VTK
vtkFrameBufferObject Member List

This is the complete list of members for vtkFrameBufferObject, including all inherited members.

ActivateBuffers()vtkFrameBufferObjectprotected
ActivateBuffers()vtkFrameBufferObjectprotected
ActiveBuffersvtkFrameBufferObjectprotected
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
Bind()vtkFrameBufferObject
Bind()vtkFrameBufferObject
BreakOnError()vtkObjectstatic
CheckFrameBufferStatus(unsigned int mode)vtkFrameBufferObject
CheckFrameBufferStatus(unsigned int mode)vtkFrameBufferObject
CollectRevisions(ostream &)vtkObjectBaseinlineprotectedvirtual
ColorBuffersvtkFrameBufferObjectprotected
ColorBuffersDirtyvtkFrameBufferObjectprotected
ContextvtkFrameBufferObjectprotected
ContextvtkFrameBufferObjectprotected
CreateColorBuffers(int width, int height, unsigned int mode, bool shaderSupportsTextureInt)vtkFrameBufferObjectprotected
CreateColorBuffers(int width, int height, unsigned int mode, bool shaderSupportsTextureInt)vtkFrameBufferObjectprotected
CreateDepthBuffer(int width, int height, unsigned int mode)vtkFrameBufferObjectprotected
CreateDepthBuffer(int width, int height, unsigned int mode)vtkFrameBufferObjectprotected
CreateFBO()vtkFrameBufferObjectprotected
CreateFBO()vtkFrameBufferObjectprotected
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
Delete()vtkObjectBasevirtual
DepthBuffervtkFrameBufferObjectprotected
DepthBufferDirtyvtkFrameBufferObjectprotected
DepthBufferNeededvtkFrameBufferObjectprotected
DestroyColorBuffers()vtkFrameBufferObjectprotected
DestroyColorBuffers()vtkFrameBufferObjectprotected
DestroyDepthBuffer()vtkFrameBufferObjectprotected
DestroyDepthBuffer()vtkFrameBufferObjectprotected
DestroyFBO()vtkFrameBufferObjectprotected
DestroyFBO()vtkFrameBufferObjectprotected
DisplayBuffer(int value)vtkFrameBufferObjectprotected
DisplayBuffer(int value)vtkFrameBufferObjectprotected
DisplayDrawBuffers()vtkFrameBufferObjectprotected
DisplayDrawBuffers()vtkFrameBufferObjectprotected
DisplayFrameBufferAttachment(unsigned int uattachment)vtkFrameBufferObjectprotected
DisplayFrameBufferAttachment(unsigned int uattachment)vtkFrameBufferObjectprotected
DisplayFrameBufferAttachments()vtkFrameBufferObjectprotected
DisplayFrameBufferAttachments()vtkFrameBufferObjectprotected
DisplayReadBuffer()vtkFrameBufferObjectprotected
DisplayReadBuffer()vtkFrameBufferObjectprotected
FastDelete()vtkObjectBasevirtual
FBOIndexvtkFrameBufferObjectprotected
GetClassName() const vtkObjectBase
GetColorBuffer(unsigned int index)vtkFrameBufferObject
GetColorBuffer(unsigned int index)vtkFrameBufferObject
GetCommand(unsigned long tag)vtkObject
GetContext()vtkFrameBufferObject
GetContext()vtkFrameBufferObject
GetDebug()vtkObject
GetDepthBufferNeeded()vtkFrameBufferObjectvirtual
GetDepthBufferNeeded()vtkFrameBufferObjectvirtual
GetGlobalWarningDisplay()vtkObjectstatic
GetLastSize()vtkFrameBufferObjectvirtual
GetLastSize(int &, int &)vtkFrameBufferObjectvirtual
GetLastSize(int[2])vtkFrameBufferObjectvirtual
GetLastSize()vtkFrameBufferObjectvirtual
GetLastSize(int &, int &)vtkFrameBufferObjectvirtual
GetLastSize(int[2])vtkFrameBufferObjectvirtual
GetMaximumNumberOfActiveTargets()vtkFrameBufferObject
GetMaximumNumberOfActiveTargets()vtkFrameBufferObject
GetMaximumNumberOfRenderTargets()vtkFrameBufferObject
GetMaximumNumberOfRenderTargets()vtkFrameBufferObject
GetMTime()vtkObjectvirtual
GetNumberOfRenderTargets()vtkFrameBufferObjectvirtual
GetNumberOfRenderTargets()vtkFrameBufferObjectvirtual
GetReferenceCount()vtkObjectBaseinline
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
InitializeObjectBase()vtkObjectBase
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkFrameBufferObjectvirtual
IsA(const char *type)vtkFrameBufferObjectvirtual
IsSupported(vtkRenderWindow *renWin)vtkFrameBufferObjectstatic
IsSupported(vtkOpenGLRenderWindow *renWin)vtkFrameBufferObjectstatic
IsTypeOf(const char *type)vtkFrameBufferObjectstatic
IsTypeOf(const char *type)vtkFrameBufferObjectstatic
LastSizevtkFrameBufferObjectprotected
LoadRequiredExtensions(vtkRenderWindow *renWin)vtkFrameBufferObjectprotectedstatic
