewInstanceInternal() const vtkOpenGLShaderCache [protected, virtual]
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBase [inline, protected]
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBase [virtual]
PrintRevisions(ostream &)vtkObjectBase [inline]
PrintSelf(ostream &os, vtkIndent indent)vtkOpenGLShaderCache [virtual]
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBase [virtual]
ReadyShader(const char *vertexCode, const char *fragmentCode, const char *geometryCode)vtkOpenGLShaderCache [virtual]
ReadyShader(vtkShaderProgram *shader)vtkOpenGLShaderCache [virtual]
ReferenceCountvtkObjectBase [protected]
Register(vtkObjectBase *o)vtkObjectBase [virtual]
RegisterInternal(vtkObjectBase *, int check)vtkObject [protected, virtual]
ReleaseCurrentShader()vtkOpenGLShaderCache
ReleaseGraphicsResources(vtkWindow *win)vtkOpenGLShaderCache [virtual]
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
ReportReferences(vtkGarbageCollector *)vtkObjectBase [protected, virtual]
SafeDownCast(vtkObjectBase *o)vtkOpenGLShaderCache [static]
SetDebug(unsigned char debugFlag)vtkObject
SetGlobalWarningDisplay(int val)vtkObject [static]
SetReferenceCount(int)vtkObjectBase
SubjectHelpervtkObject [protected]
Superclass typedefvtkOpenGLShaderCache
UnRegister(vtkObjectBase *o)vtkObjectBase [virtual]
UnRegisterInternal(vtkObjectBase *, int check)vtkObject [protected, virtual]
vtkObject()vtkObject [protected]
vtkObjectBase()vtkObjectBase [protected]
vtkObjectBase(const vtkObjectBase &)vtkObjectBase [inline, protected]
vtkOpenGLShaderCache()vtkOpenGLShaderCache [protected]
WeakPointersvtkObjectBase [protected]
~vtkObject()vtkObject [protected, virtual]
~vtkObjectBase()vtkObjectBase [protected, virtual]
~vtkOpenGLShaderCache()vtkOpenGLShaderCache [protected]