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00001 /*=========================================================================
00002 
00003   Program:   Visualization Toolkit
00004   Module:    vtkTexturedActor2D.h
00005 
00006   Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
00007   All rights reserved.
00008   See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
00009 
00010      This software is distributed WITHOUT ANY WARRANTY; without even
00011      the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
00012      PURPOSE.  See the above copyright notice for more information.
00013 
00014 =========================================================================*/
00029 #ifndef vtkTexturedActor2D_h
00030 #define vtkTexturedActor2D_h
00031 
00032 #include "vtkRenderingCoreModule.h" // For export macro
00033 #include "vtkActor2D.h"
00034 
00035 class vtkProp;
00036 class vtkTexture;
00037 class vtkViewport;
00038 class vtkWindow;
00039 
00040 class VTKRENDERINGCORE_EXPORT vtkTexturedActor2D : public vtkActor2D
00041 {
00042 public:
00043   static vtkTexturedActor2D* New();
00044   void PrintSelf(ostream& os, vtkIndent indent);
00045   vtkTypeMacro(vtkTexturedActor2D, vtkActor2D);
00046 
00048 
00051   virtual void SetTexture(vtkTexture* texture);
00052   vtkGetObjectMacro(Texture, vtkTexture);
00054 
00058   virtual void ReleaseGraphicsResources(vtkWindow* win);
00059 
00061 
00062   virtual int RenderOverlay(vtkViewport* viewport);
00063   virtual int RenderOpaqueGeometry(vtkViewport* viewport);
00064   virtual int RenderTranslucentPolygonalGeometry(vtkViewport* viewport);
00066 
00068   virtual unsigned long int GetMTime();
00069 
00071   virtual void ShallowCopy(vtkProp* prop);
00072 
00073 protected:
00074   vtkTexturedActor2D();
00075   ~vtkTexturedActor2D();
00076 
00077   vtkTexture* Texture;
00078 
00079 private:
00080   vtkTexturedActor2D(const vtkTexturedActor2D&); // Not implemented.
00081   void operator=(const vtkTexturedActor2D&); // Not implemented.
00082 };
00083 
00084 #endif