LoadRequiredExtensions(vtkOpenGLRenderWindow *renWin)vtkFrameBufferObjectprotectedstatic
Modified()vtkObjectvirtual
MTimevtkObjectprotected
New()vtkFrameBufferObjectstatic
New()vtkFrameBufferObjectstatic
NewInstance() const vtkFrameBufferObject
NewInstance() const vtkFrameBufferObject
NewInstanceInternal() const vtkFrameBufferObjectprotectedvirtual
NewInstanceInternal() const vtkFrameBufferObjectprotectedvirtual
NumberOfRenderTargetsvtkFrameBufferObjectprotected
vtkFrameBufferObjectBase::vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
PreviousFBOIndexvtkFrameBufferObjectprotected
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &)vtkObjectBaseinline
PrintSelf(ostream &os, vtkIndent indent)vtkFrameBufferObjectvirtual
PrintSelf(ostream &os, vtkIndent indent)vtkFrameBufferObjectvirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBasevirtual
RegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
ReleaseGraphicsResources(vtkWindow *win)vtkFrameBufferObjectvirtual
RemoveAllColorBuffers()vtkFrameBufferObject
RemoveAllColorBuffers()vtkFrameBufferObject
RemoveAllObservers()vtkObject
RemoveColorBuffer(unsigned int index)vtkFrameBufferObject
RemoveColorBuffer(unsigned int index)vtkFrameBufferObject
RemoveDepthBuffer()vtkFrameBufferObject
RemoveDepthBuffer()vtkFrameBufferObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
RenderQuad(int minX, int maxX, int minY, int maxY)vtkFrameBufferObject
RenderQuad(int minX, int maxX, int minY, int maxY, vtkShaderProgram *program, vtkOpenGLVertexArrayObject *vao)vtkFrameBufferObject
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
ResourceCallbackvtkFrameBufferObjectprotected
SafeDownCast(vtkObjectBase *o)vtkFrameBufferObjectstatic
SafeDownCast(vtkObjectBase *o)vtkFrameBufferObjectstatic
SetActiveBuffer(unsigned int index)vtkFrameBufferObjectinline
SetActiveBuffer(unsigned int index)vtkFrameBufferObjectinline
SetActiveBuffers(int numbuffers, unsigned int indices[])vtkFrameBufferObject
SetActiveBuffers(int numbuffers, unsigned int indices[])vtkFrameBufferObject
SetColorBuffer(unsigned int index, vtkTextureObject *texture, unsigned int zslice=0)vtkFrameBufferObject
SetColorBuffer(unsigned int index, vtkTextureObject *texture, unsigned int zslice=0)vtkFrameBufferObject
SetContext(vtkRenderWindow *context)vtkFrameBufferObject
SetContext(vtkOpenGLRenderWindow *context)vtkFrameBufferObject
SetDebug(bool debugFlag)vtkObject
SetDepthBuffer(vtkTextureObject *depthTexture)vtkFrameBufferObject
SetDepthBuffer(vtkTextureObject *depthTexture)vtkFrameBufferObject
SetDepthBufferNeeded(bool)vtkFrameBufferObjectvirtual
SetDepthBufferNeeded(bool)vtkFrameBufferObjectvirtual
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetNumberOfRenderTargets(unsigned int)vtkFrameBufferObject
SetNumberOfRenderTargets(unsigned int)vtkFrameBufferObject
SetReferenceCount(int)vtkObjectBase
Start(int width, int height, bool shaderSupportsTextureInt)vtkFrameBufferObject
Start(int width, int height, bool shaderSupportsTextureInt)vtkFrameBufferObject
StartNonOrtho(int width, int height, bool shaderSupportsTextureInt)vtkFrameBufferObject
StartNonOrtho(int width, int height, bool shaderSupportsTextureInt)vtkFrameBufferObject
SubjectHelpervtkObjectprotected
Superclass typedefvtkFrameBufferObject
Superclass typedefvtkFrameBufferObject
UnBind()vtkFrameBufferObject
UnBind()vtkFrameBufferObject
UnRegister(vtkObjectBase *o)vtkObjectBasevirtual
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
UserColorBuffersvtkFrameBufferObjectprotected
UserDepthBuffervtkFrameBufferObjectprotected
UserZSlicesvtkFrameBufferObjectprotected
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkFrameBufferObject()vtkFrameBufferObjectprotected
vtkFrameBufferObject()vtkFrameBufferObjectprotected
vtkFrameBufferObjectBase()vtkFrameBufferObjectBaseprotected
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
WeakPointersvtkObjectBaseprotected
~vtkFrameBufferObject()vtkFrameBufferObjectprotected
~vtkFrameBufferObject()vtkFrameBufferObjectprotected
~vtkFrameBufferObjectBase()vtkFrameBufferObjectBaseprotected
~vtkObject() overridevtkObjectprotected
~vtkObjectBase()vtkObjectBaseprotectedvirtual