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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0011599 | ParaView | Bug | public | 2010-12-11 16:22 | 2016-08-12 09:58 | ||||
| Reporter | Sergei D. | ||||||||
| Assigned To | Robert Maynard | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | closed | Resolution | moved | ||||||
| Platform | x86-64 | OS | OpenSUSE | OS Version | 11.2 | ||||
| Product Version | Development | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0011599: LinkCamera crash | ||||||||
| Description | ParaView crashes if I use a LinkCamera option: sega@think:~/build/ParaView-git-build> paraview & [1] 4329 sega@think:~/build/ParaView-git-build> X Error: BadMatch (invalid parameter attributes) 8 Major opcode: 62 (X_CopyArea) Resource id: 0x5e0142f paraview: xcb_io.c:176: process_responses: Assertion `!(req && current_request && !(((long) (req->sequence) - (long) (current_request)) <= 0))' failed. | ||||||||
| Steps To Reproduce | 1.just run ParaView 2.split window 3.do Link Camera | ||||||||
| Tags | No tags attached. | ||||||||
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| Notes | |
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(0024210) Robert Maynard (developer) 2010-12-16 11:21 |
Tried to replicate the problem on Linux and Windows 7 without luck. Please reopen if you continue to have this issue but please return the results from: glxinfo and glewinfo. |
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(0024218) Alan Scott (manager) 2010-12-16 16:44 |
I also could not replicate this bug. Tested Windows client, local server, trunk. Tested Linux client, local server, trunk. |
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(0024225) Sergei D. (reporter) 2010-12-17 02:47 |
I still have this error with the trunk (17 dec). Results from glxinfo: sega@think:~/build/ParaView-git-build> glxinfo name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: NVIDIA Corporation server glx version string: 1.4 server glx extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control, GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_EXT_create_context_es2_profile, GLX_ARB_create_context_robustness, GLX_ARB_multisample, GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB client glx vendor string: NVIDIA Corporation client glx version string: 1.4 client glx extensions: GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync, GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_EXT_swap_control, GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_EXT_fbconfig_packed_float, GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB, GLX_NV_present_video, GLX_NV_copy_image, GLX_NV_multisample_coverage, GLX_NV_video_capture, GLX_EXT_create_context_es2_profile, GLX_ARB_create_context_robustness GLX extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control, GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_EXT_create_context_es2_profile, GLX_ARB_create_context_robustness, GLX_ARB_multisample, GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB, GLX_ARB_get_proc_address OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: Quadro NVS 140M/PCI/SSE2 OpenGL version string: 3.3.0 NVIDIA 260.19.21 OpenGL extensions: GL_ARB_blend_func_extended, GL_ARB_color_buffer_float, GL_ARB_compatibility, GL_ARB_copy_buffer, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced, GL_ARB_ES2_compatibility, GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_get_program_binary, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_instanced_arrays, GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects, GL_ARB_shader_bit_encoding, GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXTX_framebuffer_mixed_formats, GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_buffer_object, GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_shared_exponent, GL_EXT_texture_sRGB, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float, GL_NV_depth_clamp, GL_NV_explicit_multisample, GL_NV_fence, GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program, GL_NV_fragment_program_option, GL_NV_fragment_program2, GL_NV_framebuffer_multisample_coverage, GL_NV_geometry_shader4, GL_NV_gpu_program4, GL_NV_half_float, GL_NV_light_max_exponent, GL_NV_multisample_coverage, GL_NV_multisample_filter_hint, GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object, GL_NV_parameter_buffer_object2, GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners, GL_NV_register_combiners2, GL_NV_shader_buffer_load, GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4, GL_NV_texture_expand_normal, GL_NV_texture_multisample, GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_transform_feedback, GL_NV_vdpau_interop, GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NV_vertex_program2, GL_NV_vertex_program2_option, GL_NV_vertex_program3, GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum glu version: 1.3 glu extensions: GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat ---------------------------------------------------------------------- 0x21 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None 0x22 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None 0x24 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None 0x25 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None 0x26 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None 0x27 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None 0x28 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None 0x29 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None 0x2a 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None 0x2b 24 tc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None 0x2c 24 tc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None 0x2d 24 tc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None 0x2e 24 tc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None 0x2f 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon 0x30 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon 0x31 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon 0x32 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon 0x33 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon 0x34 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon 0x35 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon 0x36 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon 0x37 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon 0x38 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon 0x39 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon 0x3a 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon 0x3b 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon 0x3c 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon 0x3d 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon 0x3e 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon 0x3f 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None 0x40 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None 0x41 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None 0x42 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None 0x43 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None 0x44 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None 0x45 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None 0x46 24 dc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None 0x47 24 dc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None 0x48 24 dc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None 0x49 24 dc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None 0x4a 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon 0x4b 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon 0x4c 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon 0x4d 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon 0x4e 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon 0x4f 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon 0x50 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon 0x51 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon 0x52 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon 0x53 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon 0x54 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon 0x55 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon 0x56 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon 0x57 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon 0x58 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon 0x59 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon 0x23 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None 0x5a 32 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None 0x5b 32 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None 0x5c 32 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None 0x5d 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None 0x5e 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None 0x5f 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None 0x60 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None 0x61 32 tc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None 0x62 32 tc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None 0x63 32 tc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None 0x64 32 tc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None 0x65 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon 0x66 