[vtkusers] vtkRenderer.AddActor
Mike Gagnon
mike at gagnon.com
Fri Jul 12 10:03:59 EDT 2013
Thanks David, my question remains though, because I removed the thread
and the actor didn't appear when I called it like this from the only
(GUI) thread:
void vtkMFCSingleView::AddActor(vtkSmartPointer<vtkActor> pActor)
{
Renderer->AddActor(pActor);
Invalidate();
}
It still requires that I click on the view with the mouse for the actor
to appear... It worked fine when I added the actors while creating the
view in OnInitialUpdate, but now I'd like to be able to add/remove
actors while the view is rendering (only from the GUI thread of course).
Mike
On 7/12/2013 9:53 AM, David Cole wrote:
> VTK is not easily usable from multiple threads. So, in general, you
> should restrict access to VTK objects to a single thread in your app,
> or use mutexes to guarantee that only one thread at a time has access
> to VTK objects. And, if you have to pick a thread to restrict the
> access to, use the same one that’s doing all the GUI stuff -- VTK
> rendering has to run in the GUI thread anyhow.
> HTH,
> David C.
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