VTK
vtkOpenGLGL2PSHelperImpl Member List

This is the complete list of members for vtkOpenGLGL2PSHelperImpl, including all inherited members.

ActiveStatevtkOpenGLGL2PSHelperprotected
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
Background enum valuevtkOpenGLGL2PSHelper
BreakOnError()vtkObjectstatic
Capture enum valuevtkOpenGLGL2PSHelper
CollectRevisions(ostream &)vtkObjectBaseinlineprotectedvirtual
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
Delete()vtkObjectBasevirtual
DisableStipple()vtkOpenGLGL2PSHelperinlinestatic
Draw3DPath(vtkPath *path, vtkMatrix4x4 *actorMatrix, double rasterPos[3], unsigned char actorColor[4], vtkRenderer *ren, const char *label=NULL)vtkOpenGLGL2PSHelperImplvirtual
DrawImage(vtkImageData *image, double pos[3])vtkOpenGLGL2PSHelperImplvirtual
DrawPath(vtkPath *path, double rasterPos[3], double windowPos[2], unsigned char rgba[4], double scale[2]=NULL, double rotateAngle=0.0, float strokeWidth=-1, const char *label=NULL)vtkOpenGLGL2PSHelperImplvirtual
DrawPathPDF(vtkPath *path, double rasterPos[3], double windowPos[2], unsigned char rgba[4], double scale[2], double rotateAngle, float strokeWidth, const std::string &label)vtkOpenGLGL2PSHelperImplprotected
DrawPathPS(vtkPath *path, double rasterPos[3], double windowPos[2], unsigned char rgba[4], double scale[2], double rotateAngle, float strokeWidth, const std::string &label)vtkOpenGLGL2PSHelperImplprotected
DrawPathSVG(vtkPath *path, double rasterPos[3], double windowPos[2], unsigned char rgba[4], double scale[2], double rotateAngle, float strokeWidth, const std::string &label)vtkOpenGLGL2PSHelperImplprotected
DrawString(const std::string &str, vtkTextProperty *tprop, double pos[3], double backgroundDepth, vtkRenderer *ren)vtkOpenGLGL2PSHelperImplvirtual
EnableStipple()vtkOpenGLGL2PSHelperinlinestatic
FastDelete()vtkObjectBasevirtual
GetActiveState()vtkOpenGLGL2PSHelpervirtual
GetClassName() const vtkObjectBase
GetCommand(unsigned long tag)vtkObject
GetDebug()vtkObject
GetGlobalWarningDisplay()vtkObjectstatic
GetInstance()vtkOpenGLGL2PSHelperstatic
GetLineStipple()vtkOpenGLGL2PSHelpervirtual
GetLineWidth()vtkOpenGLGL2PSHelpervirtual
GetMTime()vtkObjectvirtual
GetPointSize()vtkOpenGLGL2PSHelpervirtual
GetReferenceCount()vtkObjectBaseinline
GetRenderWindow()vtkOpenGLGL2PSHelpervirtual
GetTransformParameters(vtkRenderer *ren, vtkMatrix4x4 *actorMatrix, vtkMatrix4x4 *xform, double vpOrigin[2], double halfSize[2], double zfact[2])vtkOpenGLGL2PSHelperImplprotectedstatic
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
Inactive enum valuevtkOpenGLGL2PSHelper
indentvtkOpenGLGL2PSHelper
InGL2PSRendervtkOpenGLGL2PSHelperprotectedstatic
InitializeObjectBase()vtkObjectBase
InstancevtkOpenGLGL2PSHelperprotectedstatic
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkOpenGLGL2PSHelperImplvirtual
IsTypeOf(const char *type)vtkOpenGLGL2PSHelperImplstatic
LineStipplevtkOpenGLGL2PSHelperprotected
LineWidthvtkOpenGLGL2PSHelperprotected
LineWidthFactorvtkOpenGLGL2PSHelperprotectedstatic
LineWidthFactorvtkOpenGLGL2PSHelperprotected
LineWidthTokenvtkOpenGLGL2PSHelperprotectedstatic
Modified()vtkObjectvirtual
MTimevtkObjectprotected
New()vtkOpenGLGL2PSHelperImplstatic
NewInstance() const vtkOpenGLGL2PSHelperImpl
NewInstanceInternal() const vtkOpenGLGL2PSHelperImplprotectedvirtual
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
PointSizevtkOpenGLGL2PSHelperprotected
PointSizeFactorvtkOpenGLGL2PSHelperprotectedstatic
