VTK
vtkSurfaceLICMapper Member List

This is the complete list of members for vtkSurfaceLICMapper, including all inherited members.

AbortExecutevtkAlgorithm
AbortExecuteOff()vtkAlgorithmvirtual
AbortExecuteOn()vtkAlgorithmvirtual
AcquireInvertibleLookupTable()vtkMapperprotected
AddClippingPlane(vtkPlane *plane)vtkAbstractMapper
AddInputConnection(int port, vtkAlgorithmOutput *input)vtkAlgorithmvirtual
AddInputConnection(vtkAlgorithmOutput *input)vtkAlgorithmvirtual
AddInputDataInternal(int port, vtkDataObject *input)vtkAlgorithminlineprotected
AddInputDataObject(int port, vtkDataObject *data)vtkAlgorithmvirtual
AddInputDataObject(vtkDataObject *data)vtkAlgorithminlinevirtual
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddShaderReplacement(vtkShader::Type shaderType, std::string originalValue, bool replaceFirst, std::string replacementValue, bool replaceAll)vtkOpenGLPolyDataMapper
AppendCellTextures(vtkRenderer *ren, vtkActor *, vtkCellArray *prims[4], int representation, std::vector< unsigned char > &colors, std::vector< float > &normals, vtkPolyData *pd)vtkOpenGLPolyDataMapperprotected
AppleBugPrimIDBuffervtkOpenGLPolyDataMapperprotected
AppleBugPrimIDsvtkOpenGLPolyDataMapperprotected
ArrayAccessModevtkMapperprotected
ArrayComponentvtkMapperprotected
ArrayIdvtkMapperprotected
ArrayNamevtkMapperprotected
BoundsvtkAbstractMapper3Dprotected
BreakOnError()vtkObjectstatic
BuildBufferObjects(vtkRenderer *ren, vtkActor *act)vtkSurfaceLICMapperprotectedvirtual
BuildCellTextures(vtkRenderer *ren, vtkActor *, vtkCellArray *prims[4], int representation)vtkOpenGLPolyDataMapperprotected
BuildIBO(vtkRenderer *ren, vtkActor *act, vtkPolyData *poly)vtkOpenGLPolyDataMapperprotectedvirtual
BuildShaders(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
BuildTimevtkMapperprotected
CAN_HANDLE_PIECE_REQUEST()vtkAlgorithmstatic
CAN_PRODUCE_SUB_EXTENT()vtkAlgorithmstatic
CanUseTextureMapForColoring(vtkDataObject *input)vtkMappervirtual
CellIdArrayNamevtkOpenGLPolyDataMapperprotected
CellNormalBuffervtkOpenGLPolyDataMapperprotected
CellNormalTexturevtkOpenGLPolyDataMapperprotected
CellScalarBuffervtkOpenGLPolyDataMapperprotected
CellScalarTexturevtkOpenGLPolyDataMapperprotected
CellTextureBuildStringvtkOpenGLPolyDataMapperprotected
CentervtkAbstractMapper3Dprotected
ClearColorArrays()vtkMapper
ClearInvertibleColor()vtkMapper
ClearShaderReplacement(vtkShader::Type shaderType, std::string originalValue, bool replaceFirst)vtkOpenGLPolyDataMapper
ClippingPlanesvtkAbstractMapperprotected
CoincidentLineFactorvtkMapperprotected
CoincidentLineOffsetvtkMapperprotected
CoincidentPointOffsetvtkMapperprotected
CoincidentPolygonFactorvtkMapperprotected
CoincidentPolygonOffsetvtkMapperprotected
CollectRevisions(ostream &)vtkObjectBaseinlineprotectedvirtual
ColorByArrayComponent(int arrayNum, int component)vtkMapper
ColorByArrayComponent(const char *arrayName, int component)vtkMapper
ColorCoordinatesvtkMapperprotected
ColorModevtkMapperprotected
ColorsvtkMapperprotected
ColorTextureMapvtkMapperprotected
ColorToValue(unsigned char *color, double min, double scale, double &value)vtkMapperstatic
CompositeIdArrayNamevtkOpenGLPolyDataMapperprotected
ComputeBounds()vtkOpenGLPolyDataMapperprotectedvirtual
ComputePipelineMTime(vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, vtkMTimeType *mtime)vtkAlgorithmvirtual
ConvertTotalInputToPortConnection(int ind, int &port, int &conn)vtkAlgorithm
CreateDefaultExecutive()vtkAlgorithmprotectedvirtual
CreateDefaultLookupTable()vtkMappervirtual
CurrentInputvtkOpenGLPolyDataMapper
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
DEFAULT_PRECISION enum valuevtkAlgorithm
DefaultExecutivePrototypevtkAlgorithmprotectedstatic
