[vtkusers] Solid Voxelization with VTK
Berti Krüger
berti_krueger at hotmail.com
Wed Jun 13 21:21:32 EDT 2018
Hi Csaba,
thanks again. This is just perfect. I will try it.
Regards
Berti
Am 11.06.2018 um 14:45 schrieb Csaba Pinter:
Hi Berti,
That code is under BSD-style license, so you’re free to do basically anything with it. This implementation is already pretty simple; just a concatenation of several VTK filters, so you can just give it a try by copy-pasting the relevant part of that function into your code and see if it works. If you’re interested in using the vtkSegmentation library, let me know though!
Best,
csaba
From: Berti Krüger <berti_krueger at hotmail.com><mailto:berti_krueger at hotmail.com>
Sent: Monday, June 11, 2018 02:46
To: Csaba Pinter <csaba.pinter at queensu.ca><mailto:csaba.pinter at queensu.ca>; David Gobbi <david.gobbi at gmail.com><mailto:david.gobbi at gmail.com>
Cc: vtkusers at vtk.org<mailto:vtkusers at vtk.org>
Subject: Re: [vtkusers] Solid Voxelization with VTK
Hi Csaba,
thank you very much for you answer and for offering your help.
I already have looked at it and i think if no simpler option will come up, i will give it a try (hoping not to have to change too much to get it working with my pipeline since i am an absolute vtk beginner :-) ).
How is this code licensed ? (i am only doing research work at the moment, the whole project i am working on is internal and just for testing and part of some larger work, it might be open sourced one day in the very far future but could even be not at all and it will never be used commercially).
Regards
Berti
Am 05.06.2018 um 16:14 schrieb Csaba Pinter:
Hi Berti,
There is a pretty robust conversion algorithm implemented within 3D Slicer but using solely VTK:
https://github.com/Slicer/Slicer/blob/master/Libs/vtkSegmentationCore/vtkClosedSurfaceToBinaryLabelmapConversionRule.cxx#L118<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2FSlicer%2FSlicer%2Fblob%2Fmaster%2FLibs%2FvtkSegmentationCore%2FvtkClosedSurfaceToBinaryLabelmapConversionRule.cxx%23L118&data=02%7C01%7Ccsaba.pinter%40queensu.ca%7C3aab37ccc6914427982508d5cf66eedc%7Cd61ecb3b38b142d582c4efb2838b925c%7C1%7C1%7C636642963366161717&sdata=p0ekXyWC0VAuADrfhvReHFywfi8%2BD7jhe59iVCIZmqs%3D&reserved=0>
It consists of a short pipeline of standard VTK filters (some preprocessing then vtkPolyDataToImageStencil and vtkImageStencil).
Let me know if you have any questions.
csaba
From: vtkusers <vtkusers-bounces at public.kitware.com><mailto:vtkusers-bounces at public.kitware.com> On Behalf Of Berti Krüger
Sent: Tuesday, June 5, 2018 03:26
To: David Gobbi <david.gobbi at gmail.com><mailto:david.gobbi at gmail.com>
Cc: vtkusers at vtk.org<mailto:vtkusers at vtk.org>
Subject: Re: [vtkusers] Solid Voxelization with VTK
Hi David,
thank you very much for your help.
I tried the example from your link. Unfortunately the result is same as using the vtkVoxelModeller:
[Screenshot result voxelization]
I get only a voxelization of the surface. The interior of the voxelized cone is still hollow and not filled with voxels (at least this is implied by the visualization).
For the visualization i use Bill Lorensen's example code from here:
https://lorensen.github.io/VTKExamples/site/Cxx/Medical/GenerateCubesFromLabels/<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Florensen.github.io%2FVTKExamples%2Fsite%2FCxx%2FMedical%2FGenerateCubesFromLabels%2F&data=02%7C01%7Ccsaba.pinter%40queensu.ca%7C63496d6b50e24ff32f7808d5cab5a98b%7Cd61ecb3b38b142d582c4efb2838b925c%7C1%7C1%7C636637804016225671&sdata=4TKi7VbGBfbM4DpQuLib1m0YGmLJO%2FU7BAO6ZKCUpVU%3D&reserved=0>
I have attached this small example which compiles with VTK 8.1 to show the issue. It basicly only consist of the example code from your link (https://lorensen.github.io/VTKExamples/site/Cxx/PolyData/PolyDataToImageData/<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Florensen.github.io%2FVTKExamples%2Fsite%2FCxx%2FPolyData%2FPolyDataToImageData%2F&data=02%7C01%7Ccsaba.pinter%40queensu.ca%7C63496d6b50e24ff32f7808d5cab5a98b%7Cd61ecb3b38b142d582c4efb2838b925c%7C1%7C1%7C636637804016225671&sdata=hXqgnekqjjNPflRneU0sU7DFo%2B%2FcdBfIFDcpE%2FZXiOg%3D&reserved=0>) and the visualization code from the Bill Lorensen's example from the link above. I have not changed much.
