generate texture coordinates by mapping points to sphere
~vtkPTextureMapToSphere() override
vtkMultiProcessController * Controller
static vtkPTextureMapToSphere * New()
void ComputeCenter(vtkDataSet *dataSet) override
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void SetController(vtkMultiProcessController *)
generate texture coordinates by mapping points to sphere