VTK  9.4.20241222
vtkCompositeRenderManager.h
Go to the documentation of this file.
1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
20#ifndef vtkCompositeRenderManager_h
21#define vtkCompositeRenderManager_h
22
24#include "vtkRenderingParallelModule.h" // For export macro
25
26VTK_ABI_NAMESPACE_BEGIN
27class vtkCompositer;
28class vtkFloatArray;
29
30class VTKRENDERINGPARALLEL_EXPORT vtkCompositeRenderManager : public vtkParallelRenderManager
31{
32public:
35 void PrintSelf(ostream& os, vtkIndent indent) override;
36
38
42 vtkGetObjectMacro(Compositer, vtkCompositer);
44
45protected:
48
50
51 void PreRenderProcessing() override;
52 void PostRenderProcessing() override;
53
57
59
60private:
62 void operator=(const vtkCompositeRenderManager&) = delete;
63};
64
65VTK_ABI_NAMESPACE_END
66#endif // vtkCompositeRenderManager_h
An object to control sort-last parallel rendering.
~vtkCompositeRenderManager() override
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkCompositeRenderManager * New()
void PostRenderProcessing() override
Here is a good place to handle processing of data before and after render.
void SetCompositer(vtkCompositer *c)
Set/Get the composite algorithm.
vtkUnsignedCharArray * TmpPixelData
void PreRenderProcessing() override
Here is a good place to handle processing of data before and after render.
Super class for composite algorithms.
dynamic, self-adjusting array of float
a simple class to control print indentation
Definition vtkIndent.h:108
An object to control parallel rendering.
dynamic, self-adjusting array of unsigned char