[vtkusers] Light without shadows
    Christopher M. Navarro 
    cnavarro at ncsa.uiuc.edu
       
    Thu Apr 24 14:03:01 EDT 2003
    
    
  
On Thu, 24 Apr 2003, Jose Luis Pina wrote:
> 
> >Hello:
> I have some glyphs (vtkArrowSource), coloured according the vectors in each 
> point, but the shadows created by the light, change the real color 
> associated with every arrow, I tried with vtkLight and vtkLightKit, 
> TwoSidedLighting with the rendere but I can't do.I wonder if is posible 
> ilumination without shadows or with a minimal shadow that keep the real color.
> Thanks in advance.
You could set ambient to 1.0 and diffuse and specular to 0.0 to basically 
turn off lighting.  ie: 
myActor.GetProperty().SetAmbient(1.0);
myActor.GetProperty().SetDiffuse(0.0);
myActor.GetProperty().SetSpecular(0.0);
(note this is how it would be done in java, change the syntax for whatever 
language you're using)
-chris
    
    
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