VTK
vtkTextureObject Member List
This is the complete list of members for vtkTextureObject, including all inherited members.
Activate(unsigned int texUnit)vtkTextureObject
Activate()vtkTextureObject
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObject [inline]
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObject [inline]
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObject [inline]
Allocate1D(unsigned int width, int numComps, int vtkType)vtkTextureObject
Allocate1D(unsigned int width, int numComps, int vtkType)vtkTextureObject
Allocate2D(unsigned int width, unsigned int height, int numComps, int vtkType)vtkTextureObject
Allocate2D(unsigned int width, unsigned int height, int numComps, int vtkType)vtkTextureObject
Allocate3D(unsigned int width, unsigned int height, unsigned int depth, int numComps, int vtkType)vtkTextureObject
Allocate3D(unsigned int width, unsigned int height, unsigned int depth, int numComps, int vtkType)vtkTextureObject
AllocateDepth(unsigned int width, unsigned int height, int internalFormat)vtkTextureObject
AllocateDepth(unsigned int width, unsigned int height, int internalFormat)vtkTextureObject
alpha enum valuevtkTextureObject
Alpha enum valuevtkTextureObject
alpha12 enum valuevtkTextureObject
alpha16 enum valuevtkTextureObject
alpha4 enum valuevtkTextureObject
alpha8 enum valuevtkTextureObject
AlwaysTrue enum valuevtkTextureObject
AutoParametersvtkTextureObject [protected]
BaseLevelvtkTextureObject [protected]
Bind()vtkTextureObject
Bind()vtkTextureObject
BorderColorvtkTextureObject [protected]
BreakOnError()vtkObject [static]
Clamp enum valuevtkTextureObject
ClampToBorder enum valuevtkTextureObject
ClampToEdge enum valuevtkTextureObject
CollectRevisions(ostream &)vtkObjectBase [inline, protected, virtual]
ComponentsvtkTextureObject [protected]
ContextvtkTextureObject [protected]
ContextvtkTextureObject [protected]
CopyFromFrameBuffer(int srcXmin, int srcYmin, int dstXmin, int dstYmin, int width, int height)vtkTextureObject
CopyFromFrameBuffer(int srcXmin, int srcYmin, int dstXmin, int dstYmin, int width, int height)vtkTextureObject
CopyToFrameBuffer(int srcXmin, int srcYmin, int srcXmax, int srcYmax, int dstXmin, int dstYmin, int width, int height)vtkTextureObject
CopyToFrameBuffer(vtkShaderProgram *program, vtkgl::VertexArrayObject *vao)vtkTextureObject
CopyToFrameBuffer(int srcXmin, int srcYmin, int srcXmax, int srcYmax, int dstXmin, int dstYmin, int dstXmax, int dstYmax, int dstSizeX, int dstSizeY, vtkShaderProgram *program, vtkgl::VertexArrayObject *vao)vtkTextureObject
CopyToFrameBuffer(int srcXmin, int srcYmin, int srcXmax, int srcYmax, int dstXmin, int dstYmin, int dstSizeX, int dstSizeY, vtkShaderProgram *program, vtkgl::VertexArrayObject *vao)vtkTextureObject
CopyToFrameBuffer(float *tcoords, float *verts, vtkShaderProgram *program, vtkgl::VertexArrayObject *vao)vtkTextureObject
Create1D(int numComps, vtkPixelBufferObject *pbo, bool shaderSupportsTextureInt)vtkTextureObject
Create1D(int numComps, vtkPixelBufferObject *pbo, bool shaderSupportsTextureInt)vtkTextureObject
Create1DFromRaw(unsigned int width, int numComps, int dataType, void *data)vtkTextureObject
Create2D(unsigned int width, unsigned int height, int numComps, vtkPixelBufferObject *pbo, bool shaderSupportsTextureInt)vtkTextureObject
Create2D(unsigned int width, unsigned int height, int numComps, int vtktype, bool shaderSupportsTextureInt)vtkTextureObject
Create2D(unsigned int width, unsigned int height, int numComps, vtkPixelBufferObject *pbo, bool shaderSupportsTextureInt)vtkTextureObject