Delete()vtkObjectBasevirtual
DesiredOutputPrecision enum namevtkAlgorithm
DOUBLE_PRECISION enum valuevtkAlgorithm
Draw(vtkRenderer *ren, vtkActor *a)vtkOpenGLPolyDataMappervirtual
DrawingEdgesvtkOpenGLPolyDataMapperprotected
DrawingSpheres(vtkOpenGLHelper &cellBO, vtkActor *actor)vtkOpenGLPolyDataMapperprotected
DrawingTubes(vtkOpenGLHelper &cellBO, vtkActor *actor)vtkOpenGLPolyDataMapperprotected
DrawLines(int idx, vtkPoints *p, vtkDataArray *n, vtkUnsignedCharArray *c, vtkDataArray *t, vtkIdType &cellNum, int &noAbort, vtkCellArray *ca, vtkRenderer *ren)vtkOpenGLPolyDataMapperprotected
DrawPoints(int idx, vtkPoints *p, vtkDataArray *n, vtkUnsignedCharArray *c, vtkDataArray *t, vtkIdType &cellNum, int &noAbort, vtkCellArray *ca, vtkRenderer *ren)vtkOpenGLPolyDataMapperprotected
DrawPolygons(int idx, vtkPoints *p, vtkDataArray *n, vtkUnsignedCharArray *c, vtkDataArray *t, vtkIdType &cellNum, int &noAbort, GLenum rep, vtkCellArray *ca, vtkRenderer *ren)vtkOpenGLPolyDataMapperprotected
DrawTStrips(int idx, vtkPoints *p, vtkDataArray *n, vtkUnsignedCharArray *c, vtkDataArray *t, vtkIdType &cellNum, int &noAbort, GLenum rep, vtkCellArray *ca, vtkRenderer *ren)vtkOpenGLPolyDataMapperprotected
EndTimerEvent(const char *)vtkSurfaceLICMapperinlineprotectedvirtual
ErrorCodevtkAlgorithmprotected
FastDelete()vtkObjectBasevirtual
FieldDataTupleIdvtkMapperprotected
FillInputPortInformation(int, vtkInformation *)vtkPolyDataMapperprotectedvirtual
FillOutputPortInformation(int port, vtkInformation *info)vtkAlgorithmprotectedvirtual
ForceCompileOnlyvtkMapperprotected
ForceHaveAppleBugOff()vtkOpenGLPolyDataMapperinline
ForceHaveAppleBugOn()vtkOpenGLPolyDataMapperinline
ForceTextureCoordinatesvtkOpenGLPolyDataMapperprotected
FragmentShaderCodevtkOpenGLPolyDataMapperprotected
GeometryShaderCodevtkOpenGLPolyDataMapperprotected
GetAbortExecute()vtkAlgorithmvirtual
GetAbstractScalars(vtkDataSet *input, int scalarMode, int arrayAccessMode, int arrayId, const char *arrayName, int &cellFlag)vtkAbstractMapperstatic
GetArrayAccessMode()vtkMapperinline
GetArrayComponent()vtkMapperinline
GetArrayId()vtkMapperinline
GetArrayName()vtkMapperinline
GetBounds()vtkPolyDataMappervirtual
GetBounds(double bounds[6])vtkPolyDataMapperinlinevirtual
GetCellIdArrayName()vtkOpenGLPolyDataMappervirtual
GetCenter()vtkAbstractMapper3D
GetCenter(double center[3])vtkAbstractMapper3Dinline
GetClassName() const vtkObjectBase
GetClippingPlaneInDataCoords(vtkMatrix4x4 *propMatrix, int i, double planeEquation[4])vtkAbstractMapper3D
GetClippingPlanes()vtkAbstractMappervirtual
GetCoincidentParameters(vtkRenderer *ren, vtkActor *actor, float &factor, float &offset)vtkOpenGLPolyDataMapperprotected
GetCoincidentTopologyLineOffsetParameters(double &factor, double &units)vtkMapper
GetCoincidentTopologyPointOffsetParameter(double &units)vtkMapper
GetCoincidentTopologyPolygonOffsetParameters(double &factor, double &units)vtkMapper
GetColorCoordinates()vtkMapper
GetColorMapColors()vtkMapper
GetColorMode()vtkMappervirtual
GetColorModeAsString()vtkMapper
GetColorTextureMap()vtkMapper
GetCommand(unsigned long tag)vtkObject
GetCompositeIdArrayName()vtkOpenGLPolyDataMappervirtual
GetDebug()vtkObject
GetErrorCode()vtkAlgorithmvirtual
GetExecutive()vtkAlgorithm
GetFieldDataTupleId()vtkMappervirtual
GetForceCompileOnly()vtkMappervirtual
GetFragmentShaderCode()vtkOpenGLPolyDataMappervirtual
GetGeometryShaderCode()vtkOpenGLPolyDataMappervirtual
GetGhostLevel()vtkPolyDataMappervirtual
GetGlobalImmediateModeRendering()vtkMapperstatic
GetGlobalWarningDisplay()vtkObjectstatic
GetHaveAppleBug()vtkOpenGLPolyDataMapperinline
GetImmediateModeRendering()vtkMappervirtual
GetInformation()vtkAlgorithmvirtual