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon 0x67 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon 0x68 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon 0x69 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon 0x6a 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon 0x6b 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon 0x6c 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon 0x6d 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon 0x6e 32 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon 0x6f 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon 0x70 32 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon 0x71 32 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon 0x72 32 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon 0x73 32 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon 0x74 32 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon Results from glewinfo: --------------------------- GLEW Extension Info --------------------------- GLEW version 1.5.1 Reporting capabilities of display :0.0, visual 0x2b Running on a Quadro NVS 140M/PCI/SSE2 from NVIDIA Corporation OpenGL version 3.3.0 NVIDIA 260.19.21 is supported GL_VERSION_1_1: OK --------------- GL_VERSION_1_2: OK --------------- glCopyTexSubImage3D: OK glDrawRangeElements: OK glTexImage3D: OK glTexSubImage3D: OK GL_VERSION_1_3: OK --------------- glActiveTexture: OK glClientActiveTexture: OK glCompressedTexImage1D: OK glCompressedTexImage2D: OK glCompressedTexImage3D: OK glCompressedTexSubImage1D: OK glCompressedTexSubImage2D: OK glCompressedTexSubImage3D: OK glGetCompressedTexImage: OK glLoadTransposeMatrixd: OK glLoadTransposeMatrixf: OK glMultTransposeMatrixd: OK glMultTransposeMatrixf: OK glMultiTexCoord1d: OK glMultiTexCoord1dv: OK glMultiTexCoord1f: OK glMultiTexCoord1fv: OK glMultiTexCoord1i: OK glMultiTexCoord1iv: OK glMultiTexCoord1s: OK glMultiTexCoord1sv: OK glMultiTexCoord2d: OK glMultiTexCoord2dv: OK glMultiTexCoord2f: OK glMultiTexCoord2fv: OK glMultiTexCoord2i: OK glMultiTexCoord2iv: OK glMultiTexCoord2s: OK glMultiTexCoord2sv: OK glMultiTexCoord3d: OK glMultiTexCoord3dv: OK glMultiTexCoord3f: OK glMultiTexCoord3fv: OK glMultiTexCoord3i: OK glMultiTexCoord3iv: OK glMultiTexCoord3s: OK glMultiTexCoord3sv: OK glMultiTexCoord4d: OK glMultiTexCoord4dv: OK glMultiTexCoord4f: OK glMultiTexCoord4fv: OK glMultiTexCoord4i: OK glMultiTexCoord4iv: OK glMultiTexCoord4s: OK glMultiTexCoord4sv: OK glSampleCoverage: OK GL_VERSION_1_4: OK --------------- glBlendColor: OK glBlendEquation: OK glBlendFuncSeparate: OK glFogCoordPointer: OK glFogCoordd: OK glFogCoorddv: OK glFogCoordf: OK glFogCoordfv: OK glMultiDrawArrays: OK glMultiDrawElements: OK glPointParameterf: OK glPointParameterfv: OK glPointParameteri: OK glPointParameteriv: OK glSecondaryColor3b: OK glSecondaryColor3bv: OK glSecondaryColor3d: OK glSecondaryColor3dv: OK glSecondaryColor3f: OK glSecondaryColor3fv: OK glSecondaryColor3i: OK glSecondaryColor3iv: OK glSecondaryColor3s: OK glSecondaryColor3sv: OK glSecondaryColor3ub: OK glSecondaryColor3ubv: OK glSecondaryColor3ui: OK glSecondaryColor3uiv: OK glSecondaryColor3us: OK glSecondaryColor3usv: OK glSecondaryColorPointer: OK glWindowPos2d: OK glWindowPos2dv: OK glWindowPos2f: OK glWindowPos2fv: OK glWindowPos2i: OK glWindowPos2iv: OK glWindowPos2s: OK glWindowPos2sv: OK glWindowPos3d: OK glWindowPos3dv: OK glWindowPos3f: OK glWindowPos3fv: OK glWindowPos3i: OK glWindowPos3iv: OK glWindowPos3s: OK glWindowPos3sv: OK GL_VERSION_1_5: OK --------------- glBeginQuery: OK glBindBuffer: OK glBufferData: OK glBufferSubData: OK glDeleteBuffers: OK glDeleteQueries: OK glEndQuery: OK glGenBuffers: OK glGenQueries: OK glGetBufferParameteriv: OK glGetBufferPointerv: OK glGetBufferSubData: OK glGetQueryObjectiv: OK glGetQueryObjectuiv: OK glGetQueryiv: OK glIsBuffer: OK glIsQuery: OK glMapBuffer: OK glUnmapBuffer: OK GL_VERSION_2_0: OK --------------- glAttachShader: OK glBindAttribLocation: OK glBlendEquationSeparate: OK glCompileShader: OK glCreateProgram: OK glCreateShader: OK glDeleteProgram: OK glDeleteShader: OK glDetachShader: OK glDisableVertexAttribArray: OK glDrawBuffers: OK glEnableVertexAttribArray: OK glGetActiveAttrib: OK glGetActiveUniform: OK glGetAttachedShaders: OK glGetAttribLocation: OK glGetProgramInfoLog: OK glGetProgramiv: OK glGetShaderInfoLog: OK glGetShaderSource: OK glGetShaderiv: OK glGetUniformLocation: OK glGetUniformfv: OK glGetUniformiv: OK glGetVertexAttribPointerv: OK glGetVertexAttribdv: OK glGetVertexAttribfv: OK glGetVertexAttribiv: OK glIsProgram: OK glIsShader: OK glLinkProgram: OK glShaderSource: OK glStencilFuncSeparate: OK glStencilMaskSeparate: OK glStencilOpSeparate: OK glUniform1f: OK glUniform1fv: OK glUniform1i: OK glUniform1iv: OK glUniform2f: OK glUniform2fv: OK glUniform2i: OK glUniform2iv: OK glUniform3f: OK glUniform3fv: OK glUniform3i: OK glUniform3iv: OK glUniform4f: OK glUniform4fv: OK glUniform4i: OK glUniform4iv: OK glUniformMatrix2fv: OK glUniformMatrix3fv: OK glUniformMatrix4fv: OK glUseProgram: OK glValidateProgram: OK glVertexAttrib1d: OK glVertexAttrib1dv: OK glVertexAttrib1f: OK glVertexAttrib1fv: OK glVertexAttrib1s: OK glVertexAttrib1sv: OK glVertexAttrib2d: OK glVertexAttrib2dv: OK glVertexAttrib2f: OK glVertexAttrib2fv: OK glVertexAttrib2s: OK glVertexAttrib2sv: OK glVertexAttrib3d: OK glVertexAttrib3dv: OK glVertexAttrib3f: OK glVertexAttrib3fv: OK glVertexAttrib3s: OK glVertexAttrib3sv: OK glVertexAttrib4Nbv: OK glVertexAttrib4Niv: OK glVertexAttrib4Nsv: OK glVertexAttrib4Nub: OK glVertexAttrib4Nubv: OK glVertexAttrib4Nuiv: OK glVertexAttrib4Nusv: OK glVertexAttrib4bv: OK glVertexAttrib4d: OK glVertexAttrib4dv: OK glVertexAttrib4f: OK glVertexAttrib4fv: OK glVertexAttrib4iv: OK glVertexAttrib4s: OK glVertexAttrib4sv: OK glVertexAttrib4ubv: OK glVertexAttrib4uiv: OK glVertexAttrib4usv: OK glVertexAttribPointer: OK GL_VERSION_2_1: OK --------------- glUniformMatrix2x3fv: OK glUniformMatrix2x4fv: OK glUniformMatrix3x2fv: OK glUniformMatrix3x4fv: OK glUniformMatrix4x2fv: OK glUniformMatrix4x3fv: OK GL_VERSION_3_0: OK --------------- glBeginConditionalRender: OK glBeginTransformFeedback: OK glBindBufferBase: OK glBindBufferRange: OK glBindFragDataLocation: OK glClampColor: OK glClearBufferfi: OK glClearBufferfv: OK glClearBufferiv: OK glClearBufferuiv: OK glColorMaski: OK glDisablei: OK glEnablei: OK glEndConditionalRender: OK glEndTransformFeedback: OK glGetBooleani_v: OK glGetFragDataLocation: OK glGetIntegeri_v: OK glGetStringi: OK glGetTexParameterIiv: OK glGetTexParameterIuiv: OK glGetTransformFeedbackVarying: OK glGetUniformuiv: OK glGetVertexAttribIiv: OK glGetVertexAttribIuiv: OK glIsEnabledi: OK glTexParameterIiv: OK glTexParameterIuiv: OK glTransformFeedbackVaryings: OK glUniform1ui: OK glUniform1uiv: OK glUniform2ui: OK glUniform2uiv: OK glUniform3ui: OK glUniform3uiv: OK glUniform4ui: OK glUniform4uiv: OK glVertexAttribI1i: OK glVertexAttribI1iv: OK glVertexAttribI1ui: OK glVertexAttribI1uiv: OK glVertexAttribI2i: OK glVertexAttribI2iv: OK glVertexAttribI2ui: OK glVertexAttribI2uiv: OK glVertexAttribI3i: OK glVertexAttribI3iv: OK glVertexAttribI3ui: OK glVertexAttribI3uiv: OK glVertexAttribI4bv: OK glVertexAttribI4i: OK glVertexAttribI4iv: OK glVertexAttribI4sv: OK glVertexAttribI4ubv: OK glVertexAttribI4ui: OK glVertexAttribI4uiv: OK glVertexAttribI4usv: OK glVertexAttribIPointer: OK GL_3DFX_multisample: MISSING -------------------- GL_3DFX_tbuffer: MISSING ---------------- glTbufferMask3DFX: MISSING GL_3DFX_texture_compression_FXT1: MISSING --------------------------------- GL_APPLE_client_storage: MISSING ------------------------ GL_APPLE_element_array: MISSING ----------------------- glDrawElementArrayAPPLE: MISSING glDrawRangeElementArrayAPPLE: MISSING glElementPointerAPPLE: MISSING glMultiDrawElementArrayAPPLE: MISSING glMultiDrawRangeElementArrayAPPLE: MISSING GL_APPLE_fence: MISSING --------------- glDeleteFencesAPPLE: MISSING glFinishFenceAPPLE: MISSING glFinishObjectAPPLE: MISSING glGenFencesAPPLE: MISSING glIsFenceAPPLE: MISSING glSetFenceAPPLE: MISSING glTestFenceAPPLE: MISSING glTestObjectAPPLE: MISSING GL_APPLE_float_pixels: MISSING ---------------------- GL_APPLE_flush_buffer_range: MISSING ---------------------------- glBufferParameteriAPPLE: MISSING glFlushMappedBufferRangeAPPLE: MISSING GL_APPLE_pixel_buffer: MISSING ---------------------- GL_APPLE_specular_vector: MISSING ------------------------- GL_APPLE_texture_range: MISSING ----------------------- glGetTexParameterPointervAPPLE: MISSING glTextureRangeAPPLE: MISSING GL_APPLE_transform_hint: MISSING ------------------------ GL_APPLE_vertex_array_object: MISSING ----------------------------- glBindVertexArrayAPPLE: MISSING glDeleteVertexArraysAPPLE: MISSING glGenVertexArraysAPPLE: MISSING glIsVertexArrayAPPLE: MISSING GL_APPLE_vertex_array_range: MISSING ---------------------------- glFlushVertexArrayRangeAPPLE: MISSING glVertexArrayParameteriAPPLE: MISSING glVertexArrayRangeAPPLE: MISSING GL_APPLE_ycbcr_422: MISSING ------------------- GL_ARB_color_buffer_float: OK -------------------------- glClampColorARB: OK GL_ARB_depth_buffer_float: OK -------------------------- GL_ARB_depth_texture: OK --------------------- GL_ARB_draw_buffers: OK -------------------- glDrawBuffersARB: OK GL_ARB_draw_instanced: OK ---------------------- glDrawArraysInstancedARB: OK glDrawElementsInstancedARB: OK GL_ARB_fragment_program: OK ------------------------ GL_ARB_fragment_program_shadow: OK ------------------------------- GL_ARB_fragment_shader: OK ----------------------- GL_ARB_framebuffer_object: MISSING [OK] -------------------------- glBindFramebuffer: OK glBindRenderbuffer: OK glBlitFramebuffer: OK glCheckFramebufferStatus: OK glDeleteFramebuffers: OK glDeleteRenderbuffers: OK glFramebufferRenderbuffer: OK glFramebufferTexturLayer: MISSING glFramebufferTexture1D: OK glFramebufferTexture2D: OK glFramebufferTexture3D: OK glGenFramebuffers: OK glGenRenderbuffers: OK glGenerateMipmap: OK glGetFramebufferAttachmentParameteriv: OK glGetRenderbufferParameteriv: OK glIsFramebuffer: OK glIsRenderbuffer: OK glRenderbufferStorage: OK glRenderbufferStorageMultisample: OK GL_ARB_framebuffer_sRGB: OK ------------------------ GL_ARB_geometry_shader4: OK ------------------------ glFramebufferTextureARB: OK glFramebufferTextureFaceARB: OK glFramebufferTextureLayerARB: OK glProgramParameteriARB: OK GL_ARB_half_float_pixel: OK ------------------------ GL_ARB_half_float_vertex: OK ------------------------- GL_ARB_imaging: OK --------------- glBlendEquation: OK glColorSubTable: OK glColorTable: OK glColorTableParameterfv: OK glColorTableParameteriv: OK glConvolutionFilter1D: OK glConvolutionFilter2D: OK glConvolutionParameterf: OK glConvolutionParameterfv: OK glConvolutionParameteri: OK glConvolutionParameteriv: OK glCopyColorSubTable: OK glCopyColorTable: OK glCopyConvolutionFilter1D: OK glCopyConvolutionFilter2D: OK glGetColorTable: OK glGetColorTableParameterfv: OK glGetColorTableParameteriv: OK glGetConvolutionFilter: OK glGetConvolutionParameterfv: OK glGetConvolutionParameteriv: OK glGetHistogram: OK glGetHistogramParameterfv: OK glGetHistogramParameteriv: OK glGetMinmax: OK glGetMinmaxParameterfv: OK glGetMinmaxParameteriv: OK glGetSeparableFilter: OK glHistogram: OK glMinmax: OK glResetHistogram: OK glResetMinmax: OK glSeparableFilter2D: OK GL_ARB_instanced_arrays: OK ------------------------ glVertexAttribDivisorARB: OK GL_ARB_map_buffer_range: OK ------------------------ glFlushMappedBufferRange: OK glMapBufferRange: OK GL_ARB_matrix_palette: MISSING ---------------------- glCurrentPaletteMatrixARB: MISSING glMatrixIndexPointerARB: MISSING glMatrixIndexubvARB: MISSING glMatrixIndexuivARB: MISSING glMatrixIndexusvARB: MISSING GL_ARB_multisample: OK ------------------- glSampleCoverageARB: OK GL_ARB_multitexture: OK -------------------- glActiveTextureARB: OK glClientActiveTextureARB: OK glMultiTexCoord1dARB: OK glMultiTexCoord1dvARB: OK glMultiTexCoord1fARB: OK glMultiTexCoord1fvARB: OK glMultiTexCoord1iARB: OK glMultiTexCoord1ivARB: OK glMultiTexCoord1sARB: OK glMultiTexCoord1svARB: OK glMultiTexCoord2dARB: OK glMultiTexCoord2dvARB: OK glMultiTexCoord2fARB: OK glMultiTexCoord2fvARB: OK glMultiTexCoord2iARB: OK glMultiTexCoord2ivARB: OK glMultiTexCoord2sARB: OK glMultiTexCoord2svARB: OK glMultiTexCoord3dARB: OK glMultiTexCoord3dvARB: OK glMultiTexCoord3fARB: OK glMultiTexCoord3fvARB: OK glMultiTexCoord3iARB: OK glMultiTexCoord3ivARB: OK glMultiTexCoord3sARB: OK glMultiTexCoord3svARB: OK glMultiTexCoord4dARB: OK glMultiTexCoord4dvARB: OK glMultiTexCoord4fARB: OK glMultiTexCoord4fvARB: OK glMultiTexCoord4iARB: OK glMultiTexCoord4ivARB: OK glMultiTexCoord4sARB: OK glMultiTexCoord4svARB: OK GL_ARB_occlusion_query: OK ----------------------- glBeginQueryARB: OK glDeleteQueriesARB: OK glEndQueryARB: OK glGenQueriesARB: OK glGetQueryObjectivARB: OK glGetQueryObjectuivARB: OK glGetQueryivARB: OK glIsQueryARB: OK GL_ARB_pixel_buffer_object: OK --------------------------- GL_ARB_point_parameters: OK ------------------------ glPointParameterfARB: OK glPointParameterfvARB: OK GL_ARB_point_sprite: OK -------------------- GL_ARB_shader_objects: OK ---------------------- glAttachObjectARB: OK glCompileShaderARB: OK glCreateProgramObjectARB: OK glCreateShaderObjectARB: OK glDeleteObjectARB: OK glDetachObjectARB: OK glGetActiveUniformARB: OK glGetAttachedObjectsARB: OK glGetHandleARB: OK glGetInfoLogARB: OK glGetObjectParameterfvARB: OK glGetObjectParameterivARB: OK glGetShaderSourceARB: OK glGetUniformLocationARB: OK glGetUniformfvARB: OK glGetUniformivARB: OK glLinkProgramARB: OK glShaderSourceARB: OK glUniform1fARB: OK glUniform1fvARB: OK glUniform1iARB: OK glUniform1ivARB: OK glUniform2fARB: OK glUniform2fvARB: OK glUniform2iARB: OK glUniform2ivARB: OK glUniform3fARB: OK glUniform3fvARB: OK glUniform3iARB: OK glUniform3ivARB: OK glUniform4fARB: OK glUniform4fvARB: OK glUniform4iARB: OK glUniform4ivARB: OK glUniformMatrix2fvARB: OK glUniformMatrix3fvARB: OK glUniformMatrix4fvARB: OK glUseProgramObjectARB: OK glValidateProgramARB: OK GL_ARB_shading_language_100: OK ---------------------------- GL_ARB_shadow: OK -------------- GL_ARB_shadow_ambient: MISSING ---------------------- GL_ARB_texture_border_clamp: OK ---------------------------- GL_ARB_texture_buffer_object: OK ----------------------------- glTexBufferARB: OK GL_ARB_texture_compression: OK --------------------------- glCompressedTexImage1DARB: OK glCompressedTexImage2DARB: OK glCompressedTexImage3DARB: OK glCompressedTexSubImage1DARB: OK glCompressedTexSubImage2DARB: OK glCompressedTexSubImage3DARB: OK glGetCompressedTexImageARB: OK GL_ARB_texture_compression_rgtc: OK -------------------------------- GL_ARB_texture_cube_map: OK ------------------------ GL_ARB_texture_env_add: OK ----------------------- GL_ARB_texture_env_combine: OK --------------------------- GL_ARB_texture_env_crossbar: OK ---------------------------- GL_ARB_texture_env_dot3: OK ------------------------ GL_ARB_texture_float: OK --------------------- GL_ARB_texture_mirrored_repeat: OK ------------------------------- GL_ARB_texture_non_power_of_two: OK -------------------------------- GL_ARB_texture_rectangle: OK ------------------------- GL_ARB_texture_rg: OK ------------------ GL_ARB_transpose_matrix: OK ------------------------ glLoadTransposeMatrixdARB: OK glLoadTransposeMatrixfARB: OK glMultTransposeMatrixdARB: OK glMultTransposeMatrixfARB: OK GL_ARB_vertex_array_object: OK --------------------------- glBindVertexArray: OK glDeleteVertexArrays: OK glGenVertexArrays: OK glIsVertexArray: OK GL_ARB_vertex_blend: MISSING -------------------- glVertexBlendARB: MISSING glWeightPointerARB: MISSING glWeightbvARB: MISSING glWeightdvARB: MISSING glWeightfvARB: MISSING glWeightivARB: MISSING glWeightsvARB: MISSING glWeightubvARB: MISSING glWeightuivARB: MISSING glWeightusvARB: MISSING GL_ARB_vertex_buffer_object: OK ---------------------------- glBindBufferARB: OK glBufferDataARB: OK glBufferSubDataARB: OK glDeleteBuffersARB: OK glGenBuffersARB: OK glGetBufferParameterivARB: OK glGetBufferPointervARB: OK glGetBufferSubDataARB: OK glIsBufferARB: OK glMapBufferARB: OK glUnmapBufferARB: OK GL_ARB_vertex_program: OK ---------------------- glBindProgramARB: OK glDeleteProgramsARB: OK glDisableVertexAttribArrayARB: OK glEnableVertexAttribArrayARB: OK glGenProgramsARB: OK glGetProgramEnvParameterdvARB: OK glGetProgramEnvParameterfvARB: OK glGetProgramLocalParameterdvARB: OK glGetProgramLocalParameterfvARB: OK glGetProgramStringARB: OK glGetProgramivARB: OK glGetVertexAttribPointervARB: OK glGetVertexAttribdvARB: OK glGetVertexAttribfvARB: OK glGetVertexAttribivARB: OK glIsProgramARB: OK glProgramEnvParameter4dARB: OK glProgramEnvParameter4dvARB: OK glProgramEnvParameter4fARB: OK glProgramEnvParameter4fvARB: OK glProgramLocalParameter4dARB: OK glProgramLocalParameter4dvARB: OK glProgramLocalParameter4fARB: OK glProgramLocalParameter4fvARB: OK glProgramStringARB: OK glVertexAttrib1dARB: OK glVertexAttrib1dvARB: OK glVertexAttrib1fARB: OK glVertexAttrib1fvARB: OK glVertexAttrib1sARB: OK glVertexAttrib1svARB: OK glVertexAttrib2dARB: OK glVertexAttrib2dvARB: OK glVertexAttrib2fARB: OK glVertexAttrib2fvARB: OK glVertexAttrib2sARB: OK glVertexAttrib2svARB: OK glVertexAttrib3dARB: OK glVertexAttrib3dvARB: OK glVertexAttrib3fARB: OK glVertexAttrib3fvARB: OK glVertexAttrib3sARB: OK glVertexAttrib3svARB: OK glVertexAttrib4NbvARB: OK glVertexAttrib4NivARB: OK glVertexAttrib4NsvARB: OK glVertexAttrib4NubARB: OK glVertexAttrib4NubvARB: OK glVertexAttrib4NuivARB: OK glVertexAttrib4NusvARB: OK glVertexAttrib4bvARB: OK glVertexAttrib4dARB: OK glVertexAttrib4dvARB: OK glVertexAttrib4fARB: OK glVertexAttrib4fvARB: OK glVertexAttrib4ivARB: OK glVertexAttrib4sARB: OK glVertexAttrib4svARB: OK glVertexAttrib4ubvARB: OK glVertexAttrib4uivARB: OK glVertexAttrib4usvARB: OK glVertexAttribPointerARB: OK GL_ARB_vertex_shader: OK --------------------- glBindAttribLocationARB: OK glGetActiveAttribARB: OK glGetAttribLocationARB: OK GL_ARB_window_pos: OK ------------------ glWindowPos2dARB: OK glWindowPos2dvARB: OK glWindowPos2fARB: OK glWindowPos2fvARB: OK glWindowPos2iARB: OK glWindowPos2ivARB: OK glWindowPos2sARB: OK glWindowPos2svARB: OK glWindowPos3dARB: OK glWindowPos3dvARB: OK glWindowPos3fARB: OK glWindowPos3fvARB: OK glWindowPos3iARB: OK glWindowPos3ivARB: OK glWindowPos3sARB: OK glWindowPos3svARB: OK GL_ATIX_point_sprites: MISSING ---------------------- GL_ATIX_texture_env_combine3: MISSING ----------------------------- GL_ATIX_texture_env_route: MISSING -------------------------- GL_ATIX_vertex_shader_output_point_size: MISSING ---------------------------------------- GL_ATI_draw_buffers: OK -------------------- glDrawBuffersATI: OK GL_ATI_element_array: MISSING --------------------- glDrawElementArrayATI: MISSING glDrawRangeElementArrayATI: MISSING glElementPointerATI: MISSING GL_ATI_envmap_bumpmap: MISSING ---------------------- glGetTexBumpParameterfvATI: MISSING glGetTexBumpParameterivATI: MISSING glTexBumpParameterfvATI: MISSING glTexBumpParameterivATI: MISSING GL_ATI_fragment_shader: MISSING ----------------------- glAlphaFragmentOp1ATI: MISSING glAlphaFragmentOp2ATI: MISSING glAlphaFragmentOp3ATI: MISSING glBeginFragmentShaderATI: MISSING glBindFragmentShaderATI: MISSING glColorFragmentOp1ATI: MISSING glColorFragmentOp2ATI: MISSING glColorFragmentOp3ATI: MISSING glDeleteFragmentShaderATI: MISSING glEndFragmentShaderATI: MISSING glGenFragmentShadersATI: MISSING glPassTexCoordATI: MISSING glSampleMapATI: MISSING glSetFragmentShaderConstantATI: MISSING GL_ATI_map_object_buffer: MISSING ------------------------- glMapObjectBufferATI: MISSING glUnmapObjectBufferATI: MISSING GL_ATI_pn_triangles: MISSING -------------------- glPNTrianglesfATI: MISSING glPNTrianglesiATI: MISSING GL_ATI_separate_stencil: MISSING ------------------------ glStencilFuncSeparateATI: MISSING glStencilOpSeparateATI: MISSING GL_ATI_shader_texture_lod: MISSING -------------------------- GL_ATI_text_fragment_shader: MISSING ---------------------------- GL_ATI_texture_compression_3dc: MISSING ------------------------------- GL_ATI_texture_env_combine3: MISSING ---------------------------- GL_ATI_texture_float: OK --------------------- GL_ATI_texture_mirror_once: OK --------------------------- GL_ATI_vertex_array_object: MISSING --------------------------- glArrayObjectATI: MISSING glFreeObjectBufferATI: MISSING glGetArrayObjectfvATI: MISSING glGetArrayObjectivATI: MISSING glGetObjectBufferfvATI: MISSING glGetObjectBufferivATI: MISSING glGetVariantArrayObjectfvATI: MISSING glGetVariantArrayObjectivATI: MISSING glIsObjectBufferATI: MISSING glNewObjectBufferATI: MISSING glUpdateObjectBufferATI: MISSING glVariantArrayObjectATI: MISSING GL_ATI_vertex_attrib_array_object: MISSING ---------------------------------- glGetVertexAttribArrayObjectfvATI: MISSING glGetVertexAttribArrayObjectivATI: MISSING glVertexAttribArrayObjectATI: MISSING GL_ATI_vertex_streams: MISSING ---------------------- glClientActiveVertexStreamATI: MISSING glNormalStream3bATI: MISSING glNormalStream3bvATI: MISSING glNormalStream3dATI: MISSING glNormalStream3dvATI: MISSING glNormalStream3fATI: MISSING glNormalStream3fvATI: MISSING glNormalStream3iATI: MISSING glNormalStream3ivATI: MISSING glNormalStream3sATI: MISSING glNormalStream3svATI: MISSING glVertexBlendEnvfATI: MISSING glVertexBlendEnviATI: MISSING glVertexStream2dATI: MISSING glVertexStream2dvATI: MISSING glVertexStream2fATI: MISSING glVertexStream2fvATI: MISSING glVertexStream2iATI: MISSING glVertexStream2ivATI: MISSING glVertexStream2sATI: MISSING glVertexStream2svATI: MISSING glVertexStream3dATI: MISSING glVertexStream3dvATI: MISSING glVertexStream3fATI: MISSING glVertexStream3fvATI: MISSING glVertexStream3iATI: MISSING glVertexStream3ivATI: MISSING glVertexStream3sATI: MISSING glVertexStream3svATI: MISSING glVertexStream4dATI: MISSING glVertexStream4dvATI: MISSING glVertexStream4fATI: MISSING glVertexStream4fvATI: MISSING glVertexStream4iATI: MISSING glVertexStream4ivATI: MISSING glVertexStream4sATI: MISSING glVertexStream4svATI: MISSING GL_EXT_422_pixels: MISSING ------------------ GL_EXT_Cg_shader: OK ----------------- GL_EXT_abgr: OK ------------ GL_EXT_bgra: OK ------------ GL_EXT_bindable_uniform: OK ------------------------ glGetUniformBufferSizeEXT: OK glGetUniformOffsetEXT: OK glUniformBufferEXT: OK GL_EXT_blend_color: OK ------------------- glBlendColorEXT: OK GL_EXT_blend_equation_separate: OK ------------------------------- glBlendEquationSeparateEXT: OK GL_EXT_blend_func_separate: OK --------------------------- glBlendFuncSeparateEXT: OK GL_EXT_blend_logic_op: MISSING ---------------------- GL_EXT_blend_minmax: OK -------------------- glBlendEquationEXT: OK GL_EXT_blend_subtract: OK ---------------------- GL_EXT_clip_volume_hint: MISSING ------------------------ GL_EXT_cmyka: MISSING ------------- GL_EXT_color_subtable: MISSING ---------------------- glColorSubTableEXT: OK glCopyColorSubTableEXT: MISSING GL_EXT_compiled_vertex_array: OK ----------------------------- glLockArraysEXT: OK glUnlockArraysEXT: OK GL_EXT_convolution: MISSING ------------------- glConvolutionFilter1DEXT: MISSING glConvolutionFilter2DEXT: MISSING glConvolutionParameterfEXT: MISSING glConvolutionParameterfvEXT: MISSING glConvolutionParameteriEXT: MISSING glConvolutionParameterivEXT: MISSING glCopyConvolutionFilter1DEXT: MISSING glCopyConvolutionFilter2DEXT: MISSING glGetConvolutionFilterEXT: MISSING glGetConvolutionParameterfvEXT: MISSING glGetConvolutionParameterivEXT: MISSING glGetSeparableFilterEXT: MISSING glSeparableFilter2DEXT: MISSING GL_EXT_coordinate_frame: MISSING ------------------------ glBinormalPointerEXT: MISSING glTangentPointerEXT: MISSING GL_EXT_copy_texture: MISSING -------------------- glCopyTexImage1DEXT: MISSING glCopyTexImage2DEXT: MISSING glCopyTexSubImage1DEXT: MISSING glCopyTexSubImage2DEXT: MISSING glCopyTexSubImage3DEXT: OK GL_EXT_cull_vertex: MISSING ------------------- glCullParameterdvEXT: MISSING glCullParameterfvEXT: MISSING GL_EXT_depth_bounds_test: OK ------------------------- glDepthBoundsEXT: OK GL_EXT_direct_state_access: OK --------------------------- glBindMultiTextureEXT: OK glCheckNamedFramebufferStatusEXT: OK glClientAttribDefaultEXT: OK glCompressedMultiTexImage1DEXT: OK glCompressedMultiTexImage2DEXT: OK glCompressedMultiTexImage3DEXT: OK glCompressedMultiTexSubImage1DEXT: OK glCompressedMultiTexSubImage2DEXT: OK glCompressedMultiTexSubImage3DEXT: OK glCompressedTextureImage1DEXT: OK glCompressedTextureImage2DEXT: OK glCompressedTextureImage3DEXT: OK glCompressedTextureSubImage1DEXT: OK glCompressedTextureSubImage2DEXT: OK glCompressedTextureSubImage3DEXT: OK glCopyMultiTexImage1DEXT: OK glCopyMultiTexImage2DEXT: OK glCopyMultiTexSubImage1DEXT: OK glCopyMultiTexSubImage2DEXT: OK glCopyMultiTexSubImage3DEXT: OK glCopyTextureImage1DEXT: OK glCopyTextureImage2DEXT: OK glCopyTextureSubImage1DEXT: OK glCopyTextureSubImage2DEXT: OK glCopyTextureSubImage3DEXT: OK glDisableClientStateIndexedEXT: OK glEnableClientStateIndexedEXT: OK glFramebufferDrawBufferEXT: OK glFramebufferDrawBuffersEXT: OK glFramebufferReadBufferEXT: OK glGenerateMultiTexMipmapEXT: OK glGenerateTextureMipmapEXT: OK glGetCompressedMultiTexImageEXT: OK glGetCompressedTextureImageEXT: OK glGetDoubleIndexedvEXT: OK glGetFloatIndexedvEXT: OK glGetFramebufferParameterivEXT: OK glGetMultiTexEnvfvEXT: OK glGetMultiTexEnvivEXT: OK glGetMultiTexGendvEXT: OK glGetMultiTexGenfvEXT: OK glGetMultiTexGenivEXT: OK glGetMultiTexImageEXT: OK glGetMultiTexLevelParameterfvEXT: OK glGetMultiTexLevelParameterivEXT: OK glGetMultiTexParameterIivEXT: OK glGetMultiTexParameterIuivEXT: OK glGetMultiTexParameterfvEXT: OK glGetMultiTexParameterivEXT: OK glGetNamedBufferParameterivEXT: OK glGetNamedBufferPointervEXT: OK glGetNamedBufferSubDataEXT: OK glGetNamedFramebufferAttachmentParameterivEXT: OK glGetNamedProgramLocalParameterIivEXT: OK glGetNamedProgramLocalParameterIuivEXT: OK glGetNamedProgramLocalParameterdvEXT: OK glGetNamedProgramLocalParameterfvEXT: OK glGetNamedProgramStringEXT: OK glGetNamedProgramivEXT: OK glGetNamedRenderbufferParameterivEXT: OK glGetPointerIndexedvEXT: OK glGetTextureImageEXT: OK glGetTextureLevelParameterfvEXT: OK glGetTextureLevelParameterivEXT: OK glGetTextureParameterIivEXT: OK glGetTextureParameterIuivEXT: OK glGetTextureParameterfvEXT: OK glGetTextureParameterivEXT: OK glMapNamedBufferEXT: OK glMatrixFrustumEXT: OK glMatrixLoadIdentityEXT: OK glMatrixLoadTransposedEXT: OK glMatrixLoadTransposefEXT: OK glMatrixLoaddEXT: OK glMatrixLoadfEXT: OK glMatrixMultTransposedEXT: OK glMatrixMultTransposefEXT: OK glMatrixMultdEXT: OK glMatrixMultfEXT: OK glMatrixOrthoEXT: OK glMatrixPopEXT: OK glMatrixPushEXT: OK glMatrixRotatedEXT: OK glMatrixRotatefEXT: OK glMatrixScaledEXT: OK glMatrixScalefEXT: OK glMatrixTranslatedEXT: OK glMatrixTranslatefEXT: OK glMultiTexBufferEXT: OK glMultiTexCoordPointerEXT: OK glMultiTexEnvfEXT: OK glMultiTexEnvfvEXT: OK glMultiTexEnviEXT: OK glMultiTexEnvivEXT: OK glMultiTexGendEXT: OK glMultiTexGendvEXT: OK glMultiTexGenfEXT: OK glMultiTexGenfvEXT: OK glMultiTexGeniEXT: OK glMultiTexGenivEXT: OK glMultiTexImage1DEXT: OK glMultiTexImage2DEXT: OK glMultiTexImage3DEXT: OK glMultiTexParameterIivEXT: OK glMultiTexParameterIuivEXT: OK glMultiTexParameterfEXT: OK glMultiTexParameterfvEXT: OK glMultiTexParameteriEXT: OK glMultiTexParameterivEXT: OK glMultiTexRenderbufferEXT: OK glMultiTexSubImage1DEXT: OK glMultiTexSubImage2DEXT: OK glMultiTexSubImage3DEXT: OK glNamedBufferDataEXT: OK glNamedBufferSubDataEXT: OK glNamedFramebufferRenderbufferEXT: OK glNamedFramebufferTexture1DEXT: OK glNamedFramebufferTexture2DEXT: OK glNamedFramebufferTexture3DEXT: OK glNamedFramebufferTextureEXT: OK glNamedFramebufferTextureFaceEXT: OK glNamedFramebufferTextureLayerEXT: OK glNamedProgramLocalParameter4dEXT: OK glNamedProgramLocalParameter4dvEXT: OK glNamedProgramLocalParameter4fEXT: OK glNamedProgramLocalParameter4fvEXT: OK glNamedProgramLocalParameterI4iEXT: OK glNamedProgramLocalParameterI4ivEXT: OK glNamedProgramLocalParameterI4uiEXT: OK glNamedProgramLocalParameterI4uivEXT: OK glNamedProgramLocalParameters4fvEXT: OK glNamedProgramLocalParametersI4ivEXT: OK glNamedProgramLocalParametersI4uivEXT: OK