Create2D(unsigned int width, unsigned int height, int numComps, int vtktype, bool shaderSupportsTextureInt)vtkTextureObject
Create2DFromRaw(unsigned int width, unsigned int height, int numComps, int dataType, void *data)vtkTextureObject
Create3D(unsigned int width, unsigned int height, unsigned int depth, int numComps, vtkPixelBufferObject *pbo, bool shaderSupportsTextureInt)vtkTextureObject
Create3D(unsigned int width, unsigned int height, unsigned int depth, int numComps, int vtktype, bool shaderSupportsTextureInt)vtkTextureObject
Create3D(unsigned int width, unsigned int height, unsigned int depth, int numComps, vtkPixelBufferObject *pbo, bool shaderSupportsTextureInt)vtkTextureObject
Create3D(unsigned int width, unsigned int height, unsigned int depth, int numComps, int vtktype, bool shaderSupportsTextureInt)vtkTextureObject
Create3DFromRaw(unsigned int width, unsigned int height, unsigned int depth, int numComps, int dataType, void *data)vtkTextureObject
CreateAlphaFromRaw(unsigned int width, int internalFormat, int rawType, void *raw)vtkTextureObject
CreateDepth(unsigned int width, unsigned int height, int internalFormat, vtkPixelBufferObject *pbo)vtkTextureObject
CreateDepth(unsigned int width, unsigned int height, int internalFormat, vtkPixelBufferObject *pbo)vtkTextureObject
CreateDepthFromRaw(unsigned int width, unsigned int height, int internalFormat, int rawType, void *raw)vtkTextureObject
CreateDepthFromRaw(unsigned int width, unsigned int height, int internalFormat, int rawType, void *raw)vtkTextureObject
CreateTexture()vtkTextureObject [protected]
CreateTexture()vtkTextureObject [protected]
Deactivate(unsigned int texUnit)vtkTextureObject
Deactivate()vtkTextureObject
DebugvtkObject [protected]
DebugOff()vtkObject [virtual]
DebugOn()vtkObject [virtual]
Delete()vtkObjectBase [virtual]
DepthvtkTextureObject [protected]
DepthAlpha enum valuevtkTextureObject
DepthIntensity enum valuevtkTextureObject
DepthLuminance enum valuevtkTextureObject
DepthTextureComparevtkTextureObject [protected]
DepthTextureCompareFunctionvtkTextureObject [protected]
DepthTextureModevtkTextureObject [protected]
DestroyTexture()vtkTextureObject [protected]
DestroyTexture()vtkTextureObject [protected]
Download()vtkTextureObject
Download()vtkTextureObject
Equal enum valuevtkTextureObject
FastDelete()vtkObjectBase [virtual]
Fixed16 enum valuevtkTextureObject
Fixed24 enum valuevtkTextureObject
Fixed32 enum valuevtkTextureObject
Float32 enum valuevtkTextureObject
FormatvtkTextureObject [protected]
GenerateMipmapvtkTextureObject [protected]
Gequal enum valuevtkTextureObject
GetAutoParameters()vtkTextureObject [virtual]
GetAutoParameters()vtkTextureObject [virtual]
GetBaseLevel()vtkTextureObject [virtual]
GetBaseLevel()vtkTextureObject [virtual]
GetBorderColor()vtkTextureObject [virtual]
GetBorderColor(float &, float &, float &, float &)vtkTextureObject [virtual]
GetBorderColor(float[4])vtkTextureObject [virtual]
GetBorderColor()vtkTextureObject [virtual]
GetBorderColor(float &, float &, float &, float &)vtkTextureObject [virtual]
GetBorderColor(float[4])vtkTextureObject [virtual]
GetClassName() const vtkObjectBase
GetCommand(unsigned long tag)vtkObject
GetComponents()vtkTextureObject [virtual]
GetComponents()vtkTextureObject [virtual]
GetContext()vtkTextureObject
GetContext()vtkTextureObject
GetDataType()vtkTextureObject
GetDataType(int vtk_scalar_type)vtkTextureObject
GetDebug()vtkObject
GetDepth()vtkTextureObject [virtual]
GetDepth()vtkTextureObject [virtual]
GetDepthTextureCompare()vtkTextureObject [virtual]
