[vtkusers] How color works
    Kenneth Porter 
    shiva at sewingwitch.com
       
    Fri Jan 29 16:03:47 EST 2010
    
    
  
I want to create a color-by-height image and I'm looking at this example:
<http://www.vtk.org/Wiki/VTK/Examples/Color_a_mesh_by_height>
I created this in ParaView by applying a Delaunay2D to my X/Y/Z point cloud 
of height readings off a surface:
<http://sewingwitch.com/ken/Stuff/HeightExample.png>
The scalar array that establishes the colors is presumably associated with 
each vertex. I'm guessing that each triangle can only have a single color, 
not a continuous shading from low to high scalar value. How does the color 
of each triangle get chosen?
To get a more smooth gradation, I'd guess I need to resample the surface at 
higher resolution to get more triangles, and then apply new colors to each 
triangle. I'd need to synthesize a new scalar array with intermediate 
values matching each triangle's "height". Is that true?
    
    
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