glNamedProgramStringEXT: OK glNamedRenderbufferStorageEXT: OK glNamedRenderbufferStorageMultisampleCoverageEXT: OK glNamedRenderbufferStorageMultisampleEXT: OK glProgramUniform1fEXT: OK glProgramUniform1fvEXT: OK glProgramUniform1iEXT: OK glProgramUniform1ivEXT: OK glProgramUniform1uiEXT: OK glProgramUniform1uivEXT: OK glProgramUniform2fEXT: OK glProgramUniform2fvEXT: OK glProgramUniform2iEXT: OK glProgramUniform2ivEXT: OK glProgramUniform2uiEXT: OK glProgramUniform2uivEXT: OK glProgramUniform3fEXT: OK glProgramUniform3fvEXT: OK glProgramUniform3iEXT: OK glProgramUniform3ivEXT: OK glProgramUniform3uiEXT: OK glProgramUniform3uivEXT: OK glProgramUniform4fEXT: OK glProgramUniform4fvEXT: OK glProgramUniform4iEXT: OK glProgramUniform4ivEXT: OK glProgramUniform4uiEXT: OK glProgramUniform4uivEXT: OK glProgramUniformMatrix2fvEXT: OK glProgramUniformMatrix2x3fvEXT: OK glProgramUniformMatrix2x4fvEXT: OK glProgramUniformMatrix3fvEXT: OK glProgramUniformMatrix3x2fvEXT: OK glProgramUniformMatrix3x4fvEXT: OK glProgramUniformMatrix4fvEXT: OK glProgramUniformMatrix4x2fvEXT: OK glProgramUniformMatrix4x3fvEXT: OK glPushClientAttribDefaultEXT: OK glTextureBufferEXT: OK glTextureImage1DEXT: OK glTextureImage2DEXT: OK glTextureImage3DEXT: OK glTextureParameterIivEXT: OK glTextureParameterIuivEXT: OK glTextureParameterfEXT: OK glTextureParameterfvEXT: OK glTextureParameteriEXT: OK glTextureParameterivEXT: OK glTextureRenderbufferEXT: OK glTextureSubImage1DEXT: OK glTextureSubImage2DEXT: OK glTextureSubImage3DEXT: OK glUnmapNamedBufferEXT: OK GL_EXT_draw_buffers2: OK --------------------- glColorMaskIndexedEXT: OK glDisableIndexedEXT: OK glEnableIndexedEXT: OK glGetBooleanIndexedvEXT: OK glGetIntegerIndexedvEXT: OK glIsEnabledIndexedEXT: OK GL_EXT_draw_instanced: OK ---------------------- glDrawArraysInstancedEXT: OK glDrawElementsInstancedEXT: OK GL_EXT_draw_range_elements: OK --------------------------- glDrawRangeElementsEXT: OK GL_EXT_fog_coord: OK ----------------- glFogCoordPointerEXT: OK glFogCoorddEXT: OK glFogCoorddvEXT: OK glFogCoordfEXT: OK glFogCoordfvEXT: OK GL_EXT_fragment_lighting: MISSING ------------------------- glFragmentColorMaterialEXT: MISSING glFragmentLightModelfEXT: MISSING glFragmentLightModelfvEXT: MISSING glFragmentLightModeliEXT: MISSING glFragmentLightModelivEXT: MISSING glFragmentLightfEXT: MISSING glFragmentLightfvEXT: MISSING glFragmentLightiEXT: MISSING glFragmentLightivEXT: MISSING glFragmentMaterialfEXT: MISSING glFragmentMaterialfvEXT: MISSING glFragmentMaterialiEXT: MISSING glFragmentMaterialivEXT: MISSING glGetFragmentLightfvEXT: MISSING glGetFragmentLightivEXT: MISSING glGetFragmentMaterialfvEXT: MISSING glGetFragmentMaterialivEXT: MISSING glLightEnviEXT: MISSING GL_EXT_framebuffer_blit: OK ------------------------ glBlitFramebufferEXT: OK GL_EXT_framebuffer_multisample: OK ------------------------------- glRenderbufferStorageMultisampleEXT: OK GL_EXT_framebuffer_object: OK -------------------------- glBindFramebufferEXT: OK glBindRenderbufferEXT: OK glCheckFramebufferStatusEXT: OK glDeleteFramebuffersEXT: OK glDeleteRenderbuffersEXT: OK glFramebufferRenderbufferEXT: OK glFramebufferTexture1DEXT: OK glFramebufferTexture2DEXT: OK glFramebufferTexture3DEXT: OK glGenFramebuffersEXT: OK glGenRenderbuffersEXT: OK glGenerateMipmapEXT: OK glGetFramebufferAttachmentParameterivEXT: OK glGetRenderbufferParameterivEXT: OK glIsFramebufferEXT: OK glIsRenderbufferEXT: OK glRenderbufferStorageEXT: OK GL_EXT_framebuffer_sRGB: OK ------------------------ GL_EXT_geometry_shader4: OK ------------------------ glFramebufferTextureEXT: OK glFramebufferTextureFaceEXT: OK glFramebufferTextureLayerEXT: OK glProgramParameteriEXT: OK GL_EXT_gpu_program_parameters: OK ------------------------------ glProgramEnvParameters4fvEXT: OK glProgramLocalParameters4fvEXT: OK GL_EXT_gpu_shader4: OK ------------------- glBindFragDataLocationEXT: OK glGetFragDataLocationEXT: OK glGetUniformuivEXT: OK glGetVertexAttribIivEXT: OK glGetVertexAttribIuivEXT: OK glUniform1uiEXT: OK glUniform1uivEXT: OK glUniform2uiEXT: OK glUniform2uivEXT: OK glUniform3uiEXT: OK glUniform3uivEXT: OK glUniform4uiEXT: OK glUniform4uivEXT: OK glVertexAttribI1iEXT: OK glVertexAttribI1ivEXT: OK glVertexAttribI1uiEXT: OK glVertexAttribI1uivEXT: OK glVertexAttribI2iEXT: OK glVertexAttribI2ivEXT: OK glVertexAttribI2uiEXT: OK glVertexAttribI2uivEXT: OK glVertexAttribI3iEXT: OK glVertexAttribI3ivEXT: OK glVertexAttribI3uiEXT: OK glVertexAttribI3uivEXT: OK glVertexAttribI4bvEXT: OK glVertexAttribI4iEXT: OK glVertexAttribI4ivEXT: OK glVertexAttribI4svEXT: OK glVertexAttribI4ubvEXT: OK glVertexAttribI4uiEXT: OK glVertexAttribI4uivEXT: OK glVertexAttribI4usvEXT: OK glVertexAttribIPointerEXT: OK GL_EXT_histogram: MISSING ----------------- glGetHistogramEXT: MISSING glGetHistogramParameterfvEXT: MISSING glGetHistogramParameterivEXT: MISSING glGetMinmaxEXT: MISSING glGetMinmaxParameterfvEXT: MISSING glGetMinmaxParameterivEXT: MISSING glHistogramEXT: MISSING glMinmaxEXT: MISSING glResetHistogramEXT: MISSING glResetMinmaxEXT: MISSING GL_EXT_index_array_formats: MISSING --------------------------- GL_EXT_index_func: MISSING ------------------ glIndexFuncEXT: MISSING GL_EXT_index_material: MISSING ---------------------- glIndexMaterialEXT: MISSING GL_EXT_index_texture: MISSING --------------------- GL_EXT_light_texture: MISSING --------------------- glApplyTextureEXT: MISSING glTextureLightEXT: MISSING glTextureMaterialEXT: MISSING GL_EXT_misc_attribute: MISSING ---------------------- GL_EXT_multi_draw_arrays: OK ------------------------- glMultiDrawArraysEXT: OK glMultiDrawElementsEXT: OK GL_EXT_multisample: MISSING ------------------- glSampleMaskEXT: MISSING glSamplePatternEXT: MISSING GL_EXT_packed_depth_stencil: OK ---------------------------- GL_EXT_packed_float: OK -------------------- GL_EXT_packed_pixels: OK --------------------- GL_EXT_paletted_texture: OK [MISSING] ------------------------ glColorTableEXT: OK glGetColorTableEXT: OK glGetColorTableParameterfvEXT: OK glGetColorTableParameterivEXT: OK GL_EXT_pixel_buffer_object: OK --------------------------- GL_EXT_pixel_transform: MISSING ----------------------- glGetPixelTransformParameterfvEXT: MISSING glGetPixelTransformParameterivEXT: MISSING glPixelTransformParameterfEXT: MISSING glPixelTransformParameterfvEXT: MISSING glPixelTransformParameteriEXT: MISSING glPixelTransformParameterivEXT: MISSING GL_EXT_pixel_transform_color_table: MISSING ----------------------------------- GL_EXT_point_parameters: OK ------------------------ glPointParameterfEXT: OK glPointParameterfvEXT: OK GL_EXT_polygon_offset: MISSING ---------------------- glPolygonOffsetEXT: MISSING GL_EXT_rescale_normal: OK ---------------------- GL_EXT_scene_marker: MISSING -------------------- glBeginSceneEXT: MISSING glEndSceneEXT: MISSING GL_EXT_secondary_color: OK ----------------------- glSecondaryColor3bEXT: OK glSecondaryColor3bvEXT: OK glSecondaryColor3dEXT: OK glSecondaryColor3dvEXT: OK glSecondaryColor3fEXT: OK glSecondaryColor3fvEXT: OK glSecondaryColor3iEXT: OK glSecondaryColor3ivEXT: OK glSecondaryColor3sEXT: OK glSecondaryColor3svEXT: OK glSecondaryColor3ubEXT: OK glSecondaryColor3ubvEXT: OK glSecondaryColor3uiEXT: OK glSecondaryColor3uivEXT: OK glSecondaryColor3usEXT: OK glSecondaryColor3usvEXT: OK glSecondaryColorPointerEXT: OK GL_EXT_separate_specular_color: OK ------------------------------- GL_EXT_shadow_funcs: OK -------------------- GL_EXT_shared_texture_palette: MISSING ------------------------------ GL_EXT_stencil_clear_tag: MISSING ------------------------- GL_EXT_stencil_two_side: OK ------------------------ glActiveStencilFaceEXT: OK GL_EXT_stencil_wrap: OK -------------------- GL_EXT_subtexture: MISSING ------------------ glTexSubImage1DEXT: MISSING glTexSubImage2DEXT: MISSING glTexSubImage3DEXT: OK GL_EXT_texture: MISSING --------------- GL_EXT_texture3D: OK ----------------- glTexImage3DEXT: OK GL_EXT_texture_array: OK --------------------- GL_EXT_texture_buffer_object: OK ----------------------------- glTexBufferEXT: OK GL_EXT_texture_compression_dxt1: MISSING -------------------------------- GL_EXT_texture_compression_latc: OK -------------------------------- GL_EXT_texture_compression_rgtc: OK -------------------------------- GL_EXT_texture_compression_s3tc: OK -------------------------------- GL_EXT_texture_cube_map: OK ------------------------ GL_EXT_texture_edge_clamp: OK -------------------------- GL_EXT_texture_env: MISSING ------------------- GL_EXT_texture_env_add: OK ----------------------- GL_EXT_texture_env_combine: OK --------------------------- GL_EXT_texture_env_dot3: OK ------------------------ GL_EXT_texture_filter_anisotropic: OK ---------------------------------- GL_EXT_texture_integer: OK ----------------------- glClearColorIiEXT: OK glClearColorIuiEXT: OK glGetTexParameterIivEXT: OK glGetTexParameterIuivEXT: OK glTexParameterIivEXT: OK glTexParameterIuivEXT: OK GL_EXT_texture_lod_bias: OK ------------------------ GL_EXT_texture_mirror_clamp: OK ---------------------------- GL_EXT_texture_object: OK ---------------------- glAreTexturesResidentEXT: OK glBindTextureEXT: OK glDeleteTexturesEXT: OK glGenTexturesEXT: OK glIsTextureEXT: OK glPrioritizeTexturesEXT: OK GL_EXT_texture_perturb_normal: MISSING ------------------------------ glTextureNormalEXT: MISSING GL_EXT_texture_rectangle: MISSING ------------------------- GL_EXT_texture_sRGB: OK -------------------- GL_EXT_texture_shared_exponent: OK ------------------------------- GL_EXT_texture_swizzle: OK ----------------------- GL_EXT_timer_query: OK ------------------- glGetQueryObjecti64vEXT: OK glGetQueryObjectui64vEXT: OK GL_EXT_transform_feedback: MISSING -------------------------- glBeginTransformFeedbackEXT: MISSING glBindBufferBaseEXT: MISSING glBindBufferOffsetEXT: MISSING glBindBufferRangeEXT: MISSING glEndTransformFeedbackEXT: MISSING glGetTransformFeedbackVaryingEXT: MISSING glTransformFeedbackVaryingsEXT: MISSING GL_EXT_vertex_array: OK -------------------- glArrayElementEXT: OK glColorPointerEXT: OK glDrawArraysEXT: OK glEdgeFlagPointerEXT: OK glGetPointervEXT: OK glIndexPointerEXT: OK glNormalPointerEXT: OK glTexCoordPointerEXT: OK glVertexPointerEXT: OK GL_EXT_vertex_array_bgra: OK ------------------------- GL_EXT_vertex_shader: MISSING --------------------- glBeginVertexShaderEXT: MISSING glBindLightParameterEXT: MISSING glBindMaterialParameterEXT: MISSING glBindParameterEXT: MISSING glBindTexGenParameterEXT: MISSING glBindTextureUnitParameterEXT: MISSING glBindVertexShaderEXT: MISSING glDeleteVertexShaderEXT: MISSING glDisableVariantClientStateEXT: MISSING glEnableVariantClientStateEXT: MISSING glEndVertexShaderEXT: MISSING glExtractComponentEXT: MISSING glGenSymbolsEXT: MISSING glGenVertexShadersEXT: MISSING glGetInvariantBooleanvEXT: MISSING glGetInvariantFloatvEXT: MISSING glGetInvariantIntegervEXT: MISSING glGetLocalConstantBooleanvEXT: MISSING glGetLocalConstantFloatvEXT: MISSING glGetLocalConstantIntegervEXT: MISSING glGetVariantBooleanvEXT: MISSING glGetVariantFloatvEXT: MISSING glGetVariantIntegervEXT: MISSING glGetVariantPointervEXT: MISSING glInsertComponentEXT: MISSING glIsVariantEnabledEXT: MISSING glSetInvariantEXT: MISSING glSetLocalConstantEXT: MISSING glShaderOp1EXT: MISSING glShaderOp2EXT: MISSING glShaderOp3EXT: MISSING glSwizzleEXT: MISSING glVariantPointerEXT: MISSING glVariantbvEXT: MISSING glVariantdvEXT: MISSING glVariantfvEXT: MISSING glVariantivEXT: MISSING glVariantsvEXT: MISSING glVariantubvEXT: MISSING glVariantuivEXT: MISSING glVariantusvEXT: MISSING glWriteMaskEXT: MISSING GL_EXT_vertex_weighting: MISSING ------------------------ glVertexWeightPointerEXT: MISSING glVertexWeightfEXT: MISSING glVertexWeightfvEXT: MISSING GL_GREMEDY_frame_terminator: MISSING ---------------------------- glFrameTerminatorGREMEDY: MISSING GL_GREMEDY_string_marker: MISSING ------------------------- glStringMarkerGREMEDY: MISSING GL_HP_convolution_border_modes: MISSING ------------------------------- GL_HP_image_transform: MISSING ---------------------- glGetImageTransformParameterfvHP: MISSING glGetImageTransformParameterivHP: MISSING glImageTransformParameterfHP: MISSING glImageTransformParameterfvHP: MISSING glImageTransformParameteriHP: MISSING glImageTransformParameterivHP: MISSING GL_HP_occlusion_test: MISSING --------------------- GL_HP_texture_lighting: MISSING ----------------------- GL_IBM_cull_vertex: MISSING ------------------- GL_IBM_multimode_draw_arrays: MISSING ----------------------------- glMultiModeDrawArraysIBM: MISSING glMultiModeDrawElementsIBM: MISSING GL_IBM_rasterpos_clip: OK ---------------------- GL_IBM_static_data: MISSING ------------------- GL_IBM_texture_mirrored_repeat: OK ------------------------------- GL_IBM_vertex_array_lists: MISSING -------------------------- glColorPointerListIBM: MISSING glEdgeFlagPointerListIBM: MISSING glFogCoordPointerListIBM: MISSING glIndexPointerListIBM: MISSING glNormalPointerListIBM: MISSING glSecondaryColorPointerListIBM: MISSING glTexCoordPointerListIBM: MISSING glVertexPointerListIBM: MISSING GL_INGR_color_clamp: MISSING -------------------- GL_INGR_interlace_read: MISSING ----------------------- GL_INTEL_parallel_arrays: MISSING ------------------------- glColorPointervINTEL: MISSING glNormalPointervINTEL: MISSING glTexCoordPointervINTEL: MISSING glVertexPointervINTEL: MISSING GL_INTEL_texture_scissor: MISSING ------------------------- glTexScissorFuncINTEL: MISSING glTexScissorINTEL: MISSING GL_KTX_buffer_region: MISSING [OK] --------------------- glBufferRegionEnabledEXT: MISSING glDeleteBufferRegionEXT: MISSING glDrawBufferRegionEXT: MISSING glNewBufferRegionEXT: MISSING glReadBufferRegionEXT: MISSING GL_MESAX_texture_stack: MISSING ----------------------- GL_MESA_pack_invert: MISSING -------------------- GL_MESA_resize_buffers: MISSING ----------------------- glResizeBuffersMESA: MISSING GL_MESA_window_pos: MISSING ------------------- glWindowPos2dMESA: MISSING glWindowPos2dvMESA: MISSING glWindowPos2fMESA: MISSING glWindowPos2fvMESA: MISSING glWindowPos2iMESA: MISSING glWindowPos2ivMESA: MISSING glWindowPos2sMESA: MISSING glWindowPos2svMESA: MISSING glWindowPos3dMESA: MISSING glWindowPos3dvMESA: MISSING glWindowPos3fMESA: MISSING glWindowPos3fvMESA: MISSING glWindowPos3iMESA: MISSING glWindowPos3ivMESA: MISSING glWindowPos3sMESA: MISSING glWindowPos3svMESA: MISSING glWindowPos4dMESA: MISSING glWindowPos4dvMESA: MISSING glWindowPos4fMESA: MISSING glWindowPos4fvMESA: MISSING glWindowPos4iMESA: MISSING glWindowPos4ivMESA: MISSING glWindowPos4sMESA: MISSING glWindowPos4svMESA: MISSING GL_MESA_ycbcr_texture: MISSING ---------------------- GL_NV_blend_square: OK ------------------- GL_NV_conditional_render: OK ------------------------- glBeginConditionalRenderNV: OK glEndConditionalRenderNV: OK GL_NV_copy_depth_to_color: OK -------------------------- GL_NV_depth_buffer_float: OK ------------------------- glClearDepthdNV: OK glDepthBoundsdNV: OK glDepthRangedNV: OK GL_NV_depth_clamp: OK ------------------ GL_NV_depth_range_unclamped: MISSING ---------------------------- GL_NV_evaluators: MISSING ----------------- glEvalMapsNV: MISSING glGetMapAttribParameterfvNV: MISSING glGetMapAttribParameterivNV: MISSING glGetMapControlPointsNV: MISSING glGetMapParameterfvNV: MISSING glGetMapParameterivNV: MISSING glMapControlPointsNV: MISSING glMapParameterfvNV: MISSING glMapParameterivNV: MISSING GL_NV_explicit_multisample: OK --------------------------- glGetMultisamplefvNV: OK glSampleMaskIndexedNV: OK glTexRenderbufferNV: OK GL_NV_fence: OK ------------ glDeleteFencesNV: OK glFinishFenceNV: OK glGenFencesNV: OK glGetFenceivNV: OK glIsFenceNV: OK glSetFenceNV: OK glTestFenceNV: OK GL_NV_float_buffer: OK ------------------- GL_NV_fog_distance: OK ------------------- GL_NV_fragment_program: OK ----------------------- glGetProgramNamedParameterdvNV: OK glGetProgramNamedParameterfvNV: OK glProgramNamedParameter4dNV: OK glProgramNamedParameter4dvNV: OK glProgramNamedParameter4fNV: OK glProgramNamedParameter4fvNV: OK GL_NV_fragment_program2: OK ------------------------ GL_NV_fragment_program4: MISSING ------------------------ GL_NV_fragment_program_option: OK ------------------------------ GL_NV_framebuffer_multisample_coverage: OK --------------------------------------- glRenderbufferStorageMultisampleCoverageNV: OK GL_NV_geometry_program4: OK [MISSING] ------------------------ glProgramVertexLimitNV: OK GL_NV_geometry_shader4: OK ----------------------- GL_NV_gpu_program4: OK ------------------- glProgramEnvParameterI4iNV: OK glProgramEnvParameterI4ivNV: OK glProgramEnvParameterI4uiNV: OK glProgramEnvParameterI4uivNV: OK glProgramEnvParametersI4ivNV: OK glProgramEnvParametersI4uivNV: OK glProgramLocalParameterI4iNV: OK glProgramLocalParameterI4ivNV: OK glProgramLocalParameterI4uiNV: OK glProgramLocalParameterI4uivNV: OK glProgramLocalParametersI4ivNV: OK glProgramLocalParametersI4uivNV: OK GL_NV_half_float: MISSING [OK] ----------------- glColor3hNV: OK glColor3hvNV: OK glColor4hNV: OK glColor4hvNV: OK glFogCoordhNV: OK glFogCoordhvNV: OK glMultiTexCoord1hNV: OK glMultiTexCoord1hvNV: OK glMultiTexCoord2hNV: OK glMultiTexCoord2hvNV: OK glMultiTexCoord3hNV: OK glMultiTexCoord3hvNV: OK glMultiTexCoord4hNV: OK glMultiTexCoord4hvNV: OK glNormal3hNV: OK glNormal3hvNV: OK glSecondaryColor3hNV: OK glSecondaryColor3hvNV: OK glTexCoord1hNV: OK glTexCoord1hvNV: OK glTexCoord2hNV: OK glTexCoord2hvNV: OK glTexCoord3hNV: OK glTexCoord3hvNV: OK glTexCoord4hNV: OK glTexCoord4hvNV: OK glVertex2hNV: OK glVertex2hvNV: OK glVertex3hNV: OK glVertex3hvNV: OK glVertex4hNV: OK glVertex4hvNV: OK glVertexAttrib1hNV: OK glVertexAttrib1hvNV: OK glVertexAttrib2hNV: OK glVertexAttrib2hvNV: OK glVertexAttrib3hNV: OK glVertexAttrib3hvNV: OK glVertexAttrib4hNV: OK glVertexAttrib4hvNV: OK glVertexAttribs1hvNV: OK glVertexAttribs2hvNV: OK glVertexAttribs3hvNV: OK glVertexAttribs4hvNV: OK glVertexWeighthNV: MISSING glVertexWeighthvNV: MISSING GL_NV_light_max_exponent: OK ------------------------- GL_NV_multisample_filter_hint: OK ------------------------------ GL_NV_occlusion_query: OK ---------------------- glBeginOcclusionQueryNV: OK glDeleteOcclusionQueriesNV: OK glEndOcclusionQueryNV: OK glGenOcclusionQueriesNV: OK glGetOcclusionQueryivNV: OK glGetOcclusionQueryuivNV: OK glIsOcclusionQueryNV: OK GL_NV_packed_depth_stencil: OK --------------------------- GL_NV_parameter_buffer_object: OK ------------------------------ glProgramBufferParametersIivNV: OK glProgramBufferParametersIuivNV: OK glProgramBufferParametersfvNV: OK GL_NV_pixel_data_range: OK ----------------------- glFlushPixelDataRangeNV: OK glPixelDataRangeNV: OK GL_NV_point_sprite: OK ------------------- glPointParameteriNV: OK glPointParameterivNV: OK GL_NV_present_video: MISSING -------------------- glGetVideoi64vNV: OK glGetVideoivNV: OK glGetVideoui64vNV: OK glGetVideouivNV: OK