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00001 /*=========================================================================
00002 
00003   Program:   Visualization Toolkit
00004   Module:    vtkgluPickMatrix.h
00005 
00006   Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
00007   All rights reserved.
00008   See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
00009 
00010      This software is distributed WITHOUT ANY WARRANTY; without even
00011      the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
00012      PURPOSE.  See the above copyright notice for more information.
00013 
00014 =========================================================================*/
00022 #ifndef vtkgluPickMatrix_h
00023 #define vtkgluPickMatrix_h
00024 
00025 #include "vtkOpenGL.h" // Needed for GLfloat and GLdouble.
00026 
00027 // This function was copied from Mesa and sets up the pick matrix
00028 inline void vtkgluPickMatrix( GLdouble x, GLdouble y,
00029                               GLdouble width, GLdouble height,
00030                               int *origin, int *size )
00031 {
00032   GLfloat m[16];
00033   GLfloat sx, sy;
00034   GLfloat tx, ty;
00035 
00036   sx = size[0] / width;
00037   sy = size[1] / height;
00038   tx = (size[0] + 2.0 * (origin[0] - x)) / width;
00039   ty = (size[1] + 2.0 * (origin[1] - y)) / height;
00040 
00041 #define M(row,col)  m[col*4+row]
00042    M(0,0) = sx;   M(0,1) = 0.0;  M(0,2) = 0.0;  M(0,3) = tx;
00043    M(1,0) = 0.0;  M(1,1) = sy;   M(1,2) = 0.0;  M(1,3) = ty;
00044    M(2,0) = 0.0;  M(2,1) = 0.0;  M(2,2) = 1.0;  M(2,3) = 0.0;
00045    M(3,0) = 0.0;  M(3,1) = 0.0;  M(3,2) = 0.0;  M(3,3) = 1.0;
00046 #undef M
00047 
00048    glMultMatrixf( m );
00049 }
00050 
00051 #endif
00052 // VTK-HeaderTest-Exclude: vtkgluPickMatrix.h