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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0001121 | VTK | (No Category) | public | 2004-08-31 08:12 | 2004-09-01 10:00 | ||||
| Reporter | raphael.de_matos | ||||||||
| Assigned To | Mathieu Malaterre | ||||||||
| Priority | high | Severity | major | Reproducibility | always | ||||
| Status | closed | Resolution | no change required | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | |||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0001121: problem with colors and redhat 9 | ||||||||
| Description | bug in vtk-4.3.0-1.cvs20030620 When I run the following script under win xp, there is no problem. But under linux, I've got a grey scale render instead of a coloured one. import vtk reader = vtk.vtkUnstructuredGridReader() reader.SetFileName('./essai.vtk') reader.Update() lut1 = vtk.vtkLookupTable() lut1.SetHueRange(0.667, 0.0) dataMapper = vtk.vtkDataSetMapper() dataMapper.SetLookupTable(lut1) dataMapper.SetInput(reader.GetOutput()) drange = reader.GetOutput().GetScalarRange() dmin = drange[0] dmax = drange[1] dataMapper.SetScalarRange(1.2, 2.5) dataActor = vtk.vtkActor() dataActor.SetMapper(dataMapper) ren = vtk.vtkRenderer() ren.AddActor(dataActor) ren.SetBackground(1,1,1) renWin = vtk.vtkRenderWindow() renWin.AddRenderer(ren) renWin.SetSize(500, 500) iren = vtk.vtkRenderWindowInteractor() iren.SetRenderWindow(renWin) iren.Initialize() iren.Start() And the file essai.vtk : # vtk DataFile Version 3.0 2D scalar data ASCII DATASET UNSTRUCTURED_GRID POINTS 8 float 0 0 2 1 0 2 1 1 2 0 1 2 2 0 2 3 0 2 3 1 2 2 1 2 CELLS 6 24 3 0 1 2 3 0 2 3 3 1 4 2 3 4 7 2 3 4 5 7 3 5 6 7 CELL_TYPES 6 5 5 5 5 5 5 POINT_DATA 8 SCALARS temperature float 1 LOOKUP_TABLE default 1.0 2.0 2.0 1.0 3.0 4.0 4.0 3.0 | ||||||||
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(0001405) Mathieu Malaterre (developer) 2004-09-01 10:00 |
This works for me, this a bug on your redhat machine. A few things to check: - Can you run some OpenGL code properly ? - Can you reproduce the problem with Mesa (make Mesa, then using export LD_PRELOAD=/opt/Mesa/lib/libGL.so this will force the use of Mesa opengl lib instead of your manufacturer one's). |
| Notes |
| Issue History | |||
| Date Modified | Username | Field | Change |
| 2011-06-16 13:11 | Zack Galbreath | Category | => (No Category) |
| Issue History |
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