glPresentFrameDualFillNV: OK glPresentFrameKeyedNV: OK glVideoParameterivNV: MISSING GL_NV_primitive_restart: OK ------------------------ glPrimitiveRestartIndexNV: OK glPrimitiveRestartNV: OK GL_NV_register_combiners: OK ------------------------- glCombinerInputNV: OK glCombinerOutputNV: OK glCombinerParameterfNV: OK glCombinerParameterfvNV: OK glCombinerParameteriNV: OK glCombinerParameterivNV: OK glFinalCombinerInputNV: OK glGetCombinerInputParameterfvNV: OK glGetCombinerInputParameterivNV: OK glGetCombinerOutputParameterfvNV: OK glGetCombinerOutputParameterivNV: OK glGetFinalCombinerInputParameterfvNV: OK glGetFinalCombinerInputParameterivNV: OK GL_NV_register_combiners2: OK -------------------------- glCombinerStageParameterfvNV: OK glGetCombinerStageParameterfvNV: OK GL_NV_texgen_emboss: MISSING -------------------- GL_NV_texgen_reflection: OK ------------------------ GL_NV_texture_compression_vtc: OK ------------------------------ GL_NV_texture_env_combine4: OK --------------------------- GL_NV_texture_expand_normal: OK ---------------------------- GL_NV_texture_rectangle: OK ------------------------ GL_NV_texture_shader: OK --------------------- GL_NV_texture_shader2: OK ---------------------- GL_NV_texture_shader3: OK ---------------------- GL_NV_transform_feedback: OK ------------------------- glActiveVaryingNV: OK glBeginTransformFeedbackNV: OK glBindBufferBaseNV: OK glBindBufferOffsetNV: OK glBindBufferRangeNV: OK glEndTransformFeedbackNV: OK glGetActiveVaryingNV: OK glGetTransformFeedbackVaryingNV: OK glGetVaryingLocationNV: OK glTransformFeedbackAttribsNV: OK glTransformFeedbackVaryingsNV: OK GL_NV_vertex_array_range: OK ------------------------- glFlushVertexArrayRangeNV: OK glVertexArrayRangeNV: OK GL_NV_vertex_array_range2: OK -------------------------- GL_NV_vertex_program: OK --------------------- glAreProgramsResidentNV: OK glBindProgramNV: OK glDeleteProgramsNV: OK glExecuteProgramNV: OK glGenProgramsNV: OK glGetProgramParameterdvNV: OK glGetProgramParameterfvNV: OK glGetProgramStringNV: OK glGetProgramivNV: OK glGetTrackMatrixivNV: OK glGetVertexAttribPointervNV: OK glGetVertexAttribdvNV: OK glGetVertexAttribfvNV: OK glGetVertexAttribivNV: OK glIsProgramNV: OK glLoadProgramNV: OK glProgramParameter4dNV: OK glProgramParameter4dvNV: OK glProgramParameter4fNV: OK glProgramParameter4fvNV: OK glProgramParameters4dvNV: OK glProgramParameters4fvNV: OK glRequestResidentProgramsNV: OK glTrackMatrixNV: OK glVertexAttrib1dNV: OK glVertexAttrib1dvNV: OK glVertexAttrib1fNV: OK glVertexAttrib1fvNV: OK glVertexAttrib1sNV: OK glVertexAttrib1svNV: OK glVertexAttrib2dNV: OK glVertexAttrib2dvNV: OK glVertexAttrib2fNV: OK glVertexAttrib2fvNV: OK glVertexAttrib2sNV: OK glVertexAttrib2svNV: OK glVertexAttrib3dNV: OK glVertexAttrib3dvNV: OK glVertexAttrib3fNV: OK glVertexAttrib3fvNV: OK glVertexAttrib3sNV: OK glVertexAttrib3svNV: OK glVertexAttrib4dNV: OK glVertexAttrib4dvNV: OK glVertexAttrib4fNV: OK glVertexAttrib4fvNV: OK glVertexAttrib4sNV: OK glVertexAttrib4svNV: OK glVertexAttrib4ubNV: OK glVertexAttrib4ubvNV: OK glVertexAttribPointerNV: OK glVertexAttribs1dvNV: OK glVertexAttribs1fvNV: OK glVertexAttribs1svNV: OK glVertexAttribs2dvNV: OK glVertexAttribs2fvNV: OK glVertexAttribs2svNV: OK glVertexAttribs3dvNV: OK glVertexAttribs3fvNV: OK glVertexAttribs3svNV: OK glVertexAttribs4dvNV: OK glVertexAttribs4fvNV: OK glVertexAttribs4svNV: OK glVertexAttribs4ubvNV: OK GL_NV_vertex_program1_1: OK ------------------------ GL_NV_vertex_program2: OK ---------------------- GL_NV_vertex_program2_option: OK ----------------------------- GL_NV_vertex_program3: OK ---------------------- GL_NV_vertex_program4: MISSING ---------------------- GL_OES_byte_coordinates: MISSING ------------------------ GL_OES_compressed_paletted_texture: MISSING ----------------------------------- GL_OES_read_format: MISSING ------------------- GL_OES_single_precision: MISSING ------------------------ glClearDepthfOES: MISSING glClipPlanefOES: MISSING glDepthRangefOES: MISSING glFrustumfOES: MISSING glGetClipPlanefOES: MISSING glOrthofOES: MISSING GL_OML_interlace: MISSING ----------------- GL_OML_resample: MISSING ---------------- GL_OML_subsample: MISSING ----------------- GL_PGI_misc_hints: MISSING ------------------ GL_PGI_vertex_hints: MISSING -------------------- GL_REND_screen_coordinates: MISSING --------------------------- GL_S3_s3tc: OK ----------- GL_SGIS_color_range: MISSING -------------------- GL_SGIS_detail_texture: MISSING ----------------------- glDetailTexFuncSGIS: MISSING glGetDetailTexFuncSGIS: MISSING GL_SGIS_fog_function: MISSING --------------------- glFogFuncSGIS: MISSING glGetFogFuncSGIS: MISSING GL_SGIS_generate_mipmap: OK ------------------------ GL_SGIS_multisample: MISSING -------------------- glSampleMaskSGIS: MISSING glSamplePatternSGIS: MISSING GL_SGIS_pixel_texture: MISSING ---------------------- GL_SGIS_point_line_texgen: MISSING -------------------------- GL_SGIS_sharpen_texture: MISSING ------------------------ glGetSharpenTexFuncSGIS: MISSING glSharpenTexFuncSGIS: MISSING GL_SGIS_texture4D: MISSING ------------------ glTexImage4DSGIS: MISSING glTexSubImage4DSGIS: MISSING GL_SGIS_texture_border_clamp: MISSING ----------------------------- GL_SGIS_texture_edge_clamp: MISSING --------------------------- GL_SGIS_texture_filter4: MISSING ------------------------ glGetTexFilterFuncSGIS: MISSING glTexFilterFuncSGIS: MISSING GL_SGIS_texture_lod: OK -------------------- GL_SGIS_texture_select: MISSING ----------------------- GL_SGIX_async: MISSING -------------- glAsyncMarkerSGIX: MISSING glDeleteAsyncMarkersSGIX: MISSING glFinishAsyncSGIX: MISSING glGenAsyncMarkersSGIX: MISSING glIsAsyncMarkerSGIX: MISSING glPollAsyncSGIX: MISSING GL_SGIX_async_histogram: MISSING ------------------------ GL_SGIX_async_pixel: MISSING -------------------- GL_SGIX_blend_alpha_minmax: MISSING --------------------------- GL_SGIX_clipmap: MISSING ---------------- GL_SGIX_convolution_accuracy: MISSING ----------------------------- GL_SGIX_depth_texture: OK ---------------------- GL_SGIX_flush_raster: MISSING --------------------- glFlushRasterSGIX: MISSING GL_SGIX_fog_offset: MISSING ------------------- GL_SGIX_fog_texture: MISSING -------------------- glTextureFogSGIX: MISSING GL_SGIX_fragment_specular_lighting: MISSING ----------------------------------- glFragmentColorMaterialSGIX: MISSING glFragmentLightModelfSGIX: MISSING glFragmentLightModelfvSGIX: MISSING glFragmentLightModeliSGIX: MISSING glFragmentLightModelivSGIX: MISSING glFragmentLightfSGIX: MISSING glFragmentLightfvSGIX: MISSING glFragmentLightiSGIX: MISSING glFragmentLightivSGIX: MISSING glFragmentMaterialfSGIX: MISSING glFragmentMaterialfvSGIX: MISSING glFragmentMaterialiSGIX: MISSING glFragmentMaterialivSGIX: MISSING glGetFragmentLightfvSGIX: MISSING glGetFragmentLightivSGIX: MISSING glGetFragmentMaterialfvSGIX: MISSING glGetFragmentMaterialivSGIX: MISSING GL_SGIX_framezoom: MISSING ------------------ glFrameZoomSGIX: MISSING GL_SGIX_interlace: MISSING ------------------ GL_SGIX_ir_instrument1: MISSING ----------------------- GL_SGIX_list_priority: MISSING ---------------------- GL_SGIX_pixel_texture: MISSING ---------------------- glPixelTexGenSGIX: MISSING GL_SGIX_pixel_texture_bits: MISSING --------------------------- GL_SGIX_reference_plane: MISSING ------------------------ glReferencePlaneSGIX: MISSING GL_SGIX_resample: MISSING ----------------- GL_SGIX_shadow: OK --------------- GL_SGIX_shadow_ambient: MISSING ----------------------- GL_SGIX_sprite: MISSING --------------- glSpriteParameterfSGIX: MISSING glSpriteParameterfvSGIX: MISSING glSpriteParameteriSGIX: MISSING glSpriteParameterivSGIX: MISSING GL_SGIX_tag_sample_buffer: MISSING -------------------------- glTagSampleBufferSGIX: MISSING GL_SGIX_texture_add_env: MISSING ------------------------ GL_SGIX_texture_coordinate_clamp: MISSING --------------------------------- GL_SGIX_texture_lod_bias: MISSING ------------------------- GL_SGIX_texture_multi_buffer: MISSING ----------------------------- GL_SGIX_texture_range: MISSING ---------------------- GL_SGIX_texture_scale_bias: MISSING --------------------------- GL_SGIX_vertex_preclip: MISSING ----------------------- GL_SGIX_vertex_preclip_hint: MISSING ---------------------------- GL_SGIX_ycrcb: MISSING -------------- GL_SGI_color_matrix: MISSING -------------------- GL_SGI_color_table: MISSING ------------------- glColorTableParameterfvSGI: MISSING glColorTableParameterivSGI: MISSING glColorTableSGI: MISSING glCopyColorTableSGI: MISSING glGetColorTableParameterfvSGI: MISSING glGetColorTableParameterivSGI: MISSING glGetColorTableSGI: MISSING GL_SGI_texture_color_table: MISSING --------------------------- GL_SUNX_constant_data: MISSING ---------------------- glFinishTextureSUNX: MISSING GL_SUN_convolution_border_modes: MISSING -------------------------------- GL_SUN_global_alpha: MISSING -------------------- glGlobalAlphaFactorbSUN: MISSING glGlobalAlphaFactordSUN: MISSING glGlobalAlphaFactorfSUN: MISSING glGlobalAlphaFactoriSUN: MISSING glGlobalAlphaFactorsSUN: MISSING glGlobalAlphaFactorubSUN: MISSING glGlobalAlphaFactoruiSUN: MISSING glGlobalAlphaFactorusSUN: MISSING GL_SUN_mesh_array: MISSING ------------------ GL_SUN_read_video_pixels: MISSING ------------------------- glReadVideoPixelsSUN: MISSING GL_SUN_slice_accum: OK ------------------- GL_SUN_triangle_list: MISSING --------------------- glReplacementCodePointerSUN: MISSING