VTK  9.3.20240418
vtkBYUWriter.h
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1 // SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2 // SPDX-License-Identifier: BSD-3-Clause
20 #ifndef vtkBYUWriter_h
21 #define vtkBYUWriter_h
22 
23 #include "vtkIOGeometryModule.h" // For export macro
24 #include "vtkWriter.h"
25 
26 VTK_ABI_NAMESPACE_BEGIN
27 class vtkPolyData;
28 
29 class VTKIOGEOMETRY_EXPORT vtkBYUWriter : public vtkWriter
30 {
31 public:
32  static vtkBYUWriter* New();
33 
34  vtkTypeMacro(vtkBYUWriter, vtkWriter);
35  void PrintSelf(ostream& os, vtkIndent indent) override;
36 
38 
41  vtkSetFilePathMacro(GeometryFileName);
42  vtkGetFilePathMacro(GeometryFileName);
44 
46 
49  vtkSetFilePathMacro(DisplacementFileName);
50  vtkGetFilePathMacro(DisplacementFileName);
52 
54 
57  vtkSetFilePathMacro(ScalarFileName);
58  vtkGetFilePathMacro(ScalarFileName);
60 
62 
65  vtkSetFilePathMacro(TextureFileName);
66  vtkGetFilePathMacro(TextureFileName);
68 
70 
73  vtkSetMacro(WriteDisplacement, vtkTypeBool);
74  vtkGetMacro(WriteDisplacement, vtkTypeBool);
75  vtkBooleanMacro(WriteDisplacement, vtkTypeBool);
77 
79 
82  vtkSetMacro(WriteScalar, vtkTypeBool);
83  vtkGetMacro(WriteScalar, vtkTypeBool);
84  vtkBooleanMacro(WriteScalar, vtkTypeBool);
86 
88 
91  vtkSetMacro(WriteTexture, vtkTypeBool);
92  vtkGetMacro(WriteTexture, vtkTypeBool);
93  vtkBooleanMacro(WriteTexture, vtkTypeBool);
95 
97 
103 
104 protected:
106  ~vtkBYUWriter() override;
107 
108  void WriteData() override;
109 
117 
118  void WriteGeometryFile(FILE* fp, int numPts);
119  void WriteDisplacementFile(int numPts);
120  void WriteScalarFile(int numPts);
121  void WriteTextureFile(int numPts);
122 
124 
125 private:
126  vtkBYUWriter(const vtkBYUWriter&) = delete;
127  void operator=(const vtkBYUWriter&) = delete;
128 };
129 
130 VTK_ABI_NAMESPACE_END
131 #endif
write MOVIE.BYU files
Definition: vtkBYUWriter.h:30
char * ScalarFileName
Definition: vtkBYUWriter.h:112
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void WriteDisplacementFile(int numPts)
void WriteScalarFile(int numPts)
vtkGetFilePathMacro(TextureFileName)
Specify the name of the texture file to write.
char * GeometryFileName
Definition: vtkBYUWriter.h:110
vtkTypeBool WriteTexture
Definition: vtkBYUWriter.h:116
vtkSetFilePathMacro(DisplacementFileName)
Specify the name of the displacement file to write.
vtkTypeBool WriteDisplacement
Definition: vtkBYUWriter.h:114
vtkGetFilePathMacro(GeometryFileName)
Specify the name of the geometry file to write.
void WriteGeometryFile(FILE *fp, int numPts)
int FillInputPortInformation(int port, vtkInformation *info) override
Fill the input port information objects for this algorithm.
void WriteTextureFile(int numPts)
vtkGetFilePathMacro(ScalarFileName)
Specify the name of the scalar file to write.
vtkGetFilePathMacro(DisplacementFileName)
Specify the name of the displacement file to write.
vtkPolyData * GetInput(int port)
Get the input to this writer.
vtkSetFilePathMacro(GeometryFileName)
Specify the name of the geometry file to write.
vtkPolyData * GetInput()
Get the input to this writer.
char * DisplacementFileName
Definition: vtkBYUWriter.h:111
vtkTypeBool WriteScalar
Definition: vtkBYUWriter.h:115
vtkSetFilePathMacro(ScalarFileName)
Specify the name of the scalar file to write.
~vtkBYUWriter() override
char * TextureFileName
Definition: vtkBYUWriter.h:113
vtkSetFilePathMacro(TextureFileName)
Specify the name of the texture file to write.
static vtkBYUWriter * New()
void WriteData() override
a simple class to control print indentation
Definition: vtkIndent.h:108
Store vtkAlgorithm input/output information.
concrete dataset represents vertices, lines, polygons, and triangle strips
Definition: vtkPolyData.h:181
abstract class to write data to file(s)
Definition: vtkWriter.h:35
@ info
Definition: vtkX3D.h:376
@ port
Definition: vtkX3D.h:447
int vtkTypeBool
Definition: vtkABI.h:64