[vtkusers] UserTransform?
Andrew Dolgert
ajd27 at cornell.edu
Fri Sep 12 16:15:28 EDT 2003
Hi Tim,
You are correct that the UserTransform is applied after the
PerspectiveTransform, but it is post-multiplied, so the transformation
pipeline looks like this: v_screen = M_perspective * M_user * M_view *
v_world. If you want to move points for one object in the scene, you
can use vtkActor's position and orientation or, as you have done,
transform points directly.
- Drew
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