[vtkusers] Visual C++ Build
Kent Vander Velden
graphix at iastate.edu
Thu Mar 1 22:36:16 EST 2001
Hi. I apologize for asking these questions since it likely one that has been
answered several time before or one that would be easy to answer if Visual C++
was my normal build environment.
I have build vtk-nightly from source code into a non-debug, non-incremental
dll. Now, I am working on an application that uses vtk with in the Visual C++
environment. First off, does either VTKDLL or VTKNODLL need to be defined in
the build of a user's application? If so, what are they for? They do not
seem to have an affect.
Next, whenever I build with UNICODE defined (seems to be the default) I get
a few undefined symbols at link time. If I remove this define and rebuild
the application links. Any idea about this? Did I build vtk incorrectly?
Finally, when I link my application I get a message that libcmt conflicts
with other libraries and the suggestion is that I add a /nodefaultlibrary:
line to the link. I am pretty sure that vtk was build as a multithreaded
dll. My application can be built either way but I make no explicit use of
threads. Another library, Qt, has been build as a single threaded dll.
Is there any harm in mixing single and multi threaded dlls like this? Must
vtk be built as a multi-threaded dll? Does it matter if my application is
built single or multi threaded?
Thanks for taking the time to read this. I have spent a lot of time in
a trail and error mode building my application that was developed on Linux
in a Windows environment. I just want to make certain that I am doing this
properly and that there will not be problems in the further as a result of a
hack that I did today.
---
Kent Vander Velden
kent at iastate.edu
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