[vtk-developers] OSMessa Build Failures
Kevin H. Hobbs
hobbsk at ohio.edu
Wed Mar 13 16:09:05 EDT 2013
On 03/13/2013 03:14 PM, David Gobbi wrote:
>
> These are the only calls and they look very ordinary. On the other side of
> the equation, the tests grab the images with code like this:
>
> MakeCurrent();
> while(glGetError() != GL_NO_ERROR) {};
> glReadBuffer(front_or_back);
>
As is the tests fail with a black image.
Other drivers are now available for use with OSMesa.
By changing the driver I can get a different but still wrong, output image:
http://crab-lab.zool.ohiou.edu/kevin/LoadOpenGLExtension.png
So the problem may very well be on the output side.
> This also looks quite ordinary. Of course there are a lot of gl calls
> in between CreateContext and ReadBuffer.
>
This made me laugh out loud.
OSMesa is now using the same driver as the onscreen Mesa builds of VTK I
submit. I'm hoping it's just a case of gl getting the wrong pixels.
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