glReplacementCodeubSUN: MISSING glReplacementCodeubvSUN: MISSING glReplacementCodeuiSUN: MISSING glReplacementCodeuivSUN: MISSING glReplacementCodeusSUN: MISSING glReplacementCodeusvSUN: MISSING GL_SUN_vertex: MISSING -------------- glColor3fVertex3fSUN: MISSING glColor3fVertex3fvSUN: MISSING glColor4fNormal3fVertex3fSUN: MISSING glColor4fNormal3fVertex3fvSUN: MISSING glColor4ubVertex2fSUN: MISSING glColor4ubVertex2fvSUN: MISSING glColor4ubVertex3fSUN: MISSING glColor4ubVertex3fvSUN: MISSING glNormal3fVertex3fSUN: MISSING glNormal3fVertex3fvSUN: MISSING glReplacementCodeuiColor3fVertex3fSUN: MISSING glReplacementCodeuiColor3fVertex3fvSUN: MISSING glReplacementCodeuiColor4fNormal3fVertex3fSUN: MISSING glReplacementCodeuiColor4fNormal3fVertex3fvSUN: MISSING glReplacementCodeuiColor4ubVertex3fSUN: MISSING glReplacementCodeuiColor4ubVertex3fvSUN: MISSING glReplacementCodeuiNormal3fVertex3fSUN: MISSING glReplacementCodeuiNormal3fVertex3fvSUN: MISSING glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN: MISSING glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN: MISSING glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN: MISSING glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN: MISSING glReplacementCodeuiTexCoord2fVertex3fSUN: MISSING glReplacementCodeuiTexCoord2fVertex3fvSUN: MISSING glReplacementCodeuiVertex3fSUN: MISSING glReplacementCodeuiVertex3fvSUN: MISSING glTexCoord2fColor3fVertex3fSUN: MISSING glTexCoord2fColor3fVertex3fvSUN: MISSING glTexCoord2fColor4fNormal3fVertex3fSUN: MISSING glTexCoord2fColor4fNormal3fVertex3fvSUN: MISSING glTexCoord2fColor4ubVertex3fSUN: MISSING glTexCoord2fColor4ubVertex3fvSUN: MISSING glTexCoord2fNormal3fVertex3fSUN: MISSING glTexCoord2fNormal3fVertex3fvSUN: MISSING glTexCoord2fVertex3fSUN: MISSING glTexCoord2fVertex3fvSUN: MISSING glTexCoord4fColor4fNormal3fVertex4fSUN: MISSING glTexCoord4fColor4fNormal3fVertex4fvSUN: MISSING glTexCoord4fVertex4fSUN: MISSING glTexCoord4fVertex4fvSUN: MISSING GL_WIN_phong_shading: MISSING --------------------- GL_WIN_specular_fog: MISSING -------------------- GL_WIN_swap_hint: OK [MISSING] ----------------- glAddSwapHintRectWIN: OK GLX_VERSION_1_2: OK ---------------- glXGetCurrentDisplay: OK GLX_VERSION_1_3: OK ---------------- glXChooseFBConfig: OK glXCreateNewContext: OK glXCreatePbuffer: OK glXCreatePixmap: OK glXCreateWindow: OK glXDestroyPbuffer: OK glXDestroyPixmap: OK glXDestroyWindow: OK glXGetCurrentReadDrawable: OK glXGetFBConfigAttrib: OK glXGetFBConfigs: OK glXGetSelectedEvent: OK glXGetVisualFromFBConfig: OK glXMakeContextCurrent: OK glXQueryContext: OK glXQueryDrawable: OK glXSelectEvent: OK GLX_VERSION_1_4: OK ---------------- GLX_3DFX_multisample: MISSING --------------------- GLX_ARB_create_context: OK ----------------------- glXCreateContextAttribsARB: OK GLX_ARB_fbconfig_float: OK ----------------------- GLX_ARB_framebuffer_sRGB: MISSING ------------------------- GLX_ARB_get_proc_address: OK ------------------------- GLX_ARB_multisample: OK -------------------- GLX_ATI_pixel_format_float: MISSING --------------------------- GLX_ATI_render_texture: MISSING ----------------------- glXBindTexImageATI: MISSING glXDrawableAttribATI: MISSING glXReleaseTexImageATI: MISSING GLX_EXT_fbconfig_packed_float: OK ------------------------------ GLX_EXT_framebuffer_sRGB: OK ------------------------- GLX_EXT_import_context: OK ----------------------- glXFreeContextEXT: OK glXGetContextIDEXT: OK glXImportContextEXT: OK glXQueryContextInfoEXT: OK GLX_EXT_scene_marker: MISSING --------------------- GLX_EXT_texture_from_pixmap: OK ---------------------------- glXBindTexImageEXT: OK glXReleaseTexImageEXT: OK GLX_EXT_visual_info: OK -------------------- GLX_EXT_visual_rating: OK ---------------------- GLX_MESA_agp_offset: MISSING -------------------- glXGetAGPOffsetMESA: MISSING GLX_MESA_copy_sub_buffer: MISSING ------------------------- glXCopySubBufferMESA: MISSING GLX_MESA_pixmap_colormap: MISSING ------------------------- glXCreateGLXPixmapMESA: MISSING GLX_MESA_release_buffers: MISSING ------------------------- glXReleaseBuffersMESA: MISSING GLX_MESA_set_3dfx_mode: MISSING ----------------------- glXSet3DfxModeMESA: MISSING GLX_NV_float_buffer: OK -------------------- GLX_NV_present_video: OK --------------------- glXBindVideoDeviceNV: OK glXEnumerateVideoDevicesNV: OK GLX_NV_swap_group: OK ------------------ glXBindSwapBarrierNV: OK glXJoinSwapGroupNV: OK glXQueryFrameCountNV: OK glXQueryMaxSwapGroupsNV: OK glXQuerySwapGroupNV: OK glXResetFrameCountNV: OK GLX_NV_vertex_array_range: OK [MISSING] -------------------------- glXAllocateMemoryNV: OK glXFreeMemoryNV: OK GLX_NV_video_output: OK [MISSING] -------------------- glXBindVideoImageNV: OK glXGetVideoDeviceNV: OK glXGetVideoInfoNV: OK glXReleaseVideoDeviceNV: OK glXReleaseVideoImageNV: OK glXSendPbufferToVideoNV: OK GLX_OML_swap_method: MISSING -------------------- GLX_SGIS_blended_overlay: MISSING ------------------------- GLX_SGIS_color_range: MISSING --------------------- GLX_SGIS_multisample: MISSING --------------------- GLX_SGIS_shared_multisample: MISSING ---------------------------- GLX_SGIX_fbconfig: OK ------------------ glXChooseFBConfigSGIX: OK glXCreateContextWithConfigSGIX: OK glXCreateGLXPixmapWithConfigSGIX: OK glXGetFBConfigAttribSGIX: OK glXGetFBConfigFromVisualSGIX: OK glXGetVisualFromFBConfigSGIX: OK GLX_SGIX_hyperpipe: MISSING ------------------- glXBindHyperpipeSGIX: MISSING glXDestroyHyperpipeConfigSGIX: MISSING glXHyperpipeAttribSGIX: MISSING glXHyperpipeConfigSGIX: MISSING glXQueryHyperpipeAttribSGIX: MISSING glXQueryHyperpipeBestAttribSGIX: MISSING glXQueryHyperpipeConfigSGIX: MISSING glXQueryHyperpipeNetworkSGIX: MISSING GLX_SGIX_pbuffer: OK ----------------- glXCreateGLXPbufferSGIX: OK glXDestroyGLXPbufferSGIX: OK glXGetSelectedEventSGIX: OK glXQueryGLXPbufferSGIX: OK glXSelectEventSGIX: OK GLX_SGIX_swap_barrier: MISSING ---------------------- glXBindSwapBarrierSGIX: MISSING glXQueryMaxSwapBarriersSGIX: MISSING GLX_SGIX_swap_group: MISSING -------------------- glXJoinSwapGroupSGIX: MISSING GLX_SGIX_video_resize: OK [MISSING] ---------------------- glXBindChannelToWindowSGIX: OK glXChannelRectSGIX: OK glXChannelRectSyncSGIX: OK glXQueryChannelDeltasSGIX: OK glXQueryChannelRectSGIX: OK GLX_SGIX_visual_select_group: MISSING ----------------------------- GLX_SGI_cushion: MISSING ---------------- glXCushionSGI: MISSING GLX_SGI_make_current_read: MISSING -------------------------- glXGetCurrentReadDrawableSGI: MISSING glXMakeCurrentReadSGI: MISSING GLX_SGI_swap_control: OK --------------------- glXSwapIntervalSGI: OK GLX_SGI_video_sync: OK ------------------- glXGetVideoSyncSGI: OK glXWaitVideoSyncSGI: OK GLX_SUN_get_transparent_index: MISSING ------------------------------ glXGetTransparentIndexSUN: MISSING GLX_SUN_video_resize: MISSING --------------------- glXGetVideoResizeSUN: MISSING glXVideoResizeSUN: MISSING |
|
(0024233) Robert Maynard (developer) 2010-12-17 10:09 |
Would you be able to provide a back trace from gdb on the crash, as I am still unable to replicate. Also the CMakeCache would be nice too. |
|
(0024260) Sergei D. (reporter) 2010-12-19 03:51 |
From the dbg I have not received any new information. I compiled the debug profile and run "dbg ./paraview". Results is: X Error: BadMatch (invalid parameter attributes) 8 Major opcode: 62 (X_CopyArea) Resource id: 0x5001185 paraview: xcb_io.c:176: process_responses: Assertion `!(req && current_request && !(((long) (req->sequence) - (long) (current_request)) <= 0))' failed. Program received signal SIGABRT, Aborted. 0x00007fffe442f4e5 in raise () from /lib64/libc.so.6 (gdb) Was I to do differently? I attach CMakeCache.txt. |
|
(0024290) Robert Maynard (developer) 2010-12-20 12:51 |
When attached with gdb and the crash happens capture the output of the backtrace command ( bt ). |
|
(0037908) Kitware Robot (administrator) 2016-08-12 09:58 |
Resolving issue as `moved`. This issue tracker is no longer used. Further discussion of this issue may take place in the current ParaView Issues page linked in the banner at the top of this page. |
| Notes |
| Issue History | |||
| Date Modified | Username | Field | Change |
| 2010-12-11 16:22 | Sergei D. | New Issue | |
| 2010-12-16 11:21 | Robert Maynard | Note Added: 0024210 | |
| 2010-12-16 11:21 | Robert Maynard | Status | backlog => @80@ |
| 2010-12-16 11:21 | Robert Maynard | Resolution | open => unable to reproduce |
| 2010-12-16 11:21 | Robert Maynard | Assigned To | => Robert Maynard |
| 2010-12-16 16:44 | Alan Scott | Note Added: 0024218 | |
| 2010-12-16 16:44 | Alan Scott | Status | @80@ => closed |
| 2010-12-17 02:47 | Sergei D. | Note Added: 0024225 | |
| 2010-12-17 02:47 | Sergei D. | Status | closed => @20@ |
| 2010-12-17 02:47 | Sergei D. | Resolution | unable to reproduce => reopened |
| 2010-12-17 10:09 | Robert Maynard | Note Added: 0024233 | |
| 2010-12-19 03:51 | Sergei D. | Note Added: 0024260 | |
| 2010-12-19 03:51 | Sergei D. | Status | @20@ => tabled |
| 2010-12-19 03:52 | Sergei D. | File Added: CMakeCache.txt | |
| 2010-12-20 12:51 | Robert Maynard | Note Added: 0024290 | |
| 2013-11-26 15:29 | user4476 | File Added: bcl_HTML26.html | |
| 2016-08-12 09:58 | Kitware Robot | Note Added: 0037908 | |
| 2016-08-12 09:58 | Kitware Robot | Status | backlog => closed |
| 2016-08-12 09:58 | Kitware Robot | Resolution | reopened => moved |
| Issue History |
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