[vtk-developers] ANGLE backend
spir.robert at gmail.com
Mon Jul 31 08:21:26 EDT 2017
this looks very interesting. We are also using vtk through remote desktop,
but we are using only machines with AMD graphics, where opengl through
remote desktop works. (NVIDIA is blocking it on all cards except quadro)
I tried building VTK with your patch, but I'm getting multiple errors with
Rendering\ContextOpenGL2\vtkOpenGLContextDevice3D.cxx(488): error C2065:
'GL_LINE': undeclared identifier
Rendering\ContextOpenGL2\vtkOpenGLContextDevice3D.cxx(509): error C3861:
'glPointSize': identifier not found
Rendering\ContextOpenGL2\vtkOpenGLContextBufferId.cxx(143): error C2065:
'GL_DRAW_BUFFER': undeclared identifier
Rendering\ContextOpenGL2\vtkOpenGLContextBufferId.cxx(145): error C2065:
'GL_ALPHA_TEST': undeclared identifier
During CMake configuration I added variable VTK_USE_QTANGLE set to true and
otherwise used standard configuration with qt5 enabled.
do you have any idea, what went wrong?
From: vtk-developers [mailto:vtk-developers-bounces at vtk.org] On Behalf Of
Sent: Monday, July 31, 2017 12:55 PM
To: vtk-developers at vtk.org
Subject: [vtk-developers] ANGLE backend
Our application uses VTK 7.0 (OpenGL 2 module) for rendering on Windows
And we have requirement that it must to run over RDP.
Since OpenGL has limited support over Microsoft's Remote Desktop we patched
VTK to use ANGLE instead OpenGL.
As baseline version we took VTK v8.0.0.rc2. Please see attachment:
I think that such option of switching between different backend will be
useful and for other customers.
Does it make sense to include it in official VTK?
View this message in context:
Sent from the VTK - Dev mailing list archive at Nabble.com.
Powered by www.kitware.com
Visit other Kitware open-source projects at
Search the list archives at: http://markmail.org/search/?q=vtk-developers
Follow this link to subscribe/unsubscribe:
More information about the vtk-developers