<div dir="ltr">Hello VTK community<br><br>Is seems adding an SSAA rendering pass breaks the depth peeling process. Attached is an example that highlight the problem. When commenting out the line 64 (l_renderer->SetPass( l_ssaa ); the translucent geometry is rendered correctly, but the result is not anti-aliased.<br><br><span style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:small;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;text-align:start;text-indent:0px;text-transform:none;white-space:normal;word-spacing:0px;background-color:rgb(255,255,255);text-decoration-style:initial;text-decoration-color:initial;float:none;display:inline">With SSAA pass -> Depth Peeling broken :</span> <a href="https://cdn.pbrd.co/images/H7qnZxC.png">https://cdn.pbrd.co/images/H7qnZxC.png</a>
<br>Without SSAA pass -> Depth Peeling ok : <a href="https://cdn.pbrd.co/images/H7qnvE9.png">https://cdn.pbrd.co/images/H7qnvE9.png</a><br><br>Shall I fill a bug for this ?<br><br>Thanks<br clear="all"><div><br></div>-- <br><div class="gmail_signature"><div dir="ltr"><div>------------------------------------------------------------------<br>Simon Esneault<div>Rennes, France<br>------------------------------------------------------------------</div></div></div></div>
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