[vtkusers] Camera

Max smapersmaper at gmail.com
Thu Jul 4 15:27:06 EDT 2013


Hi dhekra
Let's suppose your object is some mesh.
You can get all the vertices of that mesh.
 Then you can define the object as pickable.
Now try to create all the points that are located in the vertices of the
object.
Then go over all the points you created and try to pick them.
Now divide the points you can pick and those you can't.
Those you can't you also cannot see. 
Now build a mesh from the points you can select and calculate its volume.
That's it.

Max



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