[vtkusers] Hardware Clipping planes
John Biddiscombe
jbiddiscombe at skippingmouse.co.uk
Fri Mar 9 11:11:56 EST 2001
>leaving something like a hole in the geometry. To do that I currently
>use 6 mappers defining a clipping plane for each one (with the normal
>of each plane looking outwards). To avoid re-rendering parts that
Look at SetClippingPlanes in the existing mappers. You can define your
planes as a vtkPlane collection (or implicit function) and then
do->SetClippingPlanes().
I suspect it is exacly what you're after.
JB
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