PointSizeFactorvtkOpenGLGL2PSHelperprotected
PointSizeTokenvtkOpenGLGL2PSHelperprotectedstatic
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &)vtkObjectBaseinline
PrintSelf(ostream &os, vtkIndent indent)vtkOpenGLGL2PSHelperImplvirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
ProcessTransformFeedback(vtkTransformFeedback *tfc, vtkRenderer *ren, vtkActor *act)vtkOpenGLGL2PSHelperImplvirtual
ProcessTransformFeedback(vtkTransformFeedback *tfc, vtkRenderer *ren, unsigned char col[4])vtkOpenGLGL2PSHelperImplvirtual
ProcessTransformFeedback(vtkTransformFeedback *tfc, vtkRenderer *ren, float col[4])vtkOpenGLGL2PSHelperImplvirtual
ProjectPoint(double point[3], vtkRenderer *ren, vtkMatrix4x4 *actorMatrix=NULL)vtkOpenGLGL2PSHelperImplprotectedstatic
ProjectPoint(double point[4], vtkMatrix4x4 *transformMatrix, double viewportOrigin[2], double halfWidth, double halfHeight, double zfact1, double zfact2)vtkOpenGLGL2PSHelperImplprotectedstatic
ProjectPoints(vtkPoints *points, vtkRenderer *ren, vtkMatrix4x4 *actorMatrix=NULL)vtkOpenGLGL2PSHelperImplprotectedstatic
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBasevirtual
RegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
RenderWindowvtkOpenGLGL2PSHelperprotected
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
SafeDownCast(vtkObjectBase *o)vtkOpenGLGL2PSHelperImplstatic
SetActiveState(State)vtkOpenGLGL2PSHelperprotectedvirtual
SetDebug(bool debugFlag)vtkObject
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetInstance(vtkOpenGLGL2PSHelper *)vtkOpenGLGL2PSHelperstatic
SetLineStipple(unsigned short)vtkOpenGLGL2PSHelpervirtual
SetLineWidth(float lineWidth)vtkOpenGLGL2PSHelperinlinestatic
SetLineWidth(float)vtkOpenGLGL2PSHelpervirtual
SetLineWidthFactor(float)vtkOpenGLGL2PSHelperprotectedvirtual
SetPointSize(float pointSize)vtkOpenGLGL2PSHelperinlinestatic
SetPointSize(float)vtkOpenGLGL2PSHelpervirtual
SetPointSizeFactor(float)vtkOpenGLGL2PSHelperprotectedvirtual
SetReferenceCount(int)vtkObjectBase
SetRenderWindow(vtkRenderWindow *)vtkOpenGLGL2PSHelperprotectedvirtual
SetTextAsPath(bool)vtkOpenGLGL2PSHelperprotectedvirtual
State enum namevtkOpenGLGL2PSHelper
StippleBeginTokenvtkOpenGLGL2PSHelperprotectedstatic
StippleEndTokenvtkOpenGLGL2PSHelperprotectedstatic
SubjectHelpervtkObjectprotected
Superclass typedefvtkOpenGLGL2PSHelperImpl
TextAsPathvtkOpenGLGL2PSHelperprotected
TextPropertyToGL2PSAlignment(vtkTextProperty *tprop)vtkOpenGLGL2PSHelperImplprotectedstatic
TextPropertyToPSFontName(vtkTextProperty *tprop)vtkOpenGLGL2PSHelperImplprotectedstatic
UnprojectPoint(double point[4], vtkMatrix4x4 *invTransformMatrix, double viewportOrigin[2], double halfWidth, double halfHeight, double zfact1, double zfact2)vtkOpenGLGL2PSHelperImplprotectedstatic
UnprojectPoints(double *points3D, vtkIdType numPoints, vtkRenderer *ren, vtkMatrix4x4 *actorMatrix=NULL)vtkOpenGLGL2PSHelperImplprotectedstatic
UnRegister(vtkObjectBase *o)vtkObjectBasevirtual
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
vtkAbstractTypeMacro(vtkOpenGLGL2PSHelper, vtkObject) virtual void PrintSelf(ostream &osvtkOpenGLGL2PSHelper
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLGL2PSHelper()vtkOpenGLGL2PSHelperprotected
vtkOpenGLGL2PSHelperImpl()vtkOpenGLGL2PSHelperImplprotected
WeakPointersvtkObjectBaseprotected
~vtkObject() overridevtkObjectprotected
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLGL2PSHelper()vtkOpenGLGL2PSHelperprotected
~vtkOpenGLGL2PSHelperImpl()vtkOpenGLGL2PSHelperImplprotected