Nightly : BackFace/Frontface bug ?

John Biddiscombe j.biddiscombe at rl.ac.uk
Thu Oct 7 20:36:05 EDT 1999


Dear vtk'ers

Nightly release

When an actor has rendering = surface, backface and frontface culling work
as expected. When rendering = wireframe, no culling occurs (either front or
back).

Not sure if this is a bug or an OpenGL "feature", but I don't see why
culling shouldn't work in wireframe mode.

This bug has not appeared overnight, but I wasn't sure about it before....

John B
(apologies if this isn't a bug).


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