GetInput()vtkPolyDataMapper
GetInputAbstractArrayToProcess(int idx, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputAbstractArrayToProcess(int idx, vtkInformationVector **inputVector, int &association)vtkAlgorithmprotected
GetInputAbstractArrayToProcess(int idx, int connection, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputAbstractArrayToProcess(int idx, int connection, vtkInformationVector **inputVector, int &association)vtkAlgorithmprotected
GetInputAbstractArrayToProcess(int idx, vtkDataObject *input)vtkAlgorithmprotected
GetInputAbstractArrayToProcess(int idx, vtkDataObject *input, int &association)vtkAlgorithmprotected
GetInputAlgorithm(int port, int index, int &algPort)vtkAlgorithm
GetInputAlgorithm(int port, int index)vtkAlgorithm
GetInputAlgorithm()vtkAlgorithminline
GetInputArrayAssociation(int idx, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputArrayAssociation(int idx, int connection, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputArrayAssociation(int idx, vtkDataObject *input)vtkAlgorithmprotected
GetInputArrayFieldInformation(int idx, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputArrayInformation(int idx)vtkAlgorithm
GetInputArrayToProcess(int idx, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputArrayToProcess(int idx, vtkInformationVector **inputVector, int &association)vtkAlgorithmprotected
GetInputArrayToProcess(int idx, int connection, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputArrayToProcess(int idx, int connection, vtkInformationVector **inputVector, int &association)vtkAlgorithmprotected
GetInputArrayToProcess(int idx, vtkDataObject *input)vtkAlgorithmprotected
GetInputArrayToProcess(int idx, vtkDataObject *input, int &association)vtkAlgorithmprotected
GetInputAsDataSet()vtkMapperinline
GetInputConnection(int port, int index)vtkAlgorithm
GetInputDataObject(int port, int connection)vtkAlgorithm
GetInputExecutive(int port, int index)vtkAlgorithm
GetInputExecutive()vtkAlgorithminline
GetInputInformation(int port, int index)vtkAlgorithm
GetInputInformation()vtkAlgorithminline
GetInputPortInformation(int port)vtkAlgorithm
GetInterpolateScalarsBeforeMapping()vtkMappervirtual
GetIsOpaque()vtkOpenGLPolyDataMappervirtual
GetLength()vtkAbstractMapper3D
GetLICInterface()vtkSurfaceLICMappervirtual
GetLookupTable()vtkMapper
GetMTime()vtkMappervirtual
GetNeedToRebuildBufferObjects(vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
GetNeedToRebuildShaders(vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
GetNumberOfClippingPlanes()vtkAbstractMapper3D
GetNumberOfInputConnections(int port)vtkAlgorithm
GetNumberOfInputPorts()vtkAlgorithm
GetNumberOfOutputPorts()vtkAlgorithm
GetNumberOfPieces()vtkPolyDataMappervirtual
GetNumberOfSubPieces()vtkPolyDataMappervirtual
GetNumberOfTextures(vtkActor *actor)vtkOpenGLPolyDataMapperprotectedvirtual
GetOutputDataObject(int port)vtkAlgorithm
GetOutputInformation(int port)vtkAlgorithm
GetOutputPort(int index)vtkAlgorithm
GetOutputPort()vtkAlgorithminline
GetOutputPortInformation(int port)vtkAlgorithm
GetPiece()vtkPolyDataMappervirtual
GetPointIdArrayName()vtkOpenGLPolyDataMappervirtual
GetPopulateSelectionSettings()vtkOpenGLPolyDataMappervirtual
GetProcessIdArrayName()vtkOpenGLPolyDataMappervirtual
GetProgress()vtkAlgorithmvirtual
GetProgressObserver()vtkAlgorithmvirtual
GetProgressText()vtkAlgorithmvirtual
GetReferenceCount()vtkObjectBaseinline
GetRelativeCoincidentTopologyLineOffsetParameters(double &factor, double &units)vtkMapper
GetRelativeCoincidentTopologyPointOffsetParameter(double &units)vtkMapper
GetRelativeCoincidentTopologyPolygonOffsetParameters(double &factor, double &units)vtkMapper
