Hi,
Is there a method of vtkCamera to rotate about the focal point? Something like:
for (int i = 0; i < 64; i++) {
double dPitch = i * (360.0 / 64);
pCamera->Pitch(dPitch);
// render..
}
The effect I'm looking for is to have the camera orbit around its
focal point in the direction of its view up.
Thanks,
Mark