Any idea what is going wrong or what can i do get also voxelization of the interior (solid voxelization)?
Thank you very much in advance.
Regards
Berti
PolyDataToImageData - lorensen.github.io<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Florensen.github.io%2FVTKExamples%2Fsite%2FCxx%2FPolyData%2FPolyDataToImageData%2F&data=02%7C01%7Ccsaba.pinter%40queensu.ca%7C63496d6b50e24ff32f7808d5cab5a98b%7Cd61ecb3b38b142d582c4efb2838b925c%7C1%7C1%7C636637804016225671&sdata=hXqgnekqjjNPflRneU0sU7DFo%2B%2FcdBfIFDcpE%2FZXiOg%3D&reserved=0>
lorensen.github.io
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
GenerateCubesFromLabels - GitHub Pages<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Florensen.github.io%2FVTKExamples%2Fsite%2FCxx%2FMedical%2FGenerateCubesFromLabels%2F&data=02%7C01%7Ccsaba.pinter%40queensu.ca%7C63496d6b50e24ff32f7808d5cab5a98b%7Cd61ecb3b38b142d582c4efb2838b925c%7C1%7C1%7C636637804016225671&sdata=4TKi7VbGBfbM4DpQuLib1m0YGmLJO%2FU7BAO6ZKCUpVU%3D&reserved=0>
lorensen.github.io
Usage: GenerateCubesFromLabels FullHead.mhd StartLabel EndLabel where InputVolume is a meta file containing a 3 volume of discrete labels.
________________________________
Von: David Gobbi <david.gobbi at gmail.com<mailto:david.gobbi at gmail.com>>
Gesendet: Montag, 28. Mai 2018 23:13
An: Berti Krüger
Cc: vtkusers at vtk.org<mailto:vtkusers at vtk.org>
Betreff: Re: [vtkusers] Solid Voxelization with VTK
Hi Berti,
If its a triangulated surface that you want to fill with voxels, use vtkPolyDataToImageStencil:
https://lorensen.github.io/VTKExamples/site/Cxx/PolyData/PolyDataToImageData/<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Florensen.github.io%2FVTKExamples%2Fsite%2FCxx%2FPolyData%2FPolyDataToImageData%2F&data=02%7C01%7Ccsaba.pinter%40queensu.ca%7C63496d6b50e24ff32f7808d5cab5a98b%7Cd61ecb3b38b142d582c4efb2838b925c%7C1%7C1%7C636637804016225671&sdata=hXqgnekqjjNPflRneU0sU7DFo%2B%2FcdBfIFDcpE%2FZXiOg%3D&reserved=0>
PolyDataToImageData - lorensen.github.io<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Florensen.github.io%2FVTKExamples%2Fsite%2FCxx%2FPolyData%2FPolyDataToImageData%2F&data=02%7C01%7Ccsaba.pinter%40queensu.ca%7C63496d6b50e24ff32f7808d5cab5a98b%7Cd61ecb3b38b142d582c4efb2838b925c%7C1%7C1%7C636637804016225671&sdata=hXqgnekqjjNPflRneU0sU7DFo%2B%2FcdBfIFDcpE%2FZXiOg%3D&reserved=0>
lorensen.github.io
If VTK is not installed but compiled on your system, you will need to specify the path to your VTK build:
If its a mesh of 3D elements and you want to sample the elements to create voxels, try vtkResampleToImage.
- David
On Mon, May 28, 2018 at 4:41 PM, Berti Krüger <berti_krueger at hotmail.com<mailto:berti_krueger at hotmail.com>> wrote:
Hello Everyone.
For my Project i have to voxelize a 3D-Triangle-Mesh. I already found the
vtkVoxelModeller which, while somewhat slow (only around 200 Triangles per
second), works, but only voxelizes the outer shell where the mesh boundary
triangles are. The inner part of the mesh stays hollow.
Is there some way to get solid voxelization of 3D-Triangle-Meshes out of the
box with VTK ?
Thank you very much in advance,
Berti
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