GetReleaseDataFlag()vtkAlgorithmvirtual
GetRenderPassStageMTime(vtkActor *actor)vtkOpenGLPolyDataMapperprotected
GetRenderTime()vtkMappervirtual
GetResolveCoincidentTopology()vtkMapperstatic
GetResolveCoincidentTopologyLineOffsetParameters(double &factor, double &units)vtkMapperstatic
GetResolveCoincidentTopologyPointOffsetParameter(double &units)vtkMapperstatic
GetResolveCoincidentTopologyPolygonOffsetFaces()vtkMapperstatic
GetResolveCoincidentTopologyPolygonOffsetParameters(double &factor, double &units)vtkMapperstatic
GetResolveCoincidentTopologyZShift()vtkMapperstatic
GetScalarMaterialMode()vtkMappervirtual
GetScalarMaterialModeAsString()vtkMapper
GetScalarMode()vtkMappervirtual
GetScalarModeAsString()vtkMapper
GetScalarRange()vtkMappervirtual
GetScalarRange(double data[2])vtkMappervirtual
GetScalars(vtkDataSet *input, int scalarMode, int arrayAccessMode, int arrayId, const char *arrayName, int &cellFlag)vtkAbstractMapperstatic
GetScalarVisibility()vtkMappervirtual
GetShaderTemplate(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
GetStatic()vtkMappervirtual
GetSupportsSelection()vtkOpenGLPolyDataMapperinlinevirtual
GetTextures(vtkActor *actor)vtkOpenGLPolyDataMapperprotectedvirtual
GetTimeToDraw()vtkAbstractMappervirtual
GetTotalNumberOfInputConnections()vtkAlgorithm
GetUpdateExtent()vtkAlgorithminline
GetUpdateExtent(int port)vtkAlgorithm
GetUpdateExtent(int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)vtkAlgorithminline
GetUpdateExtent(int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)vtkAlgorithm
GetUpdateExtent(int extent[6])vtkAlgorithminline
GetUpdateExtent(int port, int extent[6])vtkAlgorithm
GetUpdateGhostLevel()vtkAlgorithminline
GetUpdateGhostLevel(int port)vtkAlgorithm
GetUpdateNumberOfPieces()vtkAlgorithminline
GetUpdateNumberOfPieces(int port)vtkAlgorithm
GetUpdatePiece()vtkAlgorithminline
GetUpdatePiece(int port)vtkAlgorithm
GetUseLookupTableScalarRange()vtkMappervirtual
GetVBO()vtkOpenGLPolyDataMappervirtual
GetVertexShaderCode()vtkOpenGLPolyDataMappervirtual
GhostLevelvtkPolyDataMapperprotected
GlobalImmediateModeRenderingOff()vtkMapperinlinestatic
GlobalImmediateModeRenderingOn()vtkMapperinlinestatic
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HandleAppleBug(vtkPolyData *poly, std::vector< float > &buffData)vtkOpenGLPolyDataMapperstatic
HasExecutive()vtkAlgorithm
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
HaveAppleBugvtkOpenGLPolyDataMapperprotected
HaveAppleBugForcevtkOpenGLPolyDataMapperprotected
HaveCellNormalsvtkOpenGLPolyDataMapperprotected
HaveCellScalarsvtkOpenGLPolyDataMapperprotected
HavePickScalarsvtkOpenGLPolyDataMapperprotected
HaveTCoords(vtkPolyData *poly)vtkOpenGLPolyDataMapperprotectedvirtual
HaveTextures(vtkActor *actor)vtkOpenGLPolyDataMapperprotectedvirtual
HaveWideLines(vtkRenderer *, vtkActor *)vtkOpenGLPolyDataMapperprotectedvirtual
IBOBuildStringvtkOpenGLPolyDataMapperprotected
ImmediateModeRenderingvtkMapperprotected
ImmediateModeRenderingOff()vtkMappervirtual
ImmediateModeRenderingOn()vtkMappervirtual
InformationvtkAlgorithmprotected
InitializeObjectBase()vtkObjectBase
INPUT_ARRAYS_TO_PROCESS()vtkAlgorithmstatic
INPUT_CONNECTION()vtkAlgorithmstatic
INPUT_IS_OPTIONAL()vtkAlgorithmstatic
INPUT_IS_REPEATABLE()vtkAlgorithmstatic
INPUT_PORT()vtkAlgorithmstatic
INPUT_REQUIRED_DATA_TYPE()vtkAlgorithmstatic
INPUT_REQUIRED_FIELDS()vtkAlgorithmstatic
InputPortIndexInRange(int index, const char *action)vtkAlgorithmprotected
InternalColorTexturevtkOpenGLPolyDataMapperprotected
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InterpolateScalarsBeforeMappingvtkMapperprotected
InterpolateScalarsBeforeMappingOff()vtkMappervirtual
InterpolateScalarsBeforeMappingOn()vtkMappervirtual
