VTK
vtkOpenGLLightingPainter Member List

This is the complete list of members for vtkOpenGLLightingPainter, including all inherited members.

AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
BreakOnError()vtkObjectstatic
BUILD_NORMALS()vtkPolyDataPainterstatic
BuildNormalsvtkPolyDataPainterprotected
CollectRevisions(ostream &)vtkObjectBaseinlineprotectedvirtual
CONSERVE_MEMORY()vtkPainterstatic
DATA_ARRAY_TO_VERTEX_ATTRIBUTE()vtkPolyDataPainterstatic
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
DelegatePaintervtkPainterprotected
Delete()vtkObjectBasevirtual
DISABLE_SCALAR_COLOR()vtkPolyDataPainterstatic
FastDelete()vtkObjectBasevirtual
GetClassName() const vtkObjectBase
GetCommand(unsigned long tag)vtkObject
GetDebug()vtkObject
GetDelegatePainter()vtkPaintervirtual
GetGlobalWarningDisplay()vtkObjectstatic
GetInformation()vtkPaintervirtual
GetInput()vtkPaintervirtual
GetInputArrayToProcess(int fieldAssociation, int fieldAttributeType, vtkDataSet *ds, bool *use_cell_data=0)vtkPainterprotected
GetInputArrayToProcess(int fieldAssociation, const char *name, vtkDataSet *dsl, bool *use_cell_data=0)vtkPainterprotected
GetInputAsPolyData()vtkPolyDataPainter
GetMTime()vtkObjectvirtual
GetOutput()vtkPainterinlinevirtual
GetOutputAsPolyData()vtkPolyDataPainter
GetProgress()vtkPaintervirtual
GetReferenceCount()vtkObjectBaseinline
GetTimeToDraw()vtkOpenGLLightingPainterinlinevirtual
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
HIGH_QUALITY()vtkPainterstatic
InformationvtkPainterprotected
InformationProcessTimevtkPainterprotected
InitializeObjectBase()vtkObjectBase
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkOpenGLLightingPaintervirtual
IsTypeOf(const char *type)vtkOpenGLLightingPainterstatic
LastWindowvtkPainterprotected
LINES enum valuevtkPainter
Modified()vtkObjectvirtual
MTimevtkObjectprotected
New()vtkOpenGLLightingPainterstatic
NewInstance() const vtkOpenGLLightingPainter
NewInstanceInternal() const vtkOpenGLLightingPainterprotectedvirtual
ObservervtkPainterprotected
ObserverPainterProgress(vtkPainter *toObserve)vtkPainterprotectedvirtual
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
PassInformation(vtkPainter *toPainter)vtkPainterprotectedvirtual
POLYS enum valuevtkPainter
PrepareForRendering(vtkRenderer *, vtkActor *)vtkPainterinlineprotectedvirtual
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &)vtkObjectBaseinline
PrintSelf(ostream &os, vtkIndent indent)vtkOpenGLLightingPaintervirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
ProcessInformation(vtkInformation *)vtkPolyDataPainterprotectedvirtual
ProgressvtkPainterprotected
ProgressOffsetvtkPainterprotected
ProgressScaleFactorvtkPainterprotected
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o) overridevtkPaintervirtual
RegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
ReleaseGraphicsResources(vtkWindow *)vtkPaintervirtual
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
Render(vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly)vtkPolyDataPaintervirtual
RenderInternal(vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly)vtkOpenGLLightingPainterprotectedvirtual
ReportReferences(vtkGarbageCollector *collector) overridevtkPainterprotectedvirtual
SafeDownCast(vtkObjectBase *o)vtkOpenGLLightingPainterstatic
SetBuildNormals(int)vtkPolyDataPainterprotectedvirtual
SetDebug(bool debugFlag)vtkObject
SetDelegatePainter(vtkPainter *)vtkPaintervirtual
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetInformation(vtkInformation *)vtkPaintervirtual
SetInput(vtkDataObject *)vtkPainter
SetProgress(double)vtkPaintervirtual
SetReferenceCount(int)vtkObjectBase
SHADER_DEVICE_ADAPTOR()vtkPolyDataPainterstatic
STATIC_DATA()vtkPainterstatic
STRIPS enum valuevtkPainter
SubjectHelpervtkObjectprotected
Superclass typedefvtkOpenGLLightingPainter
TimervtkPainterprotected
TimeToDrawvtkPainterprotected
UnRegister(vtkObjectBase *o) overridevtkPaintervirtual
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
UpdateBounds(double bounds[6])vtkPaintervirtual
UpdateDelegatePainter()vtkPainterprotected
UpdateDelegateProgress(vtkPainter *delegate, double amount)vtkPainterprotectedvirtual
UpdateProgress(double amount)vtkPainterprotected
VERTS enum valuevtkPainter
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkLightingPainter()vtkLightingPainterprotected
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLLightingPainter()vtkOpenGLLightingPainterprotected
vtkPainter()vtkPainterprotected
vtkPolyDataPainter()vtkPolyDataPainterprotected
WeakPointersvtkObjectBaseprotected
~vtkLightingPainter()vtkLightingPainterprotected
~vtkObject() overridevtkObjectprotected
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLLightingPainter()vtkOpenGLLightingPainterprotected
~vtkPainter()vtkPainterprotected
~vtkPolyDataPainter()vtkPolyDataPainterprotected