17#ifndef vtkMeshCacheRunner_h
18#define vtkMeshCacheRunner_h
20#include "vtkCommonCacheModule.h"
22VTK_ABI_NAMESPACE_BEGIN
56 bool AlwaysUpdateCache =
false;
57 bool CacheLoaded =
false;
vtkDataObjectMeshCache is a class to store and reuse the mesh of a vtkDataSet, while forwarding data ...
general representation of visualization data
vtkMeshCacheRunner(vtkDataObjectMeshCache *cache, vtkDataObject *input, vtkDataObject *output, bool alwaysUpdate)
Initialize the runner.
~vtkMeshCacheRunner()
Cleanup temporary arrays, and update cache if AlwaysUpdateCache is true.
void UpdateCache()
Update the cache with output.
bool GetCacheLoaded()
Return true if the cache was loaded into output at construction.