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<p class="MsoNormal">Hello,<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">I’m experimenting with using vtkMultiVolume to add proper multi-volume rendering support into 3D Slicer. My main question is the reason behind this actor not supporting shading, as apparent when used, but also mentioned in the corresponding
test:<o:p></o:p></p>
<p class="MsoNormal"><a href="https://github.com/Kitware/VTK/blob/master/Rendering/Volume/Testing/Cxx/TestGPURayCastMultiVolumeOverlapping.cxx#L229">https://github.com/Kitware/VTK/blob/master/Rendering/Volume/Testing/Cxx/TestGPURayCastMultiVolumeOverlapping.cxx#L229</a><o:p></o:p></p>
<p class="MsoNormal">Is this a technical limitation that would be very hard to overcome, or is it something simpler? I’m asking this because for this actor to be really used for volume rendering, shading would be necessary.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">Thank you,<o:p></o:p></p>
<p class="MsoNormal">Csaba<o:p></o:p></p>
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