GetDepthTextureCompare()vtkTextureObject [virtual]
GetDepthTextureCompareFunction()vtkTextureObject [virtual]
GetDepthTextureCompareFunction()vtkTextureObject [virtual]
GetDepthTextureMode()vtkTextureObject [virtual]
GetDepthTextureModeFormat(int vtktype)vtkTextureObject
GetFormat(int vtktype, int numComps, bool shaderSupportsTextureInt)vtkTextureObject
GetFormat(int vtktype, int numComps, bool shaderSupportsTextureInt)vtkTextureObject
GetGenerateMipmap()vtkTextureObject [virtual]
GetGenerateMipmap()vtkTextureObject [virtual]
GetGlobalWarningDisplay()vtkObject [static]
GetHandle()vtkTextureObject [virtual]
GetHandle()vtkTextureObject [virtual]
GetHeight()vtkTextureObject [virtual]
GetHeight()vtkTextureObject [virtual]
GetInternalFormat(int vtktype, int numComps, bool shaderSupportsTextureInt)vtkTextureObject
GetInternalFormat(int vtktype, int numComps, bool shaderSupportsTextureInt)vtkTextureObject
GetLinearMagnification()vtkTextureObject [inline]
GetLinearMagnification()vtkTextureObject [inline]
GetMagnificationFilter()vtkTextureObject [virtual]
GetMagnificationFilter()vtkTextureObject [virtual]
GetMagnificationFilterMode(int vtktype)vtkTextureObject
GetMaxLevel()vtkTextureObject [virtual]
GetMaxLevel()vtkTextureObject [virtual]
GetMaxLOD()vtkTextureObject [virtual]
GetMaxLOD()vtkTextureObject [virtual]
GetMinificationFilter()vtkTextureObject [virtual]
GetMinificationFilter()vtkTextureObject [virtual]
GetMinificationFilterMode(int vtktype)vtkTextureObject
GetMinLOD()vtkTextureObject [virtual]
GetMinLOD()vtkTextureObject [virtual]
GetMTime()vtkObject [virtual]
GetNumberOfDimensions()vtkTextureObject [virtual]
GetNumberOfDimensions()vtkTextureObject [virtual]
GetPriority()vtkTextureObject [virtual]
GetReferenceCount()vtkObjectBase [inline]
GetRequireDepthBufferFloat()vtkTextureObject [virtual]
GetRequireDepthBufferFloat()vtkTextureObject [virtual]
GetRequireTextureFloat()vtkTextureObject [virtual]
GetRequireTextureFloat()vtkTextureObject [virtual]
GetRequireTextureInteger()vtkTextureObject [virtual]
GetRequireTextureInteger()vtkTextureObject [virtual]
GetSupportsDepthBufferFloat()vtkTextureObject [virtual]
GetSupportsDepthBufferFloat()vtkTextureObject [virtual]
GetSupportsTextureFloat()vtkTextureObject [virtual]
GetSupportsTextureFloat()vtkTextureObject [virtual]
GetSupportsTextureInteger()vtkTextureObject [virtual]
GetSupportsTextureInteger()vtkTextureObject [virtual]
GetTarget()vtkTextureObject [virtual]
GetTarget()vtkTextureObject [virtual]
GetTextureUnit()vtkTextureObject
GetTuples()vtkTextureObject [inline]
GetTuples()vtkTextureObject [inline]
GetWidth()vtkTextureObject [virtual]
GetWidth()vtkTextureObject [virtual]
GetWrapR()vtkTextureObject [virtual]
GetWrapR()vtkTextureObject [virtual]
GetWrapRMode(int vtktype)vtkTextureObject
GetWrapS()vtkTextureObject [virtual]
GetWrapS()vtkTextureObject [virtual]
GetWrapSMode(int vtktype)vtkTextureObject
GetWrapT()vtkTextureObject [virtual]
GetWrapT()vtkTextureObject [virtual]
GetWrapTMode(int vtktype)vtkTextureObject
GlobalWarningDisplayOff()vtkObject [inline, static]
GlobalWarningDisplayOn()vtkObject [inline, static]
Greater enum valuevtkTextureObject
HandlevtkTextureObject [protected]
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
HeightvtkTextureObject [protected]
Intensity enum valuevtkTextureObject
InternalFormatvtkTextureObject [protected]
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)vtkObject [protected]
InternalReleaseFocus()vtkObject [protected]
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObject [inline]
InvokeEvent(const char *event)vtkObject [inline]
