VTK
|
Bind() | vtkOpenGLVolumeOpacityTable | [inline] |
BuildTime | vtkOpenGLVolumeOpacityTable | [protected] |
GetTextureUnit(void) | vtkOpenGLVolumeOpacityTable | [inline] |
LastBlendMode | vtkOpenGLVolumeOpacityTable | [protected] |
LastInterpolation | vtkOpenGLVolumeOpacityTable | [protected] |
LastRange | vtkOpenGLVolumeOpacityTable | [protected] |
LastSampleDistance | vtkOpenGLVolumeOpacityTable | [protected] |
ReleaseGraphicsResources(vtkWindow *window) | vtkOpenGLVolumeOpacityTable | [inline] |
Table | vtkOpenGLVolumeOpacityTable | [protected] |
TextureObject | vtkOpenGLVolumeOpacityTable | [protected] |
TextureWidth | vtkOpenGLVolumeOpacityTable | [protected] |
Update(vtkPiecewiseFunction *scalarOpacity, int blendMode, double sampleDistance, double range[2], double unitDistance, int filterValue, vtkOpenGLRenderWindow *renWin) | vtkOpenGLVolumeOpacityTable | [inline] |
vtkOpenGLVolumeOpacityTable(int width=1024) | vtkOpenGLVolumeOpacityTable | [inline] |
~vtkOpenGLVolumeOpacityTable() | vtkOpenGLVolumeOpacityTable | [inline] |