[vtk-developers] OS X MultiSamples
David Gobbi
david.gobbi at gmail.com
Mon Aug 5 18:41:22 EDT 2013
Hi All,
For a long time, it has been a minor annoyance that VTK doesn't do
antialiased rendering on my Mac. However, I now have a project that
requires it, so I dug into the code and I _think_ that I have a
solution. I added the following attributes in
vtkCocoaRenderWindow::CreateGLContext():
NSOpenGLPFASampleBuffers,
(NSOpenGLPixelFormatAttribute)(this->MultiSamples != 0),
NSOpenGLPFASamples,
(NSOpenGLPixelFormatAttribute)(this->MultiSamples),
Sample buffers supported in OS X since 10.2. Is this safe on all OS X
machines? Is it possible that it could cause creation of the context
to fail if the gfx card does not support sample buffers?
The gerrit patch is here:
http://review.source.kitware.com/#/c/12201/
David
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