IsA(const char *type)vtkTextureObject [virtual]
IsA(const char *type)vtkTextureObject [virtual]
IsBound()vtkTextureObject
IsBound()vtkTextureObject
IsSupported(vtkRenderWindow *renWin, bool requireTexFloat, bool requireDepthFloat, bool requireTexInt)vtkTextureObject [static]
IsSupported(vtkRenderWindow *renWin)vtkTextureObject [inline, static]
IsSupported(vtkOpenGLRenderWindow *renWin, bool requireTexFloat, bool requireDepthFloat, bool requireTexInt)vtkTextureObject [static]
IsSupported(vtkOpenGLRenderWindow *renWin)vtkTextureObject [inline, static]
IsTypeOf(const char *type)vtkTextureObject [static]
IsTypeOf(const char *type)vtkTextureObject [static]
Lequal enum valuevtkTextureObject
Less enum valuevtkTextureObject
Linear enum valuevtkTextureObject
LinearMagnificationvtkTextureObject [protected]
LinearMipmapLinear enum valuevtkTextureObject
LinearMipmapNearest enum valuevtkTextureObject
LoadRequiredExtensions(vtkRenderWindow *renWin)vtkTextureObject [protected]
LoadRequiredExtensions(vtkOpenGLRenderWindow *renWin)vtkTextureObject [protected]
Luminance enum valuevtkTextureObject
MagnificationFiltervtkTextureObject [protected]
MaxLevelvtkTextureObject [protected]
MaxLODvtkTextureObject [protected]
MinificationFiltervtkTextureObject [protected]
MinLODvtkTextureObject [protected]
MirroredRepeat enum valuevtkTextureObject
Modified()vtkObject [virtual]
MTimevtkObject [protected]
Native enum valuevtkTextureObject
Nearest enum valuevtkTextureObject
NearestMipmapLinear enum valuevtkTextureObject
NearestMipmapNearest enum valuevtkTextureObject
Never enum valuevtkTextureObject
New()vtkTextureObject [static]
New()vtkTextureObject [static]
NewInstance() const vtkTextureObject
NewInstance() const vtkTextureObject
NewInstanceInternal() const vtkTextureObject [protected, virtual]
NewInstanceInternal() const vtkTextureObject [protected, virtual]
NotEqual enum valuevtkTextureObject
NumberOfAlphaFormats enum valuevtkTextureObject
NumberOfDepthFormats enum valuevtkTextureObject
NumberOfDepthModeFormats enum valuevtkTextureObject
NumberOfDepthTextureCompareFunctions enum valuevtkTextureObject
NumberOfDepthTextureModes enum valuevtkTextureObject
NumberOfDimensionsvtkTextureObject [protected]
NumberOfMinificationModes enum valuevtkTextureObject
NumberOfWrapModes enum valuevtkTextureObject
vtkObject::vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBase [inline, protected]
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBase [virtual]
PrintRevisions(ostream &)vtkObjectBase [inline]
PrintSelf(ostream &os, vtkIndent indent)vtkTextureObject [virtual]
PrintSelf(ostream &os, vtkIndent indent)vtkTextureObject [virtual]
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBase [virtual]
PriorityvtkTextureObject [protected]
ReferenceCountvtkObjectBase [protected]
Register(vtkObjectBase *o)vtkObjectBase [virtual]
RegisterInternal(vtkObjectBase *, int check)vtkObject [protected, virtual]
ReleaseGraphicsResources(vtkWindow *win)vtkTextureObject
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
Repeat enum valuevtkTextureObject
ReportReferences(vtkGarbageCollector *)vtkObjectBase [protected, virtual]
RequireDepthBufferFloatvtkTextureObject [protected]
RequireTextureFloatvtkTextureObject [protected]
RequireTextureIntegervtkTextureObject [protected]
ResetFormatAndType()vtkTextureObject
SafeDownCast(vtkObjectBase *o)vtkTextureObject [static]
SafeDownCast(vtkObjectBase *o)vtkTextureObject [static]
SendParameters()vtkTextureObject
SendParameters()vtkTextureObject
SendParametersTimevtkTextureObject [protected]