InvertibleLookupTablevtkMapperprotectedstatic
InvertibleScalarsvtkMapperprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkSurfaceLICMappervirtual
IsARayCastMapper()vtkAbstractMapper3Dinlinevirtual
IsARenderIntoImageMapper()vtkAbstractMapper3Dinlinevirtual
IsTypeOf(const char *type)vtkSurfaceLICMapperstatic
LastBoundBOvtkOpenGLPolyDataMapperprotected
LastLightComplexityvtkOpenGLPolyDataMapperprotected
LastRenderPassInfovtkOpenGLPolyDataMapperprotected
LastSelectionStatevtkOpenGLPolyDataMapperprotected
LastWindowvtkAbstractMapperprotected
LICInterfacevtkSurfaceLICMapperprotected
LightComplexityChangedvtkOpenGLPolyDataMapperprotected
LinesvtkOpenGLPolyDataMapperprotected
ListIdvtkOpenGLPolyDataMapperprotected
LookupTablevtkMapperprotected
MapDataArrayToMultiTextureAttribute(int unit, const char *dataArrayName, int fieldAssociation, int componentno=-1)vtkPolyDataMappervirtual
MapDataArrayToVertexAttribute(const char *vertexAttributeName, const char *dataArrayName, int fieldAssociation, int componentno=-1)vtkPolyDataMappervirtual
MapScalars(double alpha)vtkMappervirtual
MapScalars(double alpha, int &cellFlag)vtkMappervirtual
MapScalars(vtkDataSet *input, double alpha)vtkMappervirtual
MapScalars(vtkDataSet *input, double alpha, int &cellFlag)vtkMappervirtual
MapScalarsToTexture(vtkAbstractArray *scalars, double alpha)vtkMapperprotected
Modified()vtkObjectvirtual
ModifyRequest(vtkInformation *request, int when)vtkAlgorithmvirtual
MTimevtkObjectprotected
New()vtkSurfaceLICMapperstatic
NewInstance() const vtkSurfaceLICMapper
NewInstanceInternal() const vtkSurfaceLICMapperprotectedvirtual
NumberOfPiecesvtkPolyDataMapperprotected
NumberOfSubPiecesvtkPolyDataMapperprotected
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
OutputPortIndexInRange(int index, const char *action)vtkAlgorithmprotected
PiecevtkPolyDataMapperprotected
PointIdArrayNamevtkOpenGLPolyDataMapperprotected
PointsvtkOpenGLPolyDataMapperprotected
PopulateSelectionSettingsvtkOpenGLPolyDataMapperprotected
PORT_REQUIREMENTS_FILLED()vtkAlgorithmprotectedstatic
PrimitiveIDOffsetvtkOpenGLPolyDataMapperprotected
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &)vtkObjectBaseinline
PrintSelf(ostream &os, vtkIndent indent)vtkSurfaceLICMappervirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
ProcessIdArrayNamevtkOpenGLPolyDataMapperprotected
ProcessRequest(vtkInformation *, vtkInformationVector **, vtkInformationVector *)vtkPolyDataMappervirtual
vtkMapper::ProcessRequest(vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo)vtkAlgorithm
ProgressvtkAlgorithmprotected
ProgressObservervtkAlgorithmprotected
ProgressTextvtkAlgorithmprotected
PropagateUpdateExtent()vtkAlgorithmvirtual
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o) overridevtkAlgorithmvirtual
RegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
ReleaseDataFlagOff()vtkAlgorithm
ReleaseDataFlagOn()vtkAlgorithm
ReleaseGraphicsResources(vtkWindow *win)vtkSurfaceLICMappervirtual
RemoveAllClippingPlanes()vtkAbstractMapper
RemoveAllInputConnections(int port)vtkAlgorithmvirtual
RemoveAllInputs()vtkAlgorithm
RemoveAllObservers()vtkObject
RemoveAllVertexAttributeMappings()vtkPolyDataMappervirtual
RemoveClippingPlane(vtkPlane *plane)vtkAbstractMapper
RemoveInputConnection(int port, vtkAlgorithmOutput *input)vtkAlgorithmvirtual
RemoveInputConnection(int port, int idx)vtkAlgorithmvirtual
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
RemoveVertexAttributeMapping(const char *vertexAttributeName)vtkPolyDataMappervirtual
Render(vtkRenderer *ren, vtkActor *act)vtkPolyDataMappervirtual
RenderEdges(vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMappervirtual
RenderPiece(vtkRenderer *ren, vtkActor *act)vtkSurfaceLICMappervirtual
RenderPieceDraw(vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMappervirtual
RenderPieceFinish(vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMappervirtual
RenderPieceStart(vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMappervirtual
RenderTimevtkMapperprotected
ReplaceShaderClip(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
ReplaceShaderCoincidentOffset(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
ReplaceShaderColor(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
ReplaceShaderDepth(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
ReplaceShaderLight(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
ReplaceShaderNormal(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
ReplaceShaderPicking(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
ReplaceShaderPositionVC(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
ReplaceShaderPrimID(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
ReplaceShaderRenderPass(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
ReplaceShaderTCoord(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
ReplaceShaderValues(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkSurfaceLICMapperprotectedvirtual
ReportReferences(vtkGarbageCollector *) overridevtkAlgorithmprotectedvirtual
ResourceCallbackvtkOpenGLPolyDataMapperprotected
SafeDownCast(vtkObjectBase *o)vtkSurfaceLICMapperstatic
ScalarMaterialModevtkMapperprotected
ScalarModevtkMapperprotected
ScalarRangevtkMapperprotected
ScalarVisibilityvtkMapperprotected
ScalarVisibilityOff()vtkMappervirtual
ScalarVisibilityOn()vtkMappervirtual
SelectColorArray(int arrayNum)vtkMapper
SelectColorArray(const char *arrayName)vtkMapper
SelectionStateChangedvtkOpenGLPolyDataMapperprotected
SetAbortExecute(int)vtkAlgorithmvirtual
SetCameraShaderParameters(vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
SetCellIdArrayName(const char *)vtkOpenGLPolyDataMappervirtual
SetClippingPlanes(vtkPlaneCollection *)vtkAbstractMappervirtual
SetClippingPlanes(vtkPlanes *planes)vtkAbstractMapper
SetColorMode(int)vtkMappervirtual
SetColorModeToDefault()vtkMapperinline
SetColorModeToDirectScalars()vtkMapperinline
SetColorModeToMapScalars()vtkMapperinline
SetCompositeIdArrayName(const char *)vtkOpenGLPolyDataMappervirtual
SetDebug(bool debugFlag)vtkObject
SetDefaultExecutivePrototype(vtkExecutive *proto)vtkAlgorithmstatic
SetErrorCode(unsigned long)vtkAlgorithmprotectedvirtual
SetExecutive(vtkExecutive *executive)vtkAlgorithmvirtual
SetFieldDataTupleId(vtkIdType)vtkMappervirtual
SetForceCompileOnly(int value)vtkMapper
SetFragmentShaderCode(const char *)vtkOpenGLPolyDataMappervirtual
SetGeometryShaderCode(const char *)vtkOpenGLPolyDataMappervirtual
SetGhostLevel(int)vtkPolyDataMappervirtual
SetGlobalImmediateModeRendering(int val)vtkMapperstatic
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetImmediateModeRendering(int)vtkMappervirtual
SetInformation(vtkInformation *)vtkAlgorithmvirtual
SetInputArrayToProcess(int idx, int port, int connection, int fieldAssociation, const char *name)vtkAlgorithmvirtual
SetInputArrayToProcess(int idx, int port, int connection, int fieldAssociation, int fieldAttributeType)vtkAlgorithmvirtual
SetInputArrayToProcess(int idx, vtkInformation *info)vtkAlgorithmvirtual
SetInputArrayToProcess(int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName)vtkAlgorithmvirtual
SetInputConnection(int port, vtkAlgorithmOutput *input)vtkAlgorithmvirtual
SetInputConnection(vtkAlgorithmOutput *input)vtkAlgorithmvirtual
SetInputData(vtkPolyData *in)vtkPolyDataMapper
SetInputDataInternal(int port, vtkDataObject *input)vtkAlgorithminlineprotected
SetInputDataObject(int port, vtkDataObject *data)vtkAlgorithmvirtual
SetInputDataObject(vtkDataObject *data)vtkAlgorithminlinevirtual
SetInterpolateScalarsBeforeMapping(int)vtkMappervirtual
SetLightingShaderParameters(vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
SetLookupTable(vtkScalarsToColors *lut)vtkMapper
SetMapperShaderParameters(vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)vtkSurfaceLICMapperprotectedvirtual
SetNthInputConnection(int port, int index, vtkAlgorithmOutput *input)vtkAlgorithmprotectedvirtual
SetNumberOfInputConnections(int port, int n)vtkAlgorithmprotectedvirtual
SetNumberOfInputPorts(int n)vtkAlgorithmprotectedvirtual
SetNumberOfOutputPorts(int n)vtkAlgorithmprotectedvirtual
SetNumberOfPieces(int)vtkPolyDataMappervirtual
SetNumberOfSubPieces(int)vtkPolyDataMappervirtual
SetPiece(int)vtkPolyDataMappervirtual
SetPointIdArrayName(const char *)vtkOpenGLPolyDataMappervirtual
SetPopulateSelectionSettings(int v)vtkOpenGLPolyDataMapperinline
SetProcessIdArrayName(const char *)vtkOpenGLPolyDataMappervirtual
SetProgress(double)vtkAlgorithmvirtual
SetProgressObserver(vtkProgressObserver *)vtkAlgorithm
SetProgressText(const char *ptext)vtkAlgorithm
SetPropertyShaderParameters(vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
SetReferenceCount(int)vtkObjectBase
SetRelativeCoincidentTopologyLineOffsetParameters(double factor, double units)vtkMapper
SetRelativeCoincidentTopologyPointOffsetParameter(double units)vtkMapper
SetRelativeCoincidentTopologyPolygonOffsetParameters(double factor, double units)vtkMapper
SetReleaseDataFlag(int)vtkAlgorithmvirtual
SetRenderTime(double time)vtkMapperinline
SetResolveCoincidentTopology(int val)vtkMapperstatic
SetResolveCoincidentTopologyLineOffsetParameters(double factor, double units)vtkMapperstatic
SetResolveCoincidentTopologyPointOffsetParameter(double units)vtkMapperstatic
SetResolveCoincidentTopologyPolygonOffsetFaces(int faces)vtkMapperstatic
SetResolveCoincidentTopologyPolygonOffsetParameters(double factor, double units)vtkMapperstatic
SetResolveCoincidentTopologyToDefault()vtkMapperstatic
SetResolveCoincidentTopologyToOff()vtkMapperinlinestatic
SetResolveCoincidentTopologyToPolygonOffset()vtkMapperinlinestatic
SetResolveCoincidentTopologyToShiftZBuffer()vtkMapperinlinestatic
SetResolveCoincidentTopologyZShift(double val)vtkMapperstatic
SetScalarMaterialMode(int)vtkMappervirtual
SetScalarMaterialModeToAmbient()vtkMapperinline
SetScalarMaterialModeToAmbientAndDiffuse()vtkMapperinline
SetScalarMaterialModeToDefault()vtkMapperinline
SetScalarMaterialModeToDiffuse()vtkMapperinline
SetScalarMode(int)vtkMappervirtual
SetScalarModeToDefault()vtkMapperinline
SetScalarModeToUseCellData()vtkMapperinline
SetScalarModeToUseCellFieldData()vtkMapperinline
SetScalarModeToUseFieldData()vtkMapperinline
SetScalarModeToUsePointData()vtkMapperinline
SetScalarModeToUsePointFieldData()vtkMapperinline
SetScalarRange(double, double)vtkMappervirtual
SetScalarRange(double[2])vtkMapper
SetScalarVisibility(int)vtkMappervirtual
SetStatic(int)vtkMappervirtual
SetUpdateExtent(int port, int piece, int numPieces, int ghostLevel)vtkAlgorithm
SetUpdateExtent(int piece, int numPieces, int ghostLevel)vtkAlgorithm
SetUpdateExtent(int port, int extent[6])vtkAlgorithm
SetUpdateExtent(int extent[6])vtkAlgorithm
SetUpdateExtentToWholeExtent(int port)vtkAlgorithm
SetUpdateExtentToWholeExtent()vtkAlgorithm
SetUseLookupTableScalarRange(int)vtkMappervirtual
SetVBOShiftScaleMethod(int m)vtkOpenGLPolyDataMapper
SetVertexShaderCode(const char *)vtkOpenGLPolyDataMappervirtual
ShallowCopy(vtkAbstractMapper *)vtkSurfaceLICMapper
SINGLE_PRECISION enum valuevtkAlgorithm
StartTimerEvent(const char *)vtkSurfaceLICMapperinlineprotectedvirtual
StaticvtkMapperprotected
StaticOff()vtkMappervirtual
StaticOn()vtkMappervirtual
SubjectHelpervtkObjectprotected
Superclass typedefvtkSurfaceLICMapper
TempMatrix3vtkOpenGLPolyDataMapperprotected
TempMatrix4vtkOpenGLPolyDataMapperprotected
TimervtkAbstractMapperprotected
TimerQueryvtkOpenGLPolyDataMapperprotected
TimeToDrawvtkAbstractMapperprotected
TotalCellsvtkOpenGLPolyDataMapperprotected
TrisvtkOpenGLPolyDataMapperprotected
TrisEdgesvtkOpenGLPolyDataMapperprotected
TriStripsvtkOpenGLPolyDataMapperprotected
TriStripsEdgesvtkOpenGLPolyDataMapperprotected
UnRegister(vtkObjectBase *o) overridevtkAlgorithmvirtual
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
Update(int port)vtkPolyDataMappervirtual
Update()vtkPolyDataMappervirtual
Update(int port, vtkInformationVector *requests)vtkPolyDataMappervirtual
Update(vtkInformation *requests)vtkPolyDataMappervirtual
UpdateBufferObjects(vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
UpdateDataObject()vtkAlgorithmvirtual
UpdateExtent(const int extents[6])vtkAlgorithmvirtual
UpdateExtentIsEmpty(vtkInformation *pinfo, vtkDataObject *output)vtkAlgorithm
UpdateExtentIsEmpty(vtkInformation *pinfo, int extentType)vtkAlgorithm
UpdateInformation()vtkAlgorithmvirtual
UpdatePiece(int piece, int numPieces, int ghostLevels, const int extents[6]=0)vtkAlgorithmvirtual
UpdateProgress(double amount)vtkAlgorithm
UpdateShaders(vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
UpdateTimeStep(double time, int piece=-1, int numPieces=1, int ghostLevels=0, const int extents[6]=0)vtkAlgorithmvirtual
UpdateWholeExtent()vtkAlgorithmvirtual
UseInvertibleColorFor(vtkDataObject *input, int scalarMode, int arrayAccessMode, int arrayId, const char *arrayName, int arrayComponent, double *scalarRange)vtkMapper
UseInvertibleColorFor(int scalarMode, int arrayAccessMode, int arrayId, const char *arrayName, int arrayComponent, double *scalarRange)vtkMapper
UseInvertibleColorsvtkMapperprotected
UseLookupTableScalarRangevtkMapperprotected
UseLookupTableScalarRangeOff()vtkMappervirtual
UseLookupTableScalarRangeOn()vtkMappervirtual
UserShaderReplacementsvtkOpenGLPolyDataMapperprotected
UsingScalarColoringvtkOpenGLPolyDataMapperprotected
ValuePassHelpervtkOpenGLPolyDataMapperprotected
ValueToColor(double value, double min, double scale, unsigned char *color)vtkMapperstatic
VBOvtkOpenGLPolyDataMapperprotected
VBOBuildStringvtkOpenGLPolyDataMapperprotected
VBOBuildTimevtkOpenGLPolyDataMapperprotected
VBOInverseTransformvtkOpenGLPolyDataMapperprotected
VBOShiftScalevtkOpenGLPolyDataMapperprotected
VectorVBOvtkSurfaceLICMapperprotected
VertexShaderCodevtkOpenGLPolyDataMapperprotected
vtkAbstractMapper()vtkAbstractMapperprotected
vtkAbstractMapper3D()vtkAbstractMapper3Dprotected
vtkAlgorithm()vtkAlgorithmprotected
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkMapper()vtkMapperprotected
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLPolyDataMapper()vtkOpenGLPolyDataMapperprotected
vtkOpenGLPolyDataMapper()vtkOpenGLPolyDataMapperprotected
vtkPolyDataMapper()vtkPolyDataMapperprotected
vtkSurfaceLICMapper()vtkSurfaceLICMapperprotected
WeakPointersvtkObjectBaseprotected
~vtkAbstractMapper()vtkAbstractMapperprotected
~vtkAbstractMapper3D()vtkAbstractMapper3Dinlineprotected
~vtkAlgorithm() overridevtkAlgorithmprotected
~vtkMapper()vtkMapperprotected
~vtkObject() overridevtkObjectprotected
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLPolyDataMapper()vtkOpenGLPolyDataMapperprotected
~vtkOpenGLPolyDataMapper()vtkOpenGLPolyDataMapperprotected
~vtkPolyDataMapper()vtkPolyDataMapperinlineprotected
~vtkSurfaceLICMapper()vtkSurfaceLICMapperprotected