SetAutoParameters(int)vtkTextureObject [virtual]
SetAutoParameters(int)vtkTextureObject [virtual]
SetBaseLevel(int)vtkTextureObject [virtual]
SetBaseLevel(int)vtkTextureObject [virtual]
SetBorderColor(float, float, float, float)vtkTextureObject [virtual]
SetBorderColor(float[4])vtkTextureObject [virtual]
SetBorderColor(float, float, float, float)vtkTextureObject [virtual]
SetBorderColor(float[4])vtkTextureObject [virtual]
SetContext(vtkRenderWindow *)vtkTextureObject
SetContext(vtkOpenGLRenderWindow *)vtkTextureObject
SetDataType(unsigned int glType)vtkTextureObject
SetDebug(unsigned char debugFlag)vtkObject
SetDepthTextureCompare(bool)vtkTextureObject [virtual]
SetDepthTextureCompare(bool)vtkTextureObject [virtual]
SetDepthTextureCompareFunction(int)vtkTextureObject [virtual]
SetDepthTextureCompareFunction(int)vtkTextureObject [virtual]
SetDepthTextureMode(int)vtkTextureObject [virtual]
SetFormat(unsigned int glFormat)vtkTextureObject
SetGenerateMipmap(bool)vtkTextureObject [virtual]
SetGenerateMipmap(bool)vtkTextureObject [virtual]
SetGlobalWarningDisplay(int val)vtkObject [static]
SetInternalFormat(unsigned int glInternalFormat)vtkTextureObject
SetLinearMagnification(bool val)vtkTextureObject [inline]
SetLinearMagnification(bool val)vtkTextureObject [inline]
SetMagnificationFilter(int)vtkTextureObject [virtual]
SetMagnificationFilter(int)vtkTextureObject [virtual]
SetMaxLevel(int)vtkTextureObject [virtual]
SetMaxLevel(int)vtkTextureObject [virtual]
SetMaxLOD(float)vtkTextureObject [virtual]
SetMaxLOD(float)vtkTextureObject [virtual]
SetMinificationFilter(int)vtkTextureObject [virtual]
SetMinificationFilter(int)vtkTextureObject [virtual]
SetMinLOD(float)vtkTextureObject [virtual]
SetMinLOD(float)vtkTextureObject [virtual]
SetPriority(float)vtkTextureObject [virtual]
SetReferenceCount(int)vtkObjectBase
SetRequireDepthBufferFloat(bool)vtkTextureObject [virtual]
SetRequireDepthBufferFloat(bool)vtkTextureObject [virtual]
SetRequireTextureFloat(bool)vtkTextureObject [virtual]
SetRequireTextureFloat(bool)vtkTextureObject [virtual]
SetRequireTextureInteger(bool)vtkTextureObject [virtual]
SetRequireTextureInteger(bool)vtkTextureObject [virtual]
SetWrapR(int)vtkTextureObject [virtual]
SetWrapR(int)vtkTextureObject [virtual]
SetWrapS(int)vtkTextureObject [virtual]
SetWrapS(int)vtkTextureObject [virtual]
SetWrapT(int)vtkTextureObject [virtual]
SetWrapT(int)vtkTextureObject [virtual]
ShaderProgramvtkTextureObject [protected]
SubjectHelpervtkObject [protected]
Superclass typedefvtkTextureObject
Superclass typedefvtkTextureObject
SupportsDepthBufferFloatvtkTextureObject [protected]
SupportsTextureFloatvtkTextureObject [protected]
SupportsTextureIntegervtkTextureObject [protected]
TargetvtkTextureObject [protected]
TypevtkTextureObject [protected]
UnBind()vtkTextureObject
UnBind()vtkTextureObject
UnRegister(vtkObjectBase *o)vtkObjectBase [virtual]
UnRegisterInternal(vtkObjectBase *, int check)vtkObject [protected, virtual]
vtkObject()vtkObject [protected]
vtkObjectBase()vtkObjectBase [protected]
vtkObjectBase(const vtkObjectBase &)vtkObjectBase [inline, protected]
vtkTextureObject()vtkTextureObject [protected]
vtkTextureObject()vtkTextureObject [protected]
WeakPointersvtkObjectBase [protected]
WidthvtkTextureObject [protected]
WrapRvtkTextureObject [protected]
WrapSvtkTextureObject [protected]
WrapTvtkTextureObject [protected]
~vtkObject()vtkObject [protected, virtual]
~vtkObjectBase()vtkObjectBase [protected, virtual]
~vtkTextureObject()vtkTextureObject [protected]
~vtkTextureObject()